RimWorld

RimWorld

Some Things Float
Showing 21-30 of 68 entries
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Update: Jan 24, 2024 @ 10:52am

1.4.46 - Spawning things will now use the commonality value, should stop things removed with cherry picker from spawning

Update: Nov 12, 2023 @ 12:06pm

1.4.45 - Added support for Amphibious movement from Pathfinding Framework
Seeds from SeedsPlease: Lite will now float

Update: Oct 7, 2023 @ 2:06pm

1.4.44 - Fixed an infinite loop

Update: Oct 7, 2023 @ 12:28pm

1.4.43 - Fixed the right-click issue when smooth animation is turned on

Update: Oct 5, 2023 @ 1:02pm

1.4.42 - Added Reset-button in the mod-settings
Optimized the logic for iterating over pawns when calculating drowning and losing their footing.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Sep 15, 2023 @ 12:07pm

1.4.41 - When clicking on floating items with smooth animation, it should now select them properly at all times

Update: Sep 13, 2023 @ 2:39pm

1.4.40 - Hopefully fixed some performance issues as well as the null-esceptions reported. Also found some minor bugs linked to the floating logic when combining stacks.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Sep 13, 2023 @ 4:23am

Reverted since it had some real issues

Update: Sep 12, 2023 @ 2:08pm

1.4.39 - Added setting for not spawning fertilized eggs
Added support for Advanced Bridges
Added smooth animations where items actually looks like they are floating along the water
Added bobbing animation where items also move in a small circle to simulate waves.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Aug 25, 2023 @ 11:18am

1.4.38 - Should now ignore all vehicles using the Vehicle Framework