XCOM 2
Immolator + Chemthrower Abilities
Mostrando 11-20 de 79 aportaciones
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Actualización: 20 DIC 2022 a las 9:30 p. m.

Actualización: 16 NOV 2022 a las 1:24 p. m.

Fixed a bug that was causing High Velocity Nozzles to also apply their aim modifiers to things it wasn't attached to.

Actualización: 15 JUL 2022 a las 12:40 p. m.

Fixed a logic error that was making Corroding Compounds not work with sparkthrowers.
Fixed Specialized Counteragent not working with sparkthrowers.

Actualización: 24 JUN 2022 a las 7:22 p. m.

Incandescence, Viscous Accelerant, Particulate Haze and Nightmare Fuel now apply to canister activations. Whoops.
Adjustment to range condition for XpanD.

Actualización: 15 NOV 2021 a las 9:06 p. m.

update to russian translation

Actualización: 7 NOV 2021 a las 8:18 p. m.

update to russian translation.

Actualización: 21 OCT 2021 a las 7:22 p. m.

Added Russian translation, thanks to Aks

Actualización: 12 SEP 2021 a las 12:23 p. m.

Fixed a bug that was preventing Thermal Bulwark from applying to the caster properly.
Smoke and Medic Canisters now provide protection from Bleeding if you have Chemical Deflector. (used to be nothing)

Actualización: 19 JUL 2021 a las 7:21 p. m.

If immolators, smoke canisters or blast canisters are either non-infinite or not set as starting items, will no longer attempt to add them to HQ inventory.
the bools that previously controled this behaviour have been removed, as it will now automatically detect if it's appropiate to do so.

Actualización: 6 JUL 2021 a las 10:24 a. m.

fixed a typo in the Covert Infiltration compatability config.