Space Engineers

Space Engineers

Iota's Modular Jump Gates
Zobrazeno 1–10 z 20 položek
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Aktualizace: 5. čvc. v 16.06

Fixed [Issue #6][github.com]
Mod specific log files should now be generated in their own folder: 3313236685_IotaModularJumpGatesLogic

Aktualizace: 24. čvn. v 13.18

Fixed log spam issue
Added a mod-specific log file to log only this mod's events and information.

Aktualizace: 24. čvn. v 12.23

Made preparations for different terminal controls to be hidden
Fixed [Issue #4][github.com]
Fixed [Issue #5][github.com]

Aktualizace: 14. čvn. v 18.46

Fixed [Issue #2][github.com]
Removed unnecessary grid-merge/split events responsible for #ISSUE-2

Aktualizace: 9. čvn. v 13.43

Added jump space fit types - Adds support for longer less uniform shapes
Added missing items from the mod API
Added jump space fit types to the mod API
Incremented the mod API minor version by 1
Added convert to station and convert to ship to controller and remote antenna actions

Aktualizace: 9. čvn. v 11.43

Updated logging info for jump gate jumps

Aktualizace: 6. čvn. v 20.39

Fixed [Issue #1][github.com] crash relating to jump gate cleanup on clients
Fixed issue with not being able to reset remote controller antenna channel
Fixed crash relating to entities closing during jump

Aktualizace: 2. čvn. v 14.57

Fixed issue with remote antenna not disconnecting at range.

Aktualizace: 2. čvn. v 5.54

Fixed potential particle cleaning issue related to previous bug

Aktualizace: 1. čvn. v 20.50

Fixed "NullReferenceException" relating to certain jump gate activation effects