Space Engineers

Space Engineers

Iota's Modular Jump Gates
Näytetään 21–30 / 38
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Päivitys: 24.6. klo 12.23
tekijältä IotaSphere

Made preparations for different terminal controls to be hidden
Fixed [Issue #4][github.com]
Fixed [Issue #5][github.com]

Päivitys: 14.6. klo 18.46
tekijältä IotaSphere

Fixed [Issue #2][github.com]
Removed unnecessary grid-merge/split events responsible for #ISSUE-2

Päivitys: 9.6. klo 13.43
tekijältä IotaSphere

Added jump space fit types - Adds support for longer less uniform shapes
Added missing items from the mod API
Added jump space fit types to the mod API
Incremented the mod API minor version by 1
Added convert to station and convert to ship to controller and remote antenna actions

Päivitys: 9.6. klo 11.43
tekijältä IotaSphere

Updated logging info for jump gate jumps

Päivitys: 6.6. klo 20.39
tekijältä IotaSphere

Fixed [Issue #1][github.com] crash relating to jump gate cleanup on clients
Fixed issue with not being able to reset remote controller antenna channel
Fixed crash relating to entities closing during jump

Päivitys: 2.6. klo 14.57
tekijältä IotaSphere

Fixed issue with remote antenna not disconnecting at range.

Päivitys: 2.6. klo 5.54
tekijältä IotaSphere

Fixed potential particle cleaning issue related to previous bug

Päivitys: 1.6. klo 20.50
tekijältä IotaSphere

Fixed "NullReferenceException" relating to certain jump gate activation effects

Päivitys: 31.5. klo 20.44
tekijältä IotaSphere

Public Release

Päivitys: 24.5. klo 0.21
tekijältä IotaSphere