XCOM 2
Additional Dark Actions
Se afișează 1-10 din 10 intrări
Actualizare: 30 iun. 2022 @ 20:01

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Actualizare: 2 ian. 2020 @ 22:14

Added Mindshielding dark event.

Actualizare: 2 ian. 2020 @ 10:43

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Actualizare: 1 ian. 2018 @ 17:09

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Actualizare: 27 dec. 2017 @ 18:14

Component required for certain dark events should now work.

Actualizare: 7 oct. 2017 @ 7:55

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Actualizare: 29 sept. 2017 @ 9:11

Favour of the Elders requirements should be checked more robustly now.

Actualizare: 23 sept. 2017 @ 9:04

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Actualizare: 22 sept. 2017 @ 12:08

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Actualizare: 13 sept. 2017 @ 16:09