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Αναφορά προβλήματος μετάφρασης
Would anyone know what file has the that has the spawned entities in game?
what kind of load issues?
in case it totally refused to load a world the moddownload probably did fail and in that case i would recommend checking the log for why it failed.
it coudl also be a modconflcit or file corruption that it causing it.
@That one Femboy - Despite my retirement, the change notes section tells a different story than you claim :)
the server itself goes into a boot loop? if that is the case take a look at the logs and you will find out why it goes into a boot loop, from experience its usually due connection problem to steam itself though it can also have other causes like running out of hardware ressources, mod conflcit, file corruption or an error on setting up the server.
"no longer supportet" is a hard choosing of words.
while there are amt no new content updates to mes it wil be kept working for the time beeing to my stand of informations.
are you maybee try to conencto with a console to the server while atleast one mod or one of its dependencys is not console compatible?
if that is the case it would explain why you cant connect.
as far as i understand it mes itself should be console compatible while some of the mes based mods migth have a mod in theyre dependencys that is not console compatible.
any mod that runs client side scripts will not be compatible with the console version of space engineers.
no mod by itself can hinder someone to join a world.
but if the download or update of a mod fails or it takes too long to verify the list of mods space engineer will timeout on the connection attempt to the server.
its usually better to first download the mods of a server and then join the server as it doesnt need to download them and just needs to verify it which is much faster than downloading the mods.
And if so, is there anything you should watch out for?
What problems could arise afterwards?
someone knows mod MES- Modular encounter systems?
few thing spawn in air and don't move and sometimes crash game
just from experience i would say if on the discord no one could answer it with the amount of information given its far more unlikely that someone is able to answer the same stuff inside the steam comments.
its allways possible that it just got mssed o nthe discrod due to other stuff happening in the same channel.
its named the same as its named on the workshoppage.
There are the following parameters in autopilot:
[EngageDistanceSpace:]
[DisengageDistanceSpace:]
Previously, this worked as the distance from point 'A' to point 'B' in the interval during which the grid begins to sway
Now the NPC grid flies up to 700 meters, if specified
[EngageDistanceSpace:700]
and just stops, he doesn’t push, doesn’t mance, doesn’t do anything.
It seemed to me as strange as possible and I suspect that there is an error on your part. Thank you
Please MES Authors answer if you will correct this problem. To understand, rewrite behavior regarding new introductions, or wait for a fix
See what will be added new that doesn't affect this Mod, don't let it break!
which modded respawn pods are you using?
jep it still works.
some mods got renamed over time.
and there are no compatibility packs as far as i know for mes as a compatibility pack would fix an incompatibility which mes would from my klnowledge only have with something that does the same stuff.
2024-07-02 17:19:49.725 - Thread: 1 -> Error during downloading: Fail
2024-07-02 17:19:49.725 - Thread: 11 -> Mod failed: Id = 1521905890, title = 'Modular Encounters Systems'
2024-07-02 17:19:49.727 - Thread: 11 -> Failed to download mod: Id = 1521905890, title = 'Modular Encounters Systems'
2024-07-02 17:19:49.727 - Thread: 11 -> Downloading mods failed
2024-07-02 17:19:49.727 - Thread: 11 -> Downloading world mods - END