Arma 3
GGE: NVG Animation
目前顯示第 1-5 項,共 5 項
更新:2020 年 3 月 29 日 @ 下午 9:15

- Fixed: Updated mask so that animation is not so intrusive and works with pistols and rifles in raised or lowered position (thanks to KokaKolaA3 as I based the config entry for the new mask on one from his great "Radio Animations for Task Force Radio" mod).

更新:2020 年 3 月 1 日 @ 下午 4:07

- Fixed: Removed ability to play animation while looking down optics/binoculars, which fixes NVG animation loop caused by entering and exiting optics/binoculars etc.

更新:2020 年 3 月 1 日 @ 上午 2:13

- Fixed: Removed unnecessary 'ace_captives.pbo' requirement.
- Fixed: sqf error related to incorrect usage of isNil

更新:2020 年 2 月 29 日 @ 下午 8:03

- Added: Server Key

- Fixed: Animation no longer plays when prone or if weapon is canted

更新:2020 年 2 月 29 日 @ 上午 5:57