The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Apocalypse - Magic of Skyrim
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Update: 7 sep @ 1:54nm

- Added Prepare for Adventure.
- Moved Loot Magnet to the legacy chest. (Risk of dangerous bugs. I did stop it from allowing you to get the Ancient Shrouded Armor.)
- Sotha's Maelstrom: now actually works again; removed annoying sound.

- Removed Scroll of Meridia's Wrath due to bugs with the scroll.

Update: 5 sep @ 3:49nm

- Added Frost Nova.
= Added Shock Nova.
- Removed Sapphire Star.
- Removed Thunderstone.

- Healing Blossom: now scales with duration instead of magnitude when dual casting (since the game seems to partially do so automatically anyway).

Update: 25 aug @ 10:38vm

- Added Sapphire Star.
- Added Thunderstone.
- Removed Frost Nova.
- Removed Shock Nova.

Update: 20 aug @ 8:25vm

- Spell Twine: heal twine now takes effect over 2 seconds and does not stack.

- The following spells now correctly scale up visually when dual cast: Bolide, Bombardment, Dragon's Teeth, Inferno, Sleet Storm.

- Illusory Flames: no longer erroneously stacks when cast from both hands; dual casting now does something (increased duration); no longer has a magnitude of 1.
- Illusory Pyre: now correctly makes the health bar show up.

- Replaced scroll-only Stendarr's Brilliance by Stendarr's Embrace.

Update: 15 aug @ 4:14vm

- Added Shared Trauma.
- Removed Counterspell. (Use Backlash for your anticaster needs.)

- Backlash: clarified description.
- Compelling Whispers: now has a fancy new command animation.
- Dispel Magic: changed from apprentice -> novice.
- Empathic Agony: area effect now correctly ignores line of sight blockers.
- Harrowing Dirge: no longer crashes the game if the projectile impacts with specific furniture; will now remove actors that are too far away from the pool of valid targets.
- Illusory Flames: no longer deals janky damage over time, but now deals 30% temporary damage and has a 2 second duration until you stop casting; can now be dual cast.
- Illusory Pyre: fixed awkward description; reduced effect from 30% -> 25% temporary damage to slightly nerf stacking with the greatly buffed Illusory Flames.
- Wyrd: increased radius from 40 -> 50; improved description.

- Improved IllusionBlue body animation.
- Improved IllusionShadow hand animation.

- Healed a few nifs.
- Fixed load screen typo.

Update: 24 jul @ 11:55vm

- Entomb: no longer loses the entombed actor between loads.

- Conjure Deadeye Captain: no longer loses the sunken corpse between loads.

Update: 22 jul @ 2:26vm

Fixed a tome with an incorrect spell name.

Update: 21 jul @ 6:11vm

The changelog is very long, apparently far too long for the Workshop. Go to the Changelog page on the Nexus.

Update: 27 mrt @ 1:22nm

- Raise Wall: increased cast speed from 2.0 -> 0.5 seconds.

- Figment of Pain: no longer works on dragons.

Update: 27 mrt @ 11:28vm

- Added 5 loading screens.