Apocalypse - Magic of Skyrim
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顯示 1-10,共 21 個
更新:12 月 14 日 @ 上午 11 時 23 分

Reuploaded due to incomplete upload.

更新:12 月 14 日 @ 上午 11 時 10 分

Alteration
- Renamed Runic Weapon to Spellstrike to prevent confusion with PerMa weapon enchant spells.

Destruction
- Magicka Burn replaces Arcane Burst: Drains 50% of your Magicka and reduces a target's Magic Resistance by this amount for 8 seconds.
- Apocalypse: Damage 80 -> 130.
- Blaze of Glory: Damage 60 -> 90.
- Electrosphere: Base damage 20 -> 30.
- Finger of the Mountain: Damage 70 -> 120.
- Flamestrike: Damage 100 -> 160.
- Forbidden Sun: Fire resist penalty 150 -> 200.
- Frozen Orb: Damage 90 -> 120.
- Tornado: Damage per second 20 -> 30.

Restoration
- Damnation replaces Resurrection: If target loses life while cursed, target loses 40% more life when it wears off.
- Skill Tap: Reduced from +10 to +8 skill levels; dual cast now increases duration instead of magnitude; now correctly doesn't steal skills whose level is below 75.

更新:11 月 16 日 @ 上午 10 時 26 分

Restoration
- Lifebloom: Stamina no longer regenerates while health does not.
- Skill Tap: No longer erroneously stacks with itself.

更新:10 月 26 日 @ 下午 4 時 26 分

Alteration
- Destabilize (replaces Lift): Target staggers when struck by any damage.
- Exhaust (replaces Gravity Wave): Reduces target Health% to its Stamina%.
- Renamed Create Energy Orb to Create Lodesphere.
- Renamed Earthrune Weapon to Runic Weapon.
- Gravisphere: Can now be recast on targets already affected by it.
- Overshield: No longer available in scroll form (didn't work correctly).
- Runic Weapon: Increased enhancement duration from 2.5 to 3.5 seconds.
- Wither: Now slows targets by 25% per second, up from 20%.

Conjuration
- Daedric Crescent: Damage increased to 50 from 40; fixed description.

Destruction
- Forbidden Sun (replaces Arcane Rain): Glowing fireball that reduces fire resistance based on the target's fire resistance.
- Apocalypse is now scroll only and is now a pure damage spell (Wizardfire gfx).
- Frozen Orb: No longer sets off NPC hit events on cast; damage vs dragons 1/4 down from 1/2.
- Inferno: Increased Ember Bolt damage to 45 from 35.
- Shattering Crystal: No longer erroneously given to NPCs through ASIS.
- Tornado: DPS increased to 20 from 15; dual cast now works; added impact effect; improved desc.
- Thunderstroke (renamed from Thunderball): Damage increased to 80 from 70; changed scripting to fix a bug that caused no damage to be applied in certain circumstances.

Illusion
- Curse of the Silent (replaces Discharge): Target rapidly loses Magicka until he or she casts a spell.
- Death March: Now deals 15% temporary damage per second, up from 10%.
- Evil Twin: Clones now have -200 armor and -50% magic resistance.
- Ghostwalk: Added a 0.4 second recall delay to prevent a race condition; increased magicka cost.
- Mana Void: No longer erroneously says it is less effective on dragons, but dragons are now immune.

Restoration
- Lifebloom: Now correctly affected by Respite.
- Resurrection: Shellshock can now wear off after 15 seconds instead of a minimum of 120 seconds.

更新:09 月 15 日 @ 下午 1 時 23 分

Illusion
- Implemented parity with Nexus version regarding targetting requirements.
- Reave: Now correctly affected by Master of the Mind.

更新:09 月 15 日 @ 下午 1 時 10 分

Alteration
- Gravity Wave: Now deals 50 damage on top of its fall damage.
- Loot Magnet: Now skips Dragons and Dwarven Spheres to prevent looting the crossbow or wings and leaving inaccessible items in the player's inventory.
- Wither: Now degrades speed at a rate of 20% per second from 10%.

Conjuration
- Conjure Dremora Assassin: Death Mark duration increased to 10 seconds from 5.
- Conjure Gateway Wraith: Ecto Blast damage increased to 40 from 25.
- Conjure Lich: Necrobolt damage increased to 45 from 40.
- Conjure Lord of Bindings: Immaterial Bolt damage increased to 35 from 25.
- Conjure Nether Lich: Disease Bolt dps increased to 6 from 5.
- Conjure Radac: Tech Blast damage increased to 75 from 50.
- Conjure Xivilai Lord: Rend Asunder damage increased to 120 from 80.
- Conjure Xivilai Sorcerer: Doomfire damage increased to 35 from 25.
- Necrowitch: Now regenerates 25 Magicka per second.

Destruction
- Elements Unleashed: Replaced with Arcane Burst.

更新:09 月 11 日 @ 下午 12 時 09 分

Illusion
- Prevented Evil Twin, Figment of Guilt, Shadowbond, Empathic Agony and Vanish from affecting dead targets and non-actors.
- Reave: No longer works on illusions spawned by Evil Twin, Figment of Guilt and Mirror Entity.

更新:09 月 1 日 @ 上午 9 時 58 分

Restoration
- Horrid Wilting: Added missing 50% health condition to scroll.

更新:08 月 31 日 @ 上午 7 時 36 分

- Fixed incorrect settings on Scroll of Horrid Wilting and Scroll of Necrowitch.

更新:08 月 31 日 @ 上午 7 時 28 分

Alteration
- Alarm: Now starts detecting intruders after a fixed 2.5 seconds regardless of any bonuses to spell duration.
- Earthrune Weapon: No longer functions when cast on NPCs since it didn't work anyway.
- Mark and Recall: Restricted to outdoors use only to prevent accidentally breaking quests or getting stuck.
- Ocato's Recital: No longer works with summoning spells (which occasionally caused a bug preventing you from casting any spells if the summoning spell couldn't resolve due to invalid terrain).

Conjuration
- Dremora Honor Guard: No longer taunts enemies into attacking it, but enemies that do attack it now have their armor reduced by 200 instead of 60. The taunt effect is still available on the illusion spell Monster Magnet.
- Necrowitch: Now learns the elemental spell that is in your left hand at the time of casting, as opposed to the elemental spell you have equipped when you enter combat. This should make her more responsive. Is now one handed and costs half as much Magicka. Scroll of Necrowitch is no longer available because the spell does not and never did work properly when cast from a scroll.

Destruction
- Arcane Rain: No longer erroneously works with self-targetted spells or indoors.

Restoration
- Horrid Wilting: Damage increased to 50 from 35 but only affects targets above 50% Health.
- Necroplague: Can now be cast on targets below 50% Health instead of 25% Health.