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Quick collection of mods that add or change ethicsand civics in Stellaris. This collection is just for my ease of access although should others want to use this then cool. Any suggestions feel free to comment and I'll add it

Also I'm not entirely sure which category this should be in....
Itens (130)
Civic Engagement
Criado por CaelReader
https://i.imgur.com/DeFOBfH.png For Stellaris 3.14.* Civic Engagement adds new events and situations that tie into your empire's civics. Deal with poachers encroaching on your nature preserves as an Environmentalist. Manage a feud between clans of your War...
Civic: Byzantine Bureaucracy - Enhanced
Criado por corsairmarks
Overview Do you wish your empire's maze of incomprehensible bureaucracy provided more benefits? Do your people feel a sense of national pride when queueing to file their forms in quadruplicate hard-copy? Is technically correct the best kind of correct? The...
Civic: Organic Zealots
Criado por corsairmarks
Overview Are you looking to end the pernicious threat of artificial intelligence? Maybe play the inverse of Determined Exterminators, or the slightly friendlier cousins of Fanatic Purifiers? Look no further, this is the mod for you! Play as the Organic Zea...
Civic: Philosopher King - Enhanced
Criado por corsairmarks
Overview Like the idea of enlightened authoritarian rulers with Civic: Philosopher King but feel a bit underwhelmed at its actual affects? Then this mod is for you! It lightly enhances Civic: Philosopher King to have effects similar to those added to Civic...
Ethics & Civics Overhaul/GVP Sanity Patch
Criado por LittleRaskol
This patch will no longer be maintained. Ethics and Civics Alternative - FunEFork by MrFunEGUY has built-in compatibility with GVP so I encourage you to just use that instead. Anyone who wants to make a successor to this patch for any purpose can do so. Th...
Ethics & Civics: Bug + Electroids Species Pack
Criado por Gabriel Cooper
This is a quick fix to the Electroids Species Pack mod which would wouldn't work perfectly with the Ethics & Civics: Bug Branch mod, as the ladder would invalidate the former's fallen empire's government, making them neutral. it's a very small change at th...
Ethics & Civics: Bug Branch
Criado por Bug Behemoth
This mod has now been updated to Stellaris 4.0 "Pheonix"! https://i.imgur.com/VKeSAvb.png Ethics and Civics: Bug Branch is a continuation of the everpopular Ethics and Civics Classic (2.8) by Petruxa, but with a number of additions such as gestalt-specific...
Ethics and Civics Classic 3.2 + PD More Arcologies compatibility patch
Criado por ThomasBK
UPDATED FOR 3.2 This is a patch to fix the issue for Capital arcologies with the Ethics and Civics mod. Without this patch you won't be able to create Capital Arcologies with Direct Democracy Governments forms....
Ethics and Civics Classic (4.0 Fix WIP)
Criado por petruxa
Now Has Megacorp Civics + Linux Crash Fix! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be ca...
Ethics and Civics: Bug Branch and Organic Zealots compatibility Patch (3.8.4)
Criado por Cosmoros
This is my compatibility patch between Bug Branch and Organic Zealots Mods. This patch effectively addresses issues concerning AI policies, closed borders, AI modifiers, and pop policies – essentially, all elements that require synchronization between the ...
Ethics and Civics: Bug Branch Corporate Buildings
Criado por CoruptedUsername
https://i.imgur.com/VKeSAvb.png This mod is a sub-mod for Ethics and Civics: Bug Branch that adds 40 new branch-office buildings. These buildings are primarily second and third tiers for existing buildings, which give more jobs for the branch-office host, ...
Extra Origins + Ethics and Civics Classic Patch
Criado por __512__
Compatibility for Ethics and Civics Classic and Extra Origins. Load after both other mods. Currently only patches the Fanatic Purifier bug, lmk of any others! ...
Omega's Stellaris Additions
Criado por Omega
This mod began almost two years ago as compatibility patch/game balance pass for my friends and I. This mod contains all of my previously created mods as well as a great deal of new content: 21 new tradition trees 9 ascension perks 4 new ruler jobs, 2 new ...
Remote Re-education Facilities - New Authoritarian Civic
Criado por Donofett
"For a while now, I feel like the Authoritarian ethic is somewhat unvaried in its themes. I get the impression that it is too much centered around slavery Voluntold Community Service and that other potential themes surrounding Authoritarianism have been ne...
SO-bug branch patch
Criado por Reyzel
--PLEASE READ-- this patch was uploaded automatically. How to tell if this patch is up to date: -first of all, if the mod this patch is for is NOT up to date with the latest version of stellaris then this patch will not change that -if the mod this patch i...
SO bug branch-PD patch
Criado por Reyzel
--PLEASE READ-- this patch was uploaded automatically. How to tell if this patch is up to date: -first of all, if the mod this patch is for is NOT up to date with the latest version of stellaris then this patch will not change that -if the mod this patch i...
z Expanded Traits, Civics, Pops, and More
Criado por Tovius
For Stellaris 3.14 This mod adds a large number of new traits and civics, among other things. Please see the discussion post for a full list of features. Special Thanks to Kuyan-Judith for allowing me to integrate their Trait Upgrader and Better AI Trait-M...
Spaceborne Civs Expanded
Criado por Tovius
A mod that expands on the spaceborne empires and creatures, such as enclaves and caravaneers. Includes new caravan deals, the return of the nomads, and more. Full Feature List All: - Ships and stations have higher armor and shields - stations have more hp ...
Galactic Ambitions
Criado por mute
Where Origins represent the Past of a civilization and Civics represent the inner workings and current state of a civilization, Ambitions represent what a civilization is striving for, or also: the Future of a civilization. Ambitions are supposed to add mo...
More Purging (Discontinued)
Criado por Azona
This Mod is no longer updated untill or if I ever return to Stellaris but I would not get your hopes up. If anyone wants to continue and update any of my mods are free to do so and all I ask is little credit where credit is due as I always did to orginal m...
No Ethics Spawn Bias
Criado por cybrxkhan
Current Version Released 5/6/25, Compatible with 4.0 Discord Server for my mods Official Website for my mods WIth this mini-mod, ethics of randomly generated AI empires are more evenly weighted to appear, so there’s less of a chance you’ll be surrounded by...
Stellaris Evolved: Ethics Icons
Criado por Nobunaji
Small add-on to Stellaris Evolved to replace some of the ethics icons....
Ethics and Civics Alternative - Redux
Criado por LordOfLA
This started out as a rework of my edit and fix patch for Petruxa's original mod Ethics and Civics Alternative. However, I ended up touching so many files I was only a few short of re-publishing the mod, so that's what this is. This is standalone from Petr...
UI Overhaul Dynamic + Ethics and Civics Alternative
Criado por Orrie
For 3.14.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and either Ethics and Civics Alternative - FunEFork or Ethics and Civics : Infinity. Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Alternat...
More Societies: Infinity
Criado por Hua Zhang
When we look up at the starry sky, have we ever wondered what kind of civilization will be waiting to meet us? At one time, we envisioned a myriad of possible forms of civilization. But when we finally met, we found that civilizations were so similar. The ...
Ethics and Civics Alternative - FunEFork
Criado por MrFunEGUY
Short Description: - This is a fork of Ethics and Civics Alternative - Redux by LordofLA, which is a fork of the original Ethics and Civics Alternative mod by Petruxa. Credit to both of them for the vast majority of the base code. - In addition, I've merge...
Reform Every Civic
Criado por Cooler Mann
This mod allows you to add and remove civics that would normally be unmodifiable after game start (like Fanatic Purifiers or Inward Perfection). Exceptions are the pre-FTL civics and the Dark Consortium/Shadow Corporation civics....
Sovereign Guardianship for everyone
Criado por borsk
This mod removes the militarism requirement from that civic. Y'know, non-militarists are capable of wanting to play tall, too...
Gestalt Dark Consortium [Abandoned]
Criado por Dennis Delav
Allows Hive minds and Machine intelligences to use the dark consortium civic known issue: Resource Consolidation origin does not spawn the Dark Matter resource deposit....
Psionics Tri-Expanded
Criado por Cephalon Sithalo
Pre-3.10 Link OUT NOW: Psionics Tri-Expanded 3.12 Enjoy this new vast rework full of new updated content! Use Psionics Tri-Expanded 3.9 to continue or start any games based in 3.8/3.9 A continuation of Psionic Re-Expanded created by MightNight & Disafae. U...
Psionics Tri-Expanded/Ethics & Civics Classic
Criado por Cephalon Sithalo
Overview A compatibility patch to allow Ethics and Civics Classic 3.10 to work with Psionics Tri-Expanded. Goes below both mods in load order. This adds in new psionic civics for the for the new ethics and authority added in by ECC and re-configures the sy...
Psionics Tri-Expanded/Ethics & Civics Bug Branch
Criado por Cephalon Sithalo
Overview A compatibility patch to allow Ethics & Civics: Bug Branch to mostly work with Psionics Tri-Expanded. Goes below both mods in load order. NOTE I am currently working on a rather major update for the main mod and cannot work on a proper version of ...
Civic: Versatile Development
Criado por Zhyth
v1.0.1, compatible with Stellaris 3.10.4 Are you tired of your planets not having enough rural districts? Frustrated at the thought of getting yet another planet with +25% minerals from jobs, yet only 4 possible mining districts? Want to load a planet up w...
Voidworms
A mod that adds two origin exclusive civics for void dweller and shattered ring which boosts production at the cost of pop growth & assembly speed. heavily inspired by the parasitic integration civic from stellaris evolved...
Uncivic: New Mechanics for Vanilla Civics
Criado por Oatmeal Problem
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
[3.14] Empires Expanded: Civics Only Version
Criado por MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
Nicelander's Mind Flayer Civic
Criado por Nicelander
⭐ Intro Do you feel like Stellaris is missing a good Dungeons & Dragons style Mind Flayer? Do you feel like the Necropahges were almost there, but just not quite doing it? Then this mod is for you Inspired by the Mind Flayers in Dungeons and Dragons, this ...
Sparble's Stellar Hyperconstructs [WORK IN PROGRESS]
Criado por Sparble
I AM WORKING ON A MOD UPDATE https://i.imgur.com/J5lO3JV.png Have vanilla megastructures become too boring for you? Have you ever wished for (mostly) realistic megastructure concepts to appear in game? Do you want to be able to ascend to godhood and yet st...
Narco State: New Criminal Civic (3.9.1)
Criado por DAYTO
INTRODUCTION Enter the high-stakes arena of galactic narcotics production with the new 'Narco State' civic in Stellaris, where you can expand your criminal operations by constructing two powerful new corporate buildings, execute a specialized espionage ope...
Stellar Vampire Civic
Criado por Legion
Simple mod that adds a civic that can only be chosen with the necrophage origin. It was designed to be used with Undying or the Stellar Legions vampires, but does not require those. If the civic is chosen, you will start the game with the undead trait, mak...
Civics and Origins
Criado por sonoruscar9(NLM)
A mod that adds News Civics and New Origins and some traits for the Admirals and Governors. The Civics are: -Theatrical Society -Supreme Court -Duels of Honor -Private Clinics -High Centralization -Order of Prosperity -Globalists -The Choosen Race -Imperia...
Resolutions Expanded
Criado por Gordon_CMB
Have you ever thought the amount of resolutions in the game is too underwhelming? Never fear, this mod adds around 50 new resolutions, ranging from simple cultural changes to extending your grip over megastructures! The mod includes 5 new categories with a...
Payback Civics
Criado por Oh No! I'm A Bean!
Adds some (well, one so far) civics for Payback origin civs, to flesh out how the civilization managed to overthrow their masters. Generally balanced to be better than other civics, on account of the whole challenging start thing. Implemented Civics: Under...
Godly Traits - Civics & Perks 3.10
Criado por Dotakiin
An update to the mod Godly Traits - Civics & Perks: https://steamcommunity.com/sharedfiles/filedetails/?id=2479031671&searchtext=godly+traits+civics Removes AI access to the civics. Change admin cap increases to unity. Megastructure build cost change in Go...
[4.0] Empires Expanded
Criado por MadeinCanada
Empires Expanded expands customisation of empires and paths to take! EMEX revamps your Stellaris experience while still keeping that feeling of vanilla Stellaris. There is a variety to choose from, scaling from minor to game-changing. Your feedback is high...
Omega's Stellaris Traditions + Ethics & Civics: Bug Branch
Criado por Omega
Compatibility patch between Omega's Stellaris Traditions and Ethics & Civics: Bug Branch....
Original Origins, Traits, and Civics 3.14
Criado por RegiZero
Provides some extra unique traits, origins and civics to Stellaris gameplay that are available at empire creation. They are meant to influence your gameplay a bit more than the average vanilla feature but also balanced (but can be adjusted through comments...
Advanced Policies
Criado por Brick
Advanced Policies What is this mod? Why is it here? Where have my jeans gone? Well all execpt those jeans are simple. This mod is aimed at making the internal workings on an empire more unique. The shortest way to put it. I felt like it deserved more. So i...
"Agrarian" Idyll for Lithoids
Criado por corsairmarks
Overview Lithoids can pick the Agrarian Idyll civic, but the benefits are still applied to farming districts. This mod creates a swapped Agrarian Idyll just for lithoids - now your miners will generate amenities instead of farmers! This mod also features e...
New Government Mod 2
Criado por Root
Attention This is a standalone version. Please be aware that it may conflict with UI-changing mods! Adding new ethics may interfere with other mods. If you only want to use the national focus, please use the New Government Mod. Description Add new ethics t...
Megastructure Builder Toolkit
Criado por HYPER NERD MAN
Are you tired of not having traits/civics suited directly to megastructure construction? Look no further. Civic: Megastructural Fervor Description: This society lives and breathes the dream of Megastructures. They look forward to the day they build their o...
PMC - Playable Mercenaries
Criado por Capelett
Overview PMC-PM overhauls the "Private Military Companies" civic. In the base game, this civic describes your empire as having PMCs "on its payroll", however with this mod, you are the PMC. Upon starting a war, other empires are able to purchase your suppo...
Adeptus Mechanicus
Criado por evalpenguin
++IMPERIAL CITIZENS, THE ADEPTUS MECHANICUS HAS ARRIVED IN STELLARIS AT LONG LAST.++ ++PLEASE NOTE THIS IS STILL A WORK IN PROGRESS HOWEVER IT IS PLAYABLE FOR 2.6 IN ITS CURRENTSTATE.++ This mod adds a civic that basically lets you play as the Adeptus Mech...
Spiritualist Materialists: Vanilla Civics balancer
Criado por Tnynfox
Overwrites 00_civics to make vanilla civics more balanced with my Machine Cult mods; Exalted Priesthood is now compatible with all individualist authorities. Makes Pleasure Seekers and Warrior Culture compatible for all your 40K RP needs; don't worry, duel...
(Broken) Spiritualist Materialists: The Machine Cult
Criado por Tnynfox
1-26-2023: Butlerian Crusaders get new "Butlerian Compliance" wargoal to force their policies on others for 20 years. Their policies also apply automatically and indefinitely to all their subjects. 12-17-2022: Removed percussive maintenance, which has foun...
More Civic, Ethic, Trait Points
Criado por TheKaiserJeremy
Increases all Trait Points to 40, and pick points to 20. Increased Government Ethic points to 8. Increased Civic slots to 25. Increased all Leader Classes trait points to 2. Lightweight Version of my Mod: More Civic, Ethic, Trait Points (Lightweight) ...
MegaCorp+
Criado por BlaadFrost
Description MegaCorp+ aims to add content for mega-corporations, such as civics, edicts, technologies, origins, etc. Overview of the Content - 🏆Civics: 10 new civics - 📜Policies: 1 new policy - 🏛️Edicts: 3 new edicts - 🔬Technologies: 13 new technologies - ...
Helldivers / Super Earth - Flavor and civic
Criado por Magos Gridlock
"Undivided attention is mandatory for the entirety of this description" - Democracy Officer Hedstrom MINISTRY OF INFORMATION - NEWS BULLETIN: * Updated for patch 4.0 * The Ministry of Truth has requested that any bug sightings are to be reported through ap...
More Ethics and Civics Points
Criado por IanN11
Adds more ethic and civic points balanced for use with mods like Ethics and Civics Classic (what i personally use) and alongside mods that add more civics Ethic points: 5 Civic points: 5 updated for 3.13.2 works in both singleplayer and multiplayer balance...
EP Mod Edit
Criado por Cowbian
Personal edit of EP's Civics, Origins and More Removes a few origins and civics and tweaks some other things...
Friendly Giant Origin
Criado por Flemmi
This Mod adds a unique Origin and Civic. They replace the guaranteed habitable planets with a large world within your starting system. No Vanilla files were edited; this mod should be compatible with any other mod. Origin: A Friendly Giant Your civilizatio...
Rogue Torturer
Criado por Chadner
Because genocide just isn't evil enough for you is it? This adds a single civic that allows you to be the antithesis to rogue servitor, one who keeps a subset of it's creator species around to torture. This is heavily inspired by the short story I Have No ...
Criminal Heritage Restructured
Criado por PoTaTo
Criminal Heritage Restructured is a mod designed to bring Criminal Heritage from one of those pick-on-start civics that feels like a weird economic-changing civics, to a pick-on-start civic that feels like it has total game-play changes. This mod contains:...
Expanded Policies Mod
Criado por communista
Expanded Policies Mod Some additional policies to expand your gameplay. Rather than a choice between a series of buffs, I've tried to focus on parts of the game where there are genuine tradeoffs. New or Expanded Policies include: - Research Policy Focus (r...
AI Personalities+Bug Branch compatch
Criado por Maty83
A Compatibility Patch for More AI Personalities and Ethics & Civics: Bug Branch This mod aims to provide compatibility between both More AI Personalities and Ethics & Civics Bug Branch as the additional AI personalities were getting overwritten by the much...
(Patch) Government Ethics Unbound 3.11
Criado por Cephalon Sithalo
Lilith asked me to make a mod that Unbinds Ethics from Governments. So here it is. I dont know what issues this would cause in a game. I am not aware of any events that are actually effected and tied to government choice or ethics let alone both....
One More Civic Slot
Criado por Groob™
About: This mod adds one additional civic slot in the empire creation screen. The mod affects both the player and the AI. This could become overpowered if you have any mods that add particularly powerful civics to the game. Other Mods: More Civic Slots Mos...
Cybernetic Expansion
Criado por Larx
06.06.24: Updated to 3.12.4 Cybernetic Expansion This mod adds more Cybernetic things that I feel is missing from the basegame. Like an Cybernetic army and traits so can make yout own Cybernetic warrior race. Also a couple of Civics, Leader trait and new T...
Hydra's More Civics
Criado por kroun
This mod adds 14 new civics! All are made to be as flavorful and unique as possible. This mod overwrites only the colossus ascension perk. Compatibility This mod does not overwrite any vanilla files. When used with Ethics & Civics: Bug Branch the requireme...
Portrait Trigger Pack - Ethics and Civics (Deprecated in 4.0)
Compatibility patch between Portrait Trigger Pack - Core and most Ethics and Civics mods, including: Ethics and Civics Alternative - Redux Ethics & Civics: Bug Branch Ethics and Civics Classic 3.2 https://i.imgur.com/4Und3QN.png...
Ethics and Civics Classic & Guilli's Planet Modifiers Compat
Criado por Ste/\m_Pnk42
Compatability mod for E&C Classic with GPM, focused on eco-centric mechanics. Probably won't upkeep this so feel free to continue it as long as you credit me. Load Order: Guilli's Planet Modifiers and features Guilli's Planet modifiers and features - 3.14 ...
Forgotten History
Criado por kroun
Forgotten History is a mod that adds Origins, Civics, Precursors, Archeology Sites and more. It is meant to be a bit like a story pack, and the theme is archeology and the ruins of ancient civilizations. No vanilla files were harmed in the creation of this...
Solar Flare
Criado por [E] Z_THETA_Z
An expansion/submod for the mod Solar Storm, to add Solar Storm-like APs to the additional ethics from Bug Branch or Stellaris Evolved. Solar Storm and Solar Flare discord server: https://discord.gg/9YvhG629Ps THIS MOD IS CURRENTLY IN DEVELOPMENT, AND DOES...
Institutionalized Piracy Civic
Criado por Xenith78
Adds the corporate Institutionalized Piracy civic, which makes piracy work for you and increases its impact and growth rate in your empire. A portion of trade lost to this piracy is returned as energy, alloys, and consumer goods and any pirate fleets that ...
Better Rogue Servitor
Criado por TheStranger
Game Version: 3.7.* Allows Rogue Servitors to enter migration treaties. Allows refugees to settle on Rogue Servitor worlds. Overrides: action_form_migration_pact in common/diplomatic_actions/00_actions is_valid_refugee_pop in common/scripted_triggers/00_sc...
Targetted Research for Giga- Society Strikecraft fix
Criado por SchnawserHauser
This is a version of Kumquat's mod updated to restore Strikecraft repeatables to society tech as the vanilla game moved them at some point. It's an edit with minimal actual changes, and I take no credit for the base content, only swapping strikecraft techs...
Corporate Civic - Creative Destruction
Criado por Akirazine
Was Schumpeter's saying taken a bit too literally ? Overwrites the orbital bombardment section in common\policies\00_policies....
Achaemenid Administration Civic
Criado por Juhius
Ever wanted to use satraps without killing the Khan? Satraps are a cool vassal type, but they remain inaccessible most of the time. Now you can use them with this civic! Achaemenid Administration The use of achaemenid administration techniques is the key t...
NGS - Ethics and Civics Variant
Criado por Ever Universe
Stellaris version 4.0.* - English only - NOT achievement compatible This mod is a standalone variant of the original New Galactic System that has been modified to be compatible with Ethics and Civics: Bug Branch. Full description is available under the mai...
EthicsSpawnBias - MoreAIPersonalities - EC:BugBranchCompatch
Criado por valhariel
Compatibility patch for Ethics & Civics: Bug Branch, More AI Personalities, and No Ethics Spawn Bias...
Sanctuary Worlds
Criado por communista
"Your friends, up there on the Sanctuary Moon, are walking into a trap!" This is a fun litle mod I made that gives empires with the Environmentalist or Rogue Servitor Civics the ability to establish (up to 3) Sanctuary Worlds. Sanctuary Worlds operate very...
Vanilla Civics with a Side of Protein Powder
- OBJECTIVE It always bothered me how some of the civics in vanilla stellaris are... boring compared to the ones added in later DLCs. For example, Mining Guilds just adds +1 to all miner mineral outputs, which is useful, certainly, but I feel that having a...
Simply Four Civics
Criado por Lord Naton
Allows the selection of four civics during empire creation. Applies to AI empires too....
Military Enhancements 2.0 [Invasion Events and More]
Criado por BaconDoneRight
1.2.5 Update: Updated to most recent Stellaris version. AN EVENT ONLY VERSION (COMPATIBLE WITH ALL MODS) CAN BE FOUND HERE. Mission Statement This mod seeks to overhaul and improve systems related to Ground Combat while remaining unobtrusive and keeping th...
Vanilla Civics Redone
Criado por Risker the 34th
Welcome to Vanilla Civics Redone! Within the community it seems to be a common belief that some civics are just bad. I agree, and i got tired of using the same handful of civics over and over. So I've embarked on a quest to add some life back into the less...
More Civics
More Civics This mod is intended to improve your stellaris experience with adding bunch of new civics. Currently adds 30+ new civics with various possibilities. Currently only doing version update. Some modifiers have been disabled or removed via game upda...
Organic Devouring Swarm v4.x
Criado por Surumon
Upcoming Patch/DLC -- The new DLC expanding on Hive Minds should not impact this since this Civic is stand-alone. Nor will I be requiring the latest DLC as a prerequisite. I intend to check if the DLC impacts this mod. This mod was always intended to addre...
Handful of Politics
Criado por Хренобес
Welcome to the Handful Of Politics - Alpha What is this mod for? First of all this mod's aim focus is not adding new stuff but deepening existing vanilla feature to be more organic, complex, interactive and immersive. The mod aims to affect internal polici...
Military civics
Criado por Teckly
Small mod adding some civics, most of them to be chosen at the empire's creation. If you think some are overpowered/underpowered let me know. I can also make another variation with less powered civics...
Monastic Heritage Civic
Criado por Pundx
Introduces a new civic, set of planetary deposits, jobs, and planetary decisions....
Astro Mining Drones For All Empires
Criado por Kinako
Mod I made cuz I was annoyed that individualist machine empires couldn't use this civic. Only problem is that you don't start with the mining bay in your module at start, but oh well, it's still unlocked....
Psionics Tri-Expanded 3.12
Criado por Cephalon Sithalo
Update and a word on the future Psi-Tri/Ethics & Civics Classic 3.12 Psi-Tri/Ethics & Civics Bug Branch 3.12 Update is out to build for compatibility of these 2 mods that add new ethics. If anything major is brought to my attention I will attempt to hotfix...
Glacorian Overhaul (Vanilla FTL) - Glacorian Development
Criado por Wolf478
Support Us! If you would like to see more content from the Glacorian Universe, as well as more Game Mods, please lend us as hand as we take this development journey together. Patreon https://www.patreon.com/GlacorianDevelopment Context This mod adds severa...
Diverse Parliaments
Criado por RNG Therapy
This mod adds 3 civics. 1 each for the Oligarchy, Dictatorial and Imperial government types. These civics function similar to Democracy's "Parliamentary Systems", spawning factions early, providing additional thematic effects and a unique councilor positio...
Diplomacy and espionage
0 overwrites. Should be compatible with everything. A small expansion to diplomacy and espionage, 7 new buildings and 7 new operations, 1 new civic and 2 new ships. Some buildings are locked behind the civic or certain hidden conditions but the operations ...
zz_ Ness's Stellar Flavor Pack
Criado por Nesserino Scissors
This mod just adds some stuff I thought would be neat. Disclaimer: many of the graphics in this mod, specifically regarding the species portraits, have been edited by me for functionality but were not created by me and are therefore not explicitly mine. Al...
Amazing Civics Megacorp x Ethics and Civics Compatch
Criado por kasenra
Makes Amazing Civics Megacorp civics function with Ethics and Civics Bug Branch's alternate megacorp authorities. (Originally created because my GF is obsessed with Banking Giant and hates elections, but straight people might find some use for it.)...
LADS Amazing Civics - Megacorp
Criado por Juicifer
Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1960052542 I take no credit for this mod, I have made some small tweaks for a private mod pack Please note: I believe this mod is for the 3.8.4 version of the game and I am unsure if it s...
!! Ultimate Cosmogenesis Patch
Criado por Sparble
The ultimate More Cosmogenesis Endings Patch. Wanna be able to see the results of both jumping into the Blokkat-Vester and jumping into certain Hyperconstructs or More Primitives Singularities? Here you go! This mod makes all Gigastructural Engineering & M...
Wiirlak Additional Civics & Origins [3.14]
Criado por Wiirlak
Unleash unparalleled customization for your empire! This mod introduces 55 civics and 20 origins, allowing for distinct playstyles and unique ways to begin your galactic journey. It also includes an optional Empire Specialization system to shape your empir...
Grand Shield // Civitaseterna
Criado por RandomFire
DESCRIPTION: This mod adds a decision to create the Civitaseterna, a planetary shield system that makes your planet immune to planetary bombardment. Although it's powerful, I've balanced it by allowing you to decide how costly it is to maintain. AI Usage: ...
Void Dwellers Expanded 3+
Criado por OldEnt
Convert your habitats to Foundry, Industrial, Research, Fortress, Bureaucratic, Refinery, Trade, Mining, Generator, Farming, Sanctuary or Storage arcologies. Habitat Captains (and gestalt equivalent) increase unity output scaling with numbers. ---------- A...
Cellaris - Hive Mind Expansion (Stellaris 3.14)
Criado por Exakan
Cellaris is a dedicated Hive Mind expansion with elements of bio-engineering, organic evolution and universal extensions to the Gestalt gameplay. Decide how your 'organic flood' of a swarm will evolve in a vast galactic ecosystem, or begin to shape everyth...
Better Embrace Faction + Ethics and Civics Classic
Criado por Cosmosteller
Ironman incompatible Feature There is a problem where, even after winning an Impose Ideology war, the target soon embraces the faction and changes their ethics. Resolve this issue. For Ethics and Civics Classic mod only. Mod Order ... Ethics and Civics Cla...
Gestalt Environmentalist
Criado por nantoka5151
Gestalt Consciousness and Corporate now give you access to the Environmentalist civic. Also, Ecology resolution is slightly improved. ゲシュタルト意識及び企業で環境論者の国是が利用できる様になります。 また、環境保護の決議が少しだけ強化されます。...
Sovereign Guardianship Unlocked
Criado por Miss River
Simply removes the militarist requirement for Sovereign Guardianship and Corporate Protectorate....
Stellaris Ascended
Criado por Accorata
Stellaris Ascended Doesn’t it feel that society might change a bit if we were suddenly all immortal robots or had telepathic capabilities? This mod aims to capture the empire transformations that could occur after empire ascendancy. Each combination of Asc...
Kill Pops Decisions
Criado por Randomletters115
Adds decisions to kill excess pops. 1. Kill 1000 bio pops 2. Kill 1000 robot pops 3. Destroy colony (kills 100000 pops)...
Communist And Fascist Civic
Criado por Friedrich
this is my first mod that has two civics that will be in my big mod stellarium this is for learning how to upload stuff to steam workshop if it doesnt work then oops also they use a vanilla icon communist adds : pop growth from immigration + 15% worker pop...
Ethics and Civics: Infinity Government Variety Pack Compatch
Criado por WanderingPotato
Future Plans As Ethics and Civics: Infinity will be undergoing a large structural change in the 4.0 version of the mod, this compatch will most likely take some maintenance in the future. I will keep you informed of the changes made - if any. Ethics and Ci...
Expanded Pops Triggers Compatibility Patch
Criado por Inny
This is a small compatibility support mod destined to ease the work of the Merger mods (Merger of Rules or UGRP) to reduce the amount of errors in the log. This patch is mandatory for the support of Expanded Traits, Civics, Pops, and More by the Merger of ...
Space Fauna Revised
Criado por Googleboble
Includes various changes to space fauna, the Beastmaster civics, and the Domestication tradition to make them more viable. CIVICS ---------------- - All Beastmaster civics' space fauna cloning cost now decreased by 20%. - Beastmasters have farmers produce ...
Orbital Rings+ Compat Fork Bug Branch Ed
Criado por tony_sm
Welcome to Orbital Rings+ Compatibility Fork Bug Branch Edition This mod adds more Construction and module slots to Orbital Rings. This mod also adds the "Orbital Ring Start" origin, which lets you start with a Tier 4 colossal Ring that has even more Build...
(OUTDATED) Civics Revised - Buffed Individualist Civics
Criado por Googleboble
Adds several bonuses to the following civics to make them more viable. Environmentalist ---------------------------- - Rangers also produce 2 energy, 2 food, and 2 minerals Free Haven ---------------------------- - +5% worker happiness changed to +5% citiz...
(OUTDATED) Civics Revised Collection
Criado por Googleboble
A collection of all my current revised civics mods. Full details can be found here: https://docs.google.com/document/d/1htdB2SKMUOQMaUeCUdODdaGPv53XJyXMfITTXBYiwGI/edit?usp=sharing...
(OUTDATED) Civics Revised - Ruler Civics
Criado por Googleboble
Buffs the 4 ruler civics: Aristocratic Elite, Exalted Priesthood, Merchant Guilds, and Technocracy to give more ruler jobs. Aristocratic Elite -------------------------- - All planets now grant +1 Noble job per 25 pops - Also gives +20% ruler pop job outpu...
Klynt's civic mod
Criado por Klynt
As my first mod, It adds 17 civics. This is intend for my friends for RP but so why not release it to the public. Civics: Liberty, Equality, Fraternity Red Dawn Federalism Autocratic Rule Kleptocracy Galacticism (Galactic version of globalism) Polar Societ...
Five Civics Points
Criado por AngleWyrm
Gives five civics points for race creation for Stellaris v3.x With mods that add more civics there is also a need to increase the number of civics a species can have. Works for player and AI. Load Order Place below all your civics mods ...
The Zenith of Fallen Empires: Priest Supremacy
Criado por Laties-X-Latias
hold dragon gentle like hamburger Replaces researchers from utopian districts with priests if you have the Scripture Scholar civic...
Ethics point + 2 & Civics point +1
Criado por Alpht_Phast
Un mod permettant de débuter la partie avec 5 points d'éthiques et 3 points de civismes....
Psi-Tri/Ethics & Civics Bug Branch 3.12
Criado por Cephalon Sithalo
What this is Psionics Tri-Expanded 3.12 & Psi-Tri/Ethics & Civics Bug Branch 3.12 add-on patch to allow ethics from that mod to get their own civic/district/portrait. If this is your first time hearing about either of these mods or you want more pictures o...
Psi-Tri/Ethics & Civics Classic 3.12
Criado por Cephalon Sithalo
What this is Psionics Tri-Expanded 3.12 & Psi-Tri/Ethics & Civics Classic 3.12 add-on patch to allow ethics from that mod to get their own civic/district/portrait. If this is your first time hearing about either of these mods or you want more pictures of t...
Phoenixel's Byzantium Fix
Criado por Phoenixel
This mod was made after u/Sharkswithflareguns pointed out in a reddit post that the game is unplayable due to HUGE bug. Byzantine Bureaucracy does not allow usage for spirtualist empires! This is a small mod that fixes that and also allows AI personalities...
Machine Trading
Criado por PanMops
This mod adds a new civic "Trading Protocols" for machine intelligence This civic lets you make trade agreements, and build branch offices like a megacorp would, as well as make small amounts of trade Currently it should be compatible with Forgotten queens...
Venture Politics
Criado por Hansetron
Expands gameplay options for Megacorps by adding a dozen new civics. Designed to help Megacorps play up their advantages in trade value generation while remaining balanced with standard empires. New Civics You can see the ingame descriptions in the image a...
More Civic Picks
Criado por Jaek
Increases the number of Civic picks to 6. I couldn't find a mod that only changes this. If you are interested, the changed value is GOVERNMENT_CIVIC_POINTS_BASE. Thanks to hubertkenobi for the inspiration. Other mods Want to choose 3 ascension perks at the...
Mercenary Megacorps
Criado por Juhius
Adds two new MegaCorp civics which turn your militarist corporation into a proper mercenary company, a fantasy which was unfulfilled by the vanilla game. Defence Contractor Every Defensive Pact or Independence Guarantee grants +5% Trade Value, Militarist e...
Eager Explorers Outpost Discount
Criado por TableO
A simple mod that gives a -75% multiplier to starbase influence distance cost to the Eager Explorers Civic to minimize the inconvience of being forced to use the Hyperlane Network despite using a non-hyperlane FTL drive....
Omega's Stellaris Traditions
Criado por Omega
This is a standalone mod that only contains my 21 traditions, 36 civics, 9 ascension perks, and a limited amount of additional content. This was created for individuals that don't want the rebalance changes that are made in Omega's Stellaris Additions. A n...
Dawn Of Ascension
Criado por Daniellm
Dawn Of Ascension is a mod that brings forth the ascension into the technological age of Dark Matter. With this comes new ship types, fallen empire automated industries and upgrades, new civics, a new ascended shipset and more! Dawn Of Ascension 3.0 has be...
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