Stellaris
!Larabee's Modified Star Wars Weapons
28개 중 1~10개 표시 중
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업데이트: 2022년 7월 6일 @ 오후 12시 38분

- Update for 3.4.5

업데이트: 2022년 6월 21일 @ 오전 9시 14분

this took 1 hour to try and make the paradox launcher upload this thing. It took less than 10 minutes to actually update the mod.
Yes I am extremely displeased with the paradox launcher team still, its been literally 2 years and the launcher still has basic functionality broken!

Update for 3.4.4

업데이트: 2022년 6월 6일 @ 오전 9시 31분

- Removed edict to disable vanilla weapons
- Fixed edict to enable vanilla weapons (this only works globally for all countries, the AI will never pick it. Once taken the action cannot be undone.)
- the disable vanilla weapons tech is no longer reverse engineer-able this fixes a bug where some sometimes a country would get the tech from the wreckage of pirates and if the AI came across it may potentially crash the game.

업데이트: 2022년 6월 1일 @ 오후 5시 02분

- Updated for 3.4.3

업데이트: 2021년 9월 25일 @ 오전 7시 54분

- Updated & integrated Star Wars Weapons and Star Wars Core Components.
- Removed Dependencies on Star Wars Weapons and Star Wars Core Components.

업데이트: 2021년 5월 9일 @ 오후 3시 54분

- Fixed event spam every in game day.

업데이트: 2020년 11월 5일 @ 오후 6시 54분

업데이트: 2020년 5월 13일 @ 오전 5시 01분

- 2.7.1 patch

업데이트: 2020년 5월 7일 @ 오전 7시 09분

- Actually fixed the crashing problem now. In a way that doesn't unlock the vanilla weapons.

업데이트: 2020년 5월 6일 @ 오후 12시 59분

- Fixed a crashing issue caused by something in the vanilla weapon engineering technology file.
- You can now use the missile corvette section when you have the 1st concussion missiles, I think that means you can use it immediately.