XCOM 2
Immolator + Chemthrower Abilities
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Обновление: 22 апр. 2023 в 5:23

fixed Incandescence and viscous accelerant appearing to be buffs.
added Blind damage type to particulate haze.
altered viscous accelerant to be a single stacking effect instead of spamming the target with more debuffs every time it's applied again.

Обновление: 20 дек. 2022 в 21:30

Обновление: 16 ноем. 2022 в 13:24

Fixed a bug that was causing High Velocity Nozzles to also apply their aim modifiers to things it wasn't attached to.

Обновление: 15 юли 2022 в 12:40

Fixed a logic error that was making Corroding Compounds not work with sparkthrowers.
Fixed Specialized Counteragent not working with sparkthrowers.

Обновление: 24 юни 2022 в 19:22

Incandescence, Viscous Accelerant, Particulate Haze and Nightmare Fuel now apply to canister activations. Whoops.
Adjustment to range condition for XpanD.

Обновление: 15 ноем. 2021 в 21:06

update to russian translation

Обновление: 7 ноем. 2021 в 20:18

update to russian translation.

Обновление: 21 окт. 2021 в 19:22

Added Russian translation, thanks to Aks

Обновление: 12 септ. 2021 в 12:23

Fixed a bug that was preventing Thermal Bulwark from applying to the caster properly.
Smoke and Medic Canisters now provide protection from Bleeding if you have Chemical Deflector. (used to be nothing)

Обновление: 19 юли 2021 в 19:21

If immolators, smoke canisters or blast canisters are either non-infinite or not set as starting items, will no longer attempt to add them to HQ inventory.
the bools that previously controled this behaviour have been removed, as it will now automatically detect if it's appropiate to do so.