The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Apocalypse - Magic of Skyrim
File Size
146.060 MB
Mar 21, 2015 @ 4:13pm
Dec 6, 2017 @ 2:50pm
67 Change Notes ( view )

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Apocalypse - Magic of Skyrim

Apocalypse adds 155 new spells to Skyrim that are unique, balanced, lore friendly and blend seamlessly into the vanilla magic system. Also includes scrolls and staves.


· 155 all new spells (31 per school) with high quality custom effects and animations.
· Immersively adds the spells, scrolls and staves to existing spell vendors and loot lists.
· Balanced to match the power level of vanilla magic while providing more options.
· Compatible with popular magic scaling mods.
· Enables viable spellcaster characters without Destruction or Conjuration.
· Includes a fix for the Restoration Ritual Spell quest bug in vanilla Skyrim.
· Low script load, no save bloat.
· Configuration options available in the Apocalypse MCM if SkyUI is installed (SkyUI not required to use Apocalypse).

A few examples

· Bolide: Flaming rock that heats up as it travels, dealing more damage to distant targets.
· Bone Spirit: Slow moving spirit that homes in on an undead target.
· Compelling Whispers: Concentrate on a target to gradually convert it to fight for you.
· Conjure Avenging Wraith: Headless ghost whose stats are based on the last enemy that killed it.
· Conjure Kyrkrim: Daedric direwolf mount that terrifies those nearby when ridden.
· Cyclonic Rift: Create two storm portals that teleport enemies between them.
· Dragon's Teeth: Scatter of firebolts that burn targets, setting the ground on fire when a target dies.
· Entomb: Buries a target into the earth, or dig it up at another location later.
· Fabricate Object: Magically create a crafting table, bridge, bed or throne.
· Lamb of Mara: You gain Health whenever a friendly or enemy target loses Health.
· Leech Seed: Poisons a target, absorbing its Health when you take damage.
· Mind Control: Dominate a humanoid, gaining control over its movements.
· Ocato's Recital: Prepare up to 3 buffs and automatically cast them when entering combat.
· Shadowbond: Caster and target gain invisibility, then swap positions when broken.
· Slay Living: Necromantic blast that destroys enemies below 25% Health.
· Talons of Nirn: Staggered enemies in the area of unstable ground are impaled by stone spikes.
· Thoughtsteal: Steal the spells the target has equipped, temporarily gaining them for yourself.

How to get the spells

Apocalypse is seamlessly integrated into Skyrim. The Apocalypse spells, scrolls and staves can be bought and looted from the same sources as vanilla spells of the same school and level.

· If you install Apocalypse into an existing savegame, any vendors you have recently visited will not sell Apocalypse content until they restock their inventory (they will do so when you leave them alone for 2 ingame days or use the Wait function to wait 48 hours).
· After completing any of the Ritual Spell quests at the College of Winterhold and gaining access to master level spells, the new master level tomes may take a few seconds to show up in the questgiver's inventory.

List of spells

Spell descriptions are in the Readme: Skyrim Nexus[]


· Alarm
· Longstride
· Prepare for Adventure

· Drop Zone
· Ocato's Recital
· Raise Wall
· Reynos' Fins
· Tranasa's Reversal
· Wither

· Locate Object
· Spell Twine
· Strength of Earth
· Tharn's Prison
· Thundering Hooves
· Undermine

· Dancing Stones
· Deep Storage
· Detonate Lock
· Entomb
· Fabricate Object
· Knowledge is Power

Master (requires Alteration Ritual Spell quest)
· Acceleration Rune
· Battletide
· Control Weather
· Hethoth's Grimoire
· Malviser's Gauntlet
· Milestones
· Sotha's Maelstrom
· Talons of Nirn
· Thrumming Stone
· Wind Running


· Azure Reconstruction
· Conjure Avenging Wraith
· Consuming Power

· Atronach Mark
· Conjure Cat Totem
· Conjure Deadeye Captain
· Conjure Dremora Churl
· Power of the Master
· Soul Cloak

· Conjure Dremora Pit Fighter
· Conjure Lich
· Conjure Xivilai Sorcerer
· Corpse Explosion
· Daedric Crescent
· Summoning Rune

· Conjure Dremora Champion
· Conjure Dremora Honor Guard
· Conjure Dremora Mentor
· Conjure Herne
· Conjure Xivilai Lord
· Oathbound Guardian

Master (requires Conjuration Ritual Spell quest)
· Banish Living
· Conjure Battlemage
· Conjure Bear Totem
· Conjure Dremora Assassin
· Conjure Craftlord
· Conjure Kyrkrim
· Conjure Lord of Bindings
· Conjure Nether Lich
· Conjure Weeping Daedra
· Necrowitch


· Crackle
· Hailstone
· Unbound Fire

· Creeping Cold
· Dragon's Teeth
· Fracture
· Inferno
· Rift Bolt
· Thundercrack

· Bolide
· Electrosphere
· Frost Nova
· Ice Shiv
· Meltdown
· Scattershock

· Bombardment
· Scorching Hands
· Shattering Crystal
· Shockbloom
· Shock Nova
· Sleet Storm

Master (requires Destruction Ritual Spell quest)
· Apocalypse
· Cyclonic Rift
· Fingers of the Mountain
· Flamestrike
· Forbidden Sun
· Frozen Orb
· Howling Blast
· Static Dome
· Tornado
· Volcano


· Dispel Magic
· Ghostwalk
· Pale Shadow

· Backlash
· Curse of the Silent
· Illusory Flames
· Mind Vision
· Shared Trauma
· Thoughtsteal

· Blood for Blood
· Compelling Whispers
· Evil Twin
· Figment of Pain
· Illusory Pyre
· Shadowbond

· Empathic Agony
· Enslave the Weak
· Lobotomize
· Mimic's Cloak
· Mind Control
· Vanish

Master (requires Illusion Ritual Spell quest)
· Harrowing Dirge
· Hidden Cobra
· Last Word
· Magicka Void
· Mirror Entity
· Pull From Eternity
· Scream of Pain
· Shroudwalk
· Spectral Warband
· Wyrd


· Bone Spirit
· Circle of Strength
· Wild Healing

· Lamb of Mara
· Leech Seed
· Mystic Wind
· Necroplague
· Slay Living
· Welling Blood

· Circle of the Moons
· Finger of Death
· Horrid Wilting
· Ruin
· Sealed Resolve
· Tree Rings

· Blood Boil
· Channel Energies
· Decompose
· Healing Blossom
· Nature's Balance
· Resurgence

Master (requires Restoration Ritual Spell quest)
· Bloodseeker
· Breath of Arkay
· Circle of Death
· Dust to Dust
· Godform
· Infinite Light
· King's Heart
· Life's Finale
· Meridia's Wrath
· Worm Shroud

Scroll only spells

· Erase Spells

· Gravisphere
· Mind Fog
· Oblivion Unbound
· Stendarr's Embrace
· Wizardfire

Can enemies use these spells?

This would require modifying every single spellcaster enemy. Because this is a very bad idea, a tool exists to do it for you: ASIS. As of 5.04, Apocalypse is compatible with ASIS, if you get this:
Improved INI Files[]

Apocalypse on the Skyrim Nexus

For more information and compatibility patches for popular mods, see:
Skyrim Nexus[]
Popular Discussions View All (40)
Jul 2, 2019 @ 9:41am
cant find where to buy spells?
Dec 17, 2017 @ 11:58pm
Spell tome ID's or Command to get all spells?
Nov 9, 2016 @ 8:16pm
Freezes the loading screen halfway through
< >
McDanaldMan Sep 3 @ 7:02pm 
Why have you been ignoring us?
Why have you deleted his post?
What about the ice?
When will you give the community answers? We want them.
These are the questions, and yet we're still here waiting.
wildflower Jul 15 @ 6:34pm 
"I think the community wants an answer" bro you're in the comments of a 5 year old mod for a 10 year old game get a job you clown
Enai Siaion  [author] Jul 14 @ 10:34am 
The fact that there are too many frost immunes is not the problem of frost spells. I repeatedly told you this is the domain of either enemy overhauls or perk mods, and both of my perk mods fix the issue. Instead, you ignored me and botted the same post 500 times.
Pinochet Jul 13 @ 3:42pm 
But what about the ice? Removing my comment won't make me stop asking for a buff. it's been close to 4 or 5 years now. and I think the community wants an answer.
Enai Siaion  [author] Jul 12 @ 12:59pm 
@ThatJungleGaren It's out on the Nexus: Odin.
ares Jul 2 @ 9:42am 
What armour is the cat totem summon wearing
wildflower Jun 24 @ 11:01am 
Fingers of the Mountain is back and I'm having a nostalgia trip. Thank you
ThatJungleGaren Jan 23 @ 4:31pm 
enai, could you message me when thats ready please?
Enai Siaion  [author] Dec 15, 2020 @ 2:59pm 
I'm working on a new mod that only includes the spells people actually want.
Gothic Glimmer Dec 14, 2020 @ 10:05pm 
Other than the backup merchant disappearing every other play through the mod isnt bad although admittedly I only ever use 1 of the new spells... Deep Storage.