Stellaris

Stellaris

!Larabee's Modified Star Wars Weapons
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更新:2022 年 7 月 6 日 @ 下午 12:38

- Update for 3.4.5

更新:2022 年 6 月 21 日 @ 上午 9:14

this took 1 hour to try and make the paradox launcher upload this thing. It took less than 10 minutes to actually update the mod.
Yes I am extremely displeased with the paradox launcher team still, its been literally 2 years and the launcher still has basic functionality broken!

Update for 3.4.4

更新:2022 年 6 月 6 日 @ 上午 9:31

- Removed edict to disable vanilla weapons
- Fixed edict to enable vanilla weapons (this only works globally for all countries, the AI will never pick it. Once taken the action cannot be undone.)
- the disable vanilla weapons tech is no longer reverse engineer-able this fixes a bug where some sometimes a country would get the tech from the wreckage of pirates and if the AI came across it may potentially crash the game.

更新:2022 年 6 月 1 日 @ 下午 5:02

- Updated for 3.4.3

更新:2021 年 9 月 25 日 @ 上午 7:54

- Updated & integrated Star Wars Weapons and Star Wars Core Components.
- Removed Dependencies on Star Wars Weapons and Star Wars Core Components.

更新:2021 年 5 月 9 日 @ 下午 3:54

- Fixed event spam every in game day.

更新:2020 年 11 月 5 日 @ 下午 6:54

更新:2020 年 5 月 13 日 @ 上午 5:01

- 2.7.1 patch

更新:2020 年 5 月 7 日 @ 上午 7:09

- Actually fixed the crashing problem now. In a way that doesn't unlock the vanilla weapons.

更新:2020 年 5 月 6 日 @ 下午 12:59

- Fixed a crashing issue caused by something in the vanilla weapon engineering technology file.
- You can now use the missile corvette section when you have the 1st concussion missiles, I think that means you can use it immediately.