XCOM 2
Additional Dark Actions
Menampilkan1-10 dari 10 kiriman
Pembaruan: 30 Jun 2022 @ 8:01pm

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Pembaruan: 2 Jan 2020 @ 10:14pm

Added Mindshielding dark event.

Pembaruan: 2 Jan 2020 @ 10:43am

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Pembaruan: 1 Jan 2018 @ 5:09pm

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Pembaruan: 27 Des 2017 @ 6:14pm

Component required for certain dark events should now work.

Pembaruan: 7 Okt 2017 @ 7:55am

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Pembaruan: 29 Sep 2017 @ 9:11am

Favour of the Elders requirements should be checked more robustly now.

Pembaruan: 23 Sep 2017 @ 9:04am

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Pembaruan: 22 Sep 2017 @ 12:08pm

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Pembaruan: 13 Sep 2017 @ 4:09pm