XCOM 2
Additional Dark Actions
Viser 1–10 av 10 bidrag
Oppdatering: 30. juni 2022 @ 20.01

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Oppdatering: 2. jan. 2020 @ 22.14

Added Mindshielding dark event.

Oppdatering: 2. jan. 2020 @ 10.43

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Oppdatering: 1. jan. 2018 @ 17.09

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Oppdatering: 27. des. 2017 @ 18.14

Component required for certain dark events should now work.

Oppdatering: 7. okt. 2017 @ 7.55

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Oppdatering: 29. sep. 2017 @ 9.11

Favour of the Elders requirements should be checked more robustly now.

Oppdatering: 23. sep. 2017 @ 9.04

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Oppdatering: 22. sep. 2017 @ 12.08

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Oppdatering: 13. sep. 2017 @ 16.09