Stellaris
!Larabee's Modified Star Wars Weapons
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更新: 2022年7月6日 @ 12時38分

- Update for 3.4.5

更新: 2022年6月21日 @ 9時14分

this took 1 hour to try and make the paradox launcher upload this thing. It took less than 10 minutes to actually update the mod.
Yes I am extremely displeased with the paradox launcher team still, its been literally 2 years and the launcher still has basic functionality broken!

Update for 3.4.4

更新: 2022年6月6日 @ 9時31分

- Removed edict to disable vanilla weapons
- Fixed edict to enable vanilla weapons (this only works globally for all countries, the AI will never pick it. Once taken the action cannot be undone.)
- the disable vanilla weapons tech is no longer reverse engineer-able this fixes a bug where some sometimes a country would get the tech from the wreckage of pirates and if the AI came across it may potentially crash the game.

更新: 2022年6月1日 @ 17時02分

- Updated for 3.4.3

更新: 2021年9月25日 @ 7時54分

- Updated & integrated Star Wars Weapons and Star Wars Core Components.
- Removed Dependencies on Star Wars Weapons and Star Wars Core Components.

更新: 2021年5月9日 @ 15時54分

- Fixed event spam every in game day.

更新: 2020年11月5日 @ 18時54分

更新: 2020年5月13日 @ 5時01分

- 2.7.1 patch

更新: 2020年5月7日 @ 7時09分

- Actually fixed the crashing problem now. In a way that doesn't unlock the vanilla weapons.

更新: 2020年5月6日 @ 12時59分

- Fixed a crashing issue caused by something in the vanilla weapon engineering technology file.
- You can now use the missile corvette section when you have the 1st concussion missiles, I think that means you can use it immediately.