XCOM 2
Additional Dark Actions
1–10 из 10
Обновление: 30 июн. 2022 г. в 20:01

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Обновление: 2 янв. 2020 г. в 22:14

Added Mindshielding dark event.

Обновление: 2 янв. 2020 г. в 10:43

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Обновление: 1 янв. 2018 г. в 17:09

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Обновление: 27 дек. 2017 г. в 18:14

Component required for certain dark events should now work.

Обновление: 7 окт. 2017 г. в 7:55

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Обновление: 29 сен. 2017 г. в 9:11

Favour of the Elders requirements should be checked more robustly now.

Обновление: 23 сен. 2017 г. в 9:04

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Обновление: 22 сен. 2017 г. в 12:08

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Обновление: 13 сен. 2017 г. в 16:09