Space Engineers

Space Engineers

Iota's Modular Jump Gates
目前顯示第 21-30 項,共 38 項
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更新:6 月 24 日 @ 下午 12:23
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Made preparations for different terminal controls to be hidden
Fixed [Issue #4][github.com]
Fixed [Issue #5][github.com]

更新:6 月 14 日 @ 下午 6:46
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Fixed [Issue #2][github.com]
Removed unnecessary grid-merge/split events responsible for #ISSUE-2

更新:6 月 9 日 @ 下午 1:43
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Added jump space fit types - Adds support for longer less uniform shapes
Added missing items from the mod API
Added jump space fit types to the mod API
Incremented the mod API minor version by 1
Added convert to station and convert to ship to controller and remote antenna actions

更新:6 月 9 日 @ 上午 11:43
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Updated logging info for jump gate jumps

更新:6 月 6 日 @ 下午 8:39
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Fixed [Issue #1][github.com] crash relating to jump gate cleanup on clients
Fixed issue with not being able to reset remote controller antenna channel
Fixed crash relating to entities closing during jump

更新:6 月 2 日 @ 下午 2:57
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Fixed issue with remote antenna not disconnecting at range.

更新:6 月 2 日 @ 上午 5:54
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Fixed potential particle cleaning issue related to previous bug

更新:6 月 1 日 @ 下午 8:50
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Fixed "NullReferenceException" relating to certain jump gate activation effects

更新:5 月 31 日 @ 下午 8:44
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Public Release

更新:5 月 24 日 @ 上午 12:21
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