RimWorld
Some Things Float
Se afișează 1-10 din 68 intrări
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Actualizare: 22 aug. @ 13:52

1.6.12 - Some performance optimizations by llunak

Actualizare: 21 aug. @ 13:04

1.6.11 - Fixed downed issue for births
Pawns should only float when downed (via llunak)
Pawns only drop their things when they are drowning (via llunak)

Actualizare: 19 aug. @ 13:36

1.6.10 - Water-cells updates dynamically based on terrain changes, should make less of an impact (via llunak)
Pawns that fall will not leave their current lord, raids and hospitality guests will just continue their previous task after getting up (via llunak)

Actualizare: 19 aug. @ 12:56

1.6.9 - When pawn is drowning, trigger force slowdown instead of pause (via llunak)
Loose footing and drowning can also happen in shallow ocean water (via llunak)
Air-tight Odyssey helmets prevents drowning (via llunak)
Added option to let things get washed up on land on occation (5% base chance when selecting new cell)
Added option to block all notifications from the mod
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualizare: 18 aug. @ 12:21

1.6.8 - Adds waterseeker animals to aquatic animals

Actualizare: 17 aug. @ 12:56

1.6.7 - Fixed drowning issue

Actualizare: 17 aug. @ 10:32

1.6.6 - Fixed falling over issue

Actualizare: 17 aug. @ 7:41

1.6.5 - Thread safe collection operations

Actualizare: 27 iul. @ 9:23

1.6.4 - Alive pawns should now also have smooth animation when floating

Actualizare: 27 iul. @ 6:56

1.6.3 - Fixed issues with load order and support for Extravehicular Activity (Spacewalk)