XCOM 2
Additional Dark Actions
Ergebnisse 1–10 von 10
Update: 30. Jun. 2022 um 20:01

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Update: 2. Jan. 2020 um 22:14

Added Mindshielding dark event.

Update: 2. Jan. 2020 um 10:43

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Update: 1. Jan. 2018 um 17:09

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Update: 27. Dez. 2017 um 18:14

Component required for certain dark events should now work.

Update: 7. Okt. 2017 um 7:55

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Update: 29. Sep. 2017 um 9:11

Favour of the Elders requirements should be checked more robustly now.

Update: 23. Sep. 2017 um 9:04

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Update: 22. Sep. 2017 um 12:08

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Update: 13. Sep. 2017 um 16:09