Arma 3
GGE: NVG Animation
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Pembaruan: 29 Mar 2020 @ 9:15pm

- Fixed: Updated mask so that animation is not so intrusive and works with pistols and rifles in raised or lowered position (thanks to KokaKolaA3 as I based the config entry for the new mask on one from his great "Radio Animations for Task Force Radio" mod).

Pembaruan: 1 Mar 2020 @ 4:07pm

- Fixed: Removed ability to play animation while looking down optics/binoculars, which fixes NVG animation loop caused by entering and exiting optics/binoculars etc.

Pembaruan: 1 Mar 2020 @ 2:13am

- Fixed: Removed unnecessary 'ace_captives.pbo' requirement.
- Fixed: sqf error related to incorrect usage of isNil

Pembaruan: 29 Feb 2020 @ 8:03pm

- Added: Server Key

- Fixed: Animation no longer plays when prone or if weapon is canted

Pembaruan: 29 Feb 2020 @ 5:57am