The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Apocalypse - Magic of Skyrim
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Update: Nov 23 @ 1:34pm

- Lamb of Mara: no longer generates Papyrus log messages if the target is not taking damage.

Update: Nov 8 @ 12:02pm

- Necrowitch: any reanimation spell works on Necrowitch regardless of level cap.

- Wildfire: reduced projectile speed, increased range and hitbox.

- Disease shaders now time out faster.

Update: Nov 1 @ 6:28pm

- Drop Zone: the buff now sticks for 1 -> 2 seconds and the radius is now a little more lenient.

- Some players prefer "simple" spells that are straightforward to use and don't require much metagaming. To accomodate this target audience, I replaced the worst spell (Hailstone), the most bugged spell (Shock Scythe) and the least interesting spell (Wildfire) with three concentration type spells that fire a steady stream of projectiles as long as the button is held down. Scattershock pierces and is cheap but is short ranged and doesn't shoot straight, Hailstorm is long ranged and perfectly accurate but single target and expensive, Wildfire shoots slowly but fires exploding bolts.
--- Added Hailstorm.
--- Added Scattershock.
--- Added Wildfire (v2.0).
- Creeping Cold: improved graphics; now detonates after 8 -> 6 seconds.
- Fracture: cleaned up code; now triggers faster when struck by a concentration spell; improved visuals; improved description; enchantment is now correct.
- Frost Nova: damage changed from 20 +10 per nearby target -> 45 +15 near the centre. (The old version scaled exceptionally poorly with dual casting, gaining all of 12 points of damage regardless of how many enemies were nearby.)
- Pyroclasm: no longer requires 2 casts to charge up, but now has a 2 second cast time.
- Shock Nova: now deals 30 -> 50 damage in the middle, but edge damage is still 80.

Update: Oct 25 @ 4:52am

- Frozen Orb: in an environment with heavy script lag, no longer continues firing spikes after the orb has disappeared.

- Added 2 missing textures.

Update: Oct 11 @ 9:56pm

- Fixed name of Malviser's Gauntlet spellbook.
- Fixed name of Lamb of Mara spellbook.

Update: Oct 11 @ 11:45am

(Fixed missing file.)

Update: Oct 11 @ 11:30am

- New spell: Malviser's Gauntlet. (Told you Alteration and Destruction are one. -Maro.)
- New spell: Raise Wall.
- New spell: Talons of Nirn.
- New spell: Undermine.
- Removed Orum's Cramps.
- Removed Sword and Sorcery.
- Relegated Tremble to the hidden chest.
- Relegated Gravisphere to scroll only, but greatly increased duration.
- Reworked Dancing Stones: stagger and armor reduced by 150 -> stagger and 150 points of Stamina damage.

- Collapse: animation is now different from Xivilai Rend Asunder and other similar effects.
- Longstride: now uses a less unreliable condition to check combat state.
- Shalidor's Mirror: added impact data set, hit effect and shader; improved description; experience gain is now based on the amount of stats moved.

- Renamed Cloak of Souls -> Soul Cloak.
- Renamed Detonate Dead -> Corpse Explosion.

- Consuming Power: clarified description to indicate that it works on all friendly conjured creatures.
- Corpse Explosion: no longer drains additional Magicka when cast.
- Flames of Oblivion: changed damage around summoned minion from 100 damage per second -> 225 instant damage.
- Flesh of My Flesh: now works on any conjured creature instead of just daedra.
- Gateway Wraith: clarified description.
- Oathbound Guardian: now also works on conjured creatures, but not on other Oathbound Guardians.
- Power of the Master: now also works on dead minions.

- Renamed Cinder Bolt -> Carbonize.
- Renamed Shockbloom -> Shock Bloom. (So it sorts correctly with Shock Scythe and Shock Nova.)

- Apocalypse: now more robust to high script latency conditions. (It still fails if a stack dump occurs.)
- Carbonize: no longer costs additional Magicka on impact; fixed description.
- Frozen Orb: ice bolts no longer apply slow and perks against the caster; improved script.
- Ride the Lightning: no longer costs additional Magicka on impact.

- New spell: Wyrd.
- Relegated Death March to the hidden chest.
- Reworked Figment of Guilt -> Figment of Pain: instead of attempting to transfer damage, it now equalises Health between the illusion and the target towards the lower value. This makes it a lot more accurate and reliable.

- Renamed Cloak of Mimicry -> Mimic's Cloak.

- Illusion Blue type beams no longer have a duration of 0.
- Counterspell: hit animation no longer looks as blocky.
- Evil Twin: slightly reduced XP.
- Mimic's Cloak: keywords no longer applied to the caster for the entire duration even after the spell is replaced by another cloak.

- New spell: Lamb of Mara.
- New spell: Decompose.
- Relegated Devastate to the hidden chest.
- Removed Circle of Scorn.

- Renamed Circle of Flame -> Circle of Glory.
- Renamed Lifeblossom -> Healing Blossom.
- Renamed Valkyrie -> Valkyrie's Embrace.

- Flagged Leech Seed as a healing spell.
- Flagged Biorhythm, Circle of the Moons, Mystic Wind and Valkyrie's Embrace as not a healing spell.
- All instant death spells (Slay Living, Circle of Death, Dust to Dust) now deal damage equal to 2 times the target's Health.

- Finger of Death: no longer capable of killing the caster (it will deal reduced damage to the target when necessary to keep the caster alive at 1 Health).
- Horrid Wilting: now always dispelled after the target drops below 50% Health instead of lingering; now dispelled on death.
- Necroplague: fixed issue that caused the disease spreading AoE to trigger at the initial location of infection instead of being centred on the infected target.
- Ruin: skill level reduction improved from 3 -> 4 points.
- Valkyrie's Embrace: no longer removes or is removed by elemental cloak spells (while the effect in your effects list remained active).

Scroll only
- There is now one Master scroll only spell per school, each casting a powerful basic effect associated with the school:
--- Alteration: Gravisphere.
--- Conjuration: Oblivion Unbound.
--- Destruction: Wizardfire. (Already in previous versions.)
--- Illusion: Mind Fog.
--- Restoration: Stendarr's Brilliance.
- Hold is no longer available in the hidden chest because it has been superseded by Malviser's Gauntlet.

- Added MCM options for Shalidor's Mirror XP, Undermine Heavy Stagger Chance, Undermine XP.

- Updated a few proc spell names.

Update: Aug 9 @ 8:49am

- Flesh of My Flesh: fixed erroneously high experience gain.

Update: Aug 9 @ 8:46am

- Removed erroneous ITM actor values.

- Control Weather: now disrespects projectile storms (because the vanilla game doesn't reset this flag correctly).

- Illusory creatures can no longer be activated (and thus pickpocketed, start conversations, etc).

- Godform: no longer erroneously stacks with itself.

Update: May 17 @ 11:38am

- Conjure Weeping Daedra: Duration reduced from 3 to 2 minutes. Magicka cost reduced. Can now be given to NPCs by ASIS.