Stellaris
!Larabee's Modified Star Wars Weapons
Показані результати 1–10 із 28
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Оновлено: 6 лип. 2022 о 12:38

- Update for 3.4.5

Оновлено: 21 черв. 2022 о 9:14

this took 1 hour to try and make the paradox launcher upload this thing. It took less than 10 minutes to actually update the mod.
Yes I am extremely displeased with the paradox launcher team still, its been literally 2 years and the launcher still has basic functionality broken!

Update for 3.4.4

Оновлено: 6 черв. 2022 о 9:31

- Removed edict to disable vanilla weapons
- Fixed edict to enable vanilla weapons (this only works globally for all countries, the AI will never pick it. Once taken the action cannot be undone.)
- the disable vanilla weapons tech is no longer reverse engineer-able this fixes a bug where some sometimes a country would get the tech from the wreckage of pirates and if the AI came across it may potentially crash the game.

Оновлено: 1 черв. 2022 о 17:02

- Updated for 3.4.3

Оновлено: 25 верес. 2021 о 7:54

- Updated & integrated Star Wars Weapons and Star Wars Core Components.
- Removed Dependencies on Star Wars Weapons and Star Wars Core Components.

Оновлено: 9 трав. 2021 о 15:54

- Fixed event spam every in game day.

Оновлено: 5 листоп. 2020 о 18:54

Оновлено: 13 трав. 2020 о 5:01

- 2.7.1 patch

Оновлено: 7 трав. 2020 о 7:09

- Actually fixed the crashing problem now. In a way that doesn't unlock the vanilla weapons.

Оновлено: 6 трав. 2020 о 12:59

- Fixed a crashing issue caused by something in the vanilla weapon engineering technology file.
- You can now use the missile corvette section when you have the 1st concussion missiles, I think that means you can use it immediately.