XCOM 2
Immolator + Chemthrower Abilities
Wyświetlanie 11-20 z 79 pozycji
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Aktualizacja: 20 grudnia 2022 o godz. 21:30

Aktualizacja: 16 listopada 2022 o godz. 13:24

Fixed a bug that was causing High Velocity Nozzles to also apply their aim modifiers to things it wasn't attached to.

Aktualizacja: 15 lipca 2022 o godz. 12:40

Fixed a logic error that was making Corroding Compounds not work with sparkthrowers.
Fixed Specialized Counteragent not working with sparkthrowers.

Aktualizacja: 24 czerwca 2022 o godz. 19:22

Incandescence, Viscous Accelerant, Particulate Haze and Nightmare Fuel now apply to canister activations. Whoops.
Adjustment to range condition for XpanD.

Aktualizacja: 15 listopada 2021 o godz. 21:06

update to russian translation

Aktualizacja: 7 listopada 2021 o godz. 20:18

update to russian translation.

Aktualizacja: 21 października 2021 o godz. 19:22

Added Russian translation, thanks to Aks

Aktualizacja: 12 września 2021 o godz. 12:23

Fixed a bug that was preventing Thermal Bulwark from applying to the caster properly.
Smoke and Medic Canisters now provide protection from Bleeding if you have Chemical Deflector. (used to be nothing)

Aktualizacja: 19 lipca 2021 o godz. 19:21

If immolators, smoke canisters or blast canisters are either non-infinite or not set as starting items, will no longer attempt to add them to HQ inventory.
the bools that previously controled this behaviour have been removed, as it will now automatically detect if it's appropiate to do so.

Aktualizacja: 6 lipca 2021 o godz. 10:24

fixed a typo in the Covert Infiltration compatability config.