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2025-08-04 15:48:44.681 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object
at ModularEncountersSystems.BlockLogic.InfiniteTank.RunTick100 () [0x00091] in <7762c1b7f76d49d092a93793cee59089>:0
public InfiniteTank(BlockEntity block) is not Block. Yes, problem goes away changing either the references to lowercase "b" or changing the block name to have an uppercase "B"
take a look at the logs.
usually such things are caused by a mod failing to update properly which can be alleviated by forcing a update and/or cleaning out all modrelated files before making a clean redownload if it isnt caused by a steam side problem.
The correct line should read:
using System.Reflection.Metadata;
Vanilla is pretty good now
You can try out this for a MES alternative https://steamcommunity.com/sharedfiles/filedetails/?id=3099943209
as long as you can write you can be read i nthe comments but it might take a while.
most of the bigger stuff is nowadays handled via discord as its easier to share logs, pictures and keep stuff together there than on steam.
Thanks to all who spent any time trying to help with this issue and for your response Abisius Xarvenius Carbensius. I thought I had gotten muted/blocked on this board prior to your reply.
i would recommend putting this on the mes discord if you can fix it yourself with a file corruption and modconflict check.
MOD_ERROR: Modular Encounters Systems, in file: Unknown
Compilation of C:\users\steamuser\AppData\Roaming\SpaceEngineers\Mods\1521905890.sbm_ModularEncountersSystems failed:
MOD_ERROR: Modular Encounters Systems, in file: Unknown
Z:\media\roy\Steam\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Scripts\ModularEncountersSystems\Tasks\AddBock.cs(11,33): Error: The type or namespace name 'Ecma335' does not exist in the namespace 'System.Reflection.Metadata' (are you missing an assembly reference?)
Any suggestions for successfully rebuilding the MES main mod?
you are not alone there and its no mod problem but due to stuff having changed.
atm the info i have is that there has been an update for the keen server manager to adress it but somehow not everyone gets it automatically.
try if a forced update of the server helps.
if that doesnt help some more advanced steps just got postet in the comments of the weaponcore workshop page and are as a pinned post o nthe weaponcore discord.
2025-07-26 02:00:22.496 - Thread: 16 -> Workshop item with id 1521905890 download finished. Result: k_EResultFail
2025-07-26 02:00:22.496 - Thread: 16 -> Error during downloading: Fail
2025-07-26 02:00:22.496 - Thread: 8 -> Mod failed: Id = 1521905890, title = 'Modular Encounters Systems'
2025-07-26 02:00:22.496 - Thread: 8 -> Failed to download mod: Id = 1521905890, title = 'Modular Encounters Systems'
2025-07-26 02:00:22.496 - Thread: 8 -> Downloading mods failed
I am able to get my server working again but now i have none of the MES stuff spawning.
or as others have experienced it with multiple mods over the last few weeks the mod just isnt updated properly on the server.
check your serverlog for a a"k_eresultfail" and if its present please take a look at my previous comment.
its definitly not the mod.
look in the logs if there is a "k_eresultfail" which would point towards probs in the communication between workshopserver and the gameserver which can be caused by a bunch of stuff.
if it doesnt solve itself after some time we have just handled a few cases of it happening in the comments of the wc workshoppage and the steps are still there.
https://steamcommunity.com/sharedfiles/filedetails/?id=3154371364
nope we cant but the github based mes wiki which is linked inside the moddescription can.
https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Grid-Settings
take a look there and you find the settings for weapon randomization which randomizes the weapons with which the mes controlled stuff uses and thus allows them to use all weapons you can use yourself as long as you didnt blacklist them.
there are also many more options to tailer your mes experience inside that wiki.
https://steamcommunity.com/sharedfiles/filedetails/?id=3523656693
- make a testworld just with the affected mod and one of the other mods as a mod conflict test, don't forget the mod requirements.
- (s) make a file integrety check for space engineers itself.
- (s) delete all modrelated data of the affected mods in the main and world specific storage folder and let it regenerate in case this got corruptet (findable under %appdata%\spaceengineers and %appdata%\spaceengineers\saves\yoursteamid64\yourworldname).
- (s) delete all modrelated data of the affected mods in the workshop folder and redownload it to neutralize eventually data corruption by modupdate (files are findable inside the workshop folder of the steam library folder in which you have installed space engineers).
i can only say that it works on my end besides the bit of troubble with the reworked vanilla stuff which is known and beeing worked on.
it can have a bunch of causes for why it doesnt work on someones end, i woudl suggest going over the "standard first aid list" and if that one doens help reporting in on the discord linked in the moddescription above with logs and an example world (a world with no more mods in use than absolutly neccessary to reproduce a problem) and make a full blown help request there.
::: Spawn Data Near Player :::
- Threat Score: 0
- PCU Score: 0
- Combat Phase: Disabled In Settings
::: Environment Data Near Player :::
- Distance From World Center: 919246811.785363
- Direction From World Center: X:0.136268460766414 Y:0.967837635892881 Z:-0.211473916002972
- Is On Planet: False
- Planet Name: N/A
- Planet Entity Id: N/A
- Planet Center Coordinates: N/A
- Planet Surface Coordinates: N/A
- Planet Diameter: N/A
- Oxygen At Position: N/A
- Atmosphere At Position: N/A
- Gravity At Position: N/A
- Altitude At Position: N/A
- Is Night At Position: N/A
- Weather At Position: N/A
- Common Terrain At Position: N/A
- Air Travel Viability Ratio: N/A
in that case i suggest asking for help on the mes discord linked inside the moddescription.
you need to be admin on the server for the chatcommands to work, save after using them, restart the world if you use commands for settings for them to work properly in my experience.
probably a leftover from the ownership change and the reupload of them due to steam workshop thingys.
working link to weaponcore:
https://steamcommunity.com/workshop/filedetails/?id=3154371364
working link to defense shields:
https://steamcommunity.com/sharedfiles/filedetails/?id=3154379105
"CoreSystems (Previously WeaponCore)"
and
"Defense Shields"
do not work
Might look into that myself
I hope they fix the cargo ships problem soon. If it means removing it from MES and have it separate like Factorum then so be it. I hope the fix it in a way that they can then integrate or even allow a mod to add Factorum to MES. Imagine going about your day then a Factorum Warship comes and kicks your teeth in!
@Š øμ L Ŵ ø L ƒ ĦÐ
What other NPC related Mods are you running? From my former Console (xbox) SE days the Mod Faction Wars did what you are talking about.