XCOM 2
Additional Dark Actions
Viser 1-10 af 10 forekomster
Opdatering: 30. juni 2022 kl. 20:01

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Opdatering: 2. jan. 2020 kl. 22:14

Added Mindshielding dark event.

Opdatering: 2. jan. 2020 kl. 10:43

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Opdatering: 1. jan. 2018 kl. 17:09

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Opdatering: 27. dec. 2017 kl. 18:14

Component required for certain dark events should now work.

Opdatering: 7. okt. 2017 kl. 7:55

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Opdatering: 29. sep. 2017 kl. 9:11

Favour of the Elders requirements should be checked more robustly now.

Opdatering: 23. sep. 2017 kl. 9:04

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Opdatering: 22. sep. 2017 kl. 12:08

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Opdatering: 13. sep. 2017 kl. 16:09