Stellaris

Stellaris

212 ratings
PMC - Playable Mercenaries
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636.979 KB
Sep 17, 2023 @ 7:31am
Nov 17, 2023 @ 10:12am
3 Change Notes ( view )
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PMC - Playable Mercenaries

Description
Overview
PMC-PM overhauls the "Private Military Companies" civic. In the base game, this civic describes your empire as having PMCs "on its payroll", however with this mod, you are the PMC.

Upon starting a war, other empires are able to purchase your support, and you are paid a commission for every system or planet you conquer. All energy values are dictated by an exponential function, meaning you will earn more money the longer the game goes on, to keep up with advancing economies.
In addition, the Mercenary Liaison office is changed, so you can sell naval capacity.

Currently, AI empires are able to hire you as a mercenary if:
- They are the war leader.
- OR:
⠀- You are in a commercial pact with them.
⠀- They are your direct neighbour and have neutral or above opinion of you.
⠀- You have Jump Drives, and they have a neutral or above opinion of you.

In total, the mod adds:
- 2 Governments
- 2 AI Personalities
- 1 Job Type
- 1 Branch Office Building

Compatibility
This mod overwrites the Private Military Companies civic, the Mercenary Liaison Office, and the Non-Aggression Pact and Defensive Pact diplomatic actions. Any other mods which also edit those game elements will have compatibility issues.

In addition, this mod has built-in support with both Ethics and Civics Classic, and Ethics and Civics Bug Branch, as long as it is placed BELOW them in the mod list / order.

Mod Files[drive.google.com]
I am happy for anyone to download, reupload, or take from this mod without credit.

Thanks to…
Anton Rabe for Russian (Русский) localisation.
Kucige for German (Deutsch) localisation.
Stefan Celic[www.artstation.com] for mod image.
79 Comments
qwik Apr 18 @ 3:35pm 
i beg you to update this
Mustard Apr 16 @ 10:27pm 
update or be touched
CovidMaster Jan 5 @ 8:03pm 
Could you please update this for v3.14.15? It's currently broken, unfortunately.
Sarth Jul 6, 2024 @ 8:13pm 
Is there by chance that this might be updated for the current version? I think a few things are broken, such as I can make non-aggression pacts with people despite having the civic, and pairing it with criminal heritage doesn't change me to the special syndicate type.
Triel Jun 2, 2024 @ 1:50pm 
Would be nice if there was this for the new merc robots civic
heisenballs Feb 27, 2024 @ 10:40am 
Maybe the real outer heaven were the friends we made along the way
Lance Feb 8, 2024 @ 8:12am 
Well, it worked for a bit. I'm at year 2600 ish now and it just doesn't work anymore. Empires ask for my services, I say yes and then nothing happens. RIP. Maybe the recent update?
onlyhh Jan 31, 2024 @ 6:23am 
Sample Chinese localisation:
中文翻译:
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3151090886
It's mechanical translation,so i wish someone to make a better one.
机翻+个人理解,希望有大佬接手
Watchman Jan 14, 2024 @ 3:14pm 
Weird. For sme reason I can still form defensive/non agression pacts with such empire
SYHs Jan 6, 2024 @ 12:43pm 
For what i think if you cannot form non-aggrestion pact or defense pack with other empires then it shouldn’t allow you to form federation because it will just making this like normal game