RimWorld

RimWorld

Some Things Float
Showing 41-50 of 55 entries
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Update: Mar 13, 2023 @ 2:12pm

1.4.14 - Added setting to notify for all items spawning in the river.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Mar 11, 2023 @ 11:24am

1.4.13 - Nimble pawns are half as likely to loose their footing. If SwimmingKit is loaded, higher swimspeed will result in slower float away speed.

Update: Mar 10, 2023 @ 11:21am

1.4.12 - Updated Chinese translation, thanks shiuanyue. Fixed the alert-label

Update: Mar 8, 2023 @ 12:41am

1.4.11 - Things can float under bridges with buildings on them, drowning mechanics take pawn capacities into account (thanks Tonas1997), fixed faction-checks

Update: Mar 7, 2023 @ 11:39am

1.4.10 - Added info about items when floating under bridges, fixed the pathfinding under bridges..
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Mar 6, 2023 @ 1:15pm

1.4.9 - Added an option for pawns to start drowning when they are downed in water. Fixed some downed checks since sleeping is considered Downed.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Mar 5, 2023 @ 12:16pm

1.4.8 - Added load-order for Allow Tool, fixed water-cells references since the last code-change. Thanks to TheCommanderFluffy for the save to test on

Update: Mar 4, 2023 @ 1:08pm

1.4.7 - Added option to automatically mark spawning items to be hauled urgently if Allow Tool is loaded.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Mar 4, 2023 @ 12:44pm

1.4.6 - Added option for pawns to sometimes loose their footing in moving water based on their manipulation-value.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: Mar 3, 2023 @ 11:09am

1.4.5 - Added option to set minimum time between spawning items in the river.
Used DeepL to update translations for ChineseSimplified, French, German, Russian