RimWorld

RimWorld

Some Things Float
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Update: Aug 22 @ 1:52pm

1.6.12 - Some performance optimizations by llunak

Update: Aug 21 @ 1:04pm

1.6.11 - Fixed downed issue for births
Pawns should only float when downed (via llunak)
Pawns only drop their things when they are drowning (via llunak)

Update: Aug 19 @ 1:36pm

1.6.10 - Water-cells updates dynamically based on terrain changes, should make less of an impact (via llunak)
Pawns that fall will not leave their current lord, raids and hospitality guests will just continue their previous task after getting up (via llunak)

Update: Aug 19 @ 12:56pm

1.6.9 - When pawn is drowning, trigger force slowdown instead of pause (via llunak)
Loose footing and drowning can also happen in shallow ocean water (via llunak)
Air-tight Odyssey helmets prevents drowning (via llunak)
Added option to let things get washed up on land on occation (5% base chance when selecting new cell)
Added option to block all notifications from the mod
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Aug 18 @ 12:21pm

1.6.8 - Adds waterseeker animals to aquatic animals

Update: Aug 17 @ 12:56pm

1.6.7 - Fixed drowning issue

Update: Aug 17 @ 10:32am

1.6.6 - Fixed falling over issue

Update: Aug 17 @ 7:41am

1.6.5 - Thread safe collection operations

Update: Jul 27 @ 9:23am

1.6.4 - Alive pawns should now also have smooth animation when floating

Update: Jul 27 @ 6:56am

1.6.3 - Fixed issues with load order and support for Extravehicular Activity (Spacewalk)