Space Engineers

Space Engineers

Iota's Modular Jump Gates
38개 중 1~10개 표시 중
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업데이트: 2025년 10월 4일 오후 4시 02분
작성자: IotaSphere

Fixed issue with explosion particle distance scaling

업데이트: 2025년 10월 4일 오후 2시 57분
작성자: IotaSphere

Added "GateRandomDisplacementRadius" config option [Issue #18][github.com]
Added gate explosions [Issue #17][github.com]
Added gate explosion related event controller events
Added new terminal control for showing specific block options
Fixed issues with certain chat commands

업데이트: 2025년 8월 26일 오전 8시 38분
작성자: IotaSphere

Fixed [Issue #15][github.com]

업데이트: 2025년 8월 15일 오후 5시 47분
작성자: IotaSphere

Modified static variables to be cleaned on session unload (Should fix memory leaking)
Fixed construct tick fail system - Now shows owners of affected grids and admins that an error occurred
Fixed APIs
Incremented Mod API to version 1.4
Incremented Animation API to version 1.2
Constructs now update using properly implemented worker threads

업데이트: 2025년 8월 10일 오후 7시 35분
작성자: IotaSphere

Fixed an issue preventing ships from jumping when an object is attached via mag plate.
Added system to reinitialize grid logic if it fails 3 consecutive ticks.

업데이트: 2025년 8월 4일 오후 1시 28분
작성자: IotaSphere

Fixed issue with subgrids detaching after jump

업데이트: 2025년 7월 30일 오후 8시 24분
작성자: IotaSphere

Fixed [Issue #14][github.com]

업데이트: 2025년 7월 30일 오후 4시 01분
작성자: IotaSphere

Added gravity alignment option (Issue #13[github.com])
Fixed issue with grids not being rotated properly
Fixed issue with GPS/beacon waypoint gravity lensing
Updated configuration options - See in-game message regarding said options
Added in-game startup messaging to deliver message on world join
Updated timings for block and construct updates
Added method to ModAPI: 'GetConstructCalculatedOrientation'
Added terrain checking to jump gate - Entities will not be jumped if the resulting position is inside voxel

업데이트: 2025년 7월 20일 오전 10시 02분
작성자: IotaSphere

Fixed [Issue #12][github.com] - Misconfigured velocity variable

업데이트: 2025년 7월 18일 오후 8시 04분
작성자: IotaSphere

Fixed [Issue #3][github.com]
Added entity locking for gate animations (Issue #8[github.com])
Added catapult animation (Issue #8[github.com])
Updated animations API to support entity locking
General Bug Fixes
Added new chat commands