Space Engineers

Space Engineers

Iota's Modular Jump Gates
Hiển thị 1-10 trong 22 mục
< 1  2  3 >
Cập nhật: 8 Thg07 @ 9:59am

Fixed [Issue #7]?[github.com]
Fixed issue with jump gate node velocity not updating properly

Cập nhật: 8 Thg07 @ 9:27am

Fixed [Issue #3][github.com]

Cập nhật: 5 Thg07 @ 4:06pm

Fixed [Issue #6][github.com]
Mod specific log files should now be generated in their own folder: 3313236685_IotaModularJumpGatesLogic

Cập nhật: 24 Thg06 @ 1:18pm

Fixed log spam issue
Added a mod-specific log file to log only this mod's events and information.

Cập nhật: 24 Thg06 @ 12:23pm

Made preparations for different terminal controls to be hidden
Fixed [Issue #4][github.com]
Fixed [Issue #5][github.com]

Cập nhật: 14 Thg06 @ 6:46pm

Fixed [Issue #2][github.com]
Removed unnecessary grid-merge/split events responsible for #ISSUE-2

Cập nhật: 9 Thg06 @ 1:43pm

Added jump space fit types - Adds support for longer less uniform shapes
Added missing items from the mod API
Added jump space fit types to the mod API
Incremented the mod API minor version by 1
Added convert to station and convert to ship to controller and remote antenna actions

Cập nhật: 9 Thg06 @ 11:43am

Updated logging info for jump gate jumps

Cập nhật: 6 Thg06 @ 8:39pm

Fixed [Issue #1][github.com] crash relating to jump gate cleanup on clients
Fixed issue with not being able to reset remote controller antenna channel
Fixed crash relating to entities closing during jump

Cập nhật: 2 Thg06 @ 2:57pm

Fixed issue with remote antenna not disconnecting at range.