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The immolator mods related I have are: [WOTC] Immolator Overhaul , Immolator + Chemthrower Abilities, [WoTC]SPARK Flamethrowers and [WOTC] Iridar's SPARK Arsenal.
Thank you
https://pasteboard.co/pzOXErN1TuiS.png
...the bad news is i have no idea why that's happening.
[0870.48] MitzrutiPerkPack: Corvus Enrath validating MZaux Slot. Unit has slot: True , slot contains item: MZSmokeCanister
[0870.48] MitzrutiPerkPack: Corvus Enrath has MZaux Slot, because they have a matching Ability: MZ_Slot_Canister on an equipped Item: AdventPurifierArmor in slot: eInvSlot_Armor
[0420.73] MitzrutiPerkPack: Corvus Enrath validating MZaux Slot. Unit has slot: True , slot contains item: MZPoisonCanister
[0420.73] MitzrutiPerkPack: Corvus Enrath has MZaux Slot, because they have a matching Ability: MZ_Slot_Canister on an equipped Item: AdventPurifierArmor in slot: eInvSlot_Armor
[0420.73] MitzrutiPerkPack: WARNING Unit has a canister equipped in the MZAux Slot, but they either do not have a chemthrower, or have a cansiter elsewhere. Unequipping the item and putting it into HQ Inventory.
[0420.74] MitzrutiPerkPack: Corvus Enrath has MZaux Slot, because they have a matching Ability: MZ_Slot_Canister on an equipped Item: AdventPurifierArmor in slot: eInvSlot_Armor
Maybe it's something to do with some "legacy" canister Item states ?
Yes, I have a combat knife equipped in the secondary not a canister.
I added the perk to the purifier armor from the reverse-engineer mod series (where you can allow your soldiers to wear ADVENT armor).
Like I said, it gives me the slot, and allows me to select the canisters, but after the equip animation and sound go off the canister is not equipped.
How did you get the perk allowing the slot?
It refuses to accept any canisters other than Smoke and Blast.
I've tried Bitterfrost, Bluescreen, Flame, Medical, & Toxic Gas canisters but the slot will not accept them.
I don't have a canister equipped in the secondary slot so this isn't an issue of only being able to have one canister at a time.
Could you please check out the specialty slot and see if something is broken there. Thx.
That log comes from Multiple Faction Soldier Classes. but since it doesn't log a completion, it's entirely possible that something else that didn't bother to log anything is crashing.
you might test mods that updated around the time it stopped working.
otherwise, i got no idea.
[0075.43] ScriptLog: MFSC: Patching schematics <---- what is this?
[0075.98] Log: Crash Detected: Dumping
I thought it might be [WOTC] Multiple Sitreps 2.0: Guaranteed & Categories or Multiple Faction Soldier Classes but ive removed them both just to test it and still get the error. (also tried it without MOCX)
Thanks for the great mod!!
It's suspected to be a map issue.
you have iridar's immolator thing that adds the flametorch as the starter chemthrower?
most likely cause is that mod class loadouts still have the original one, so one is being added to their inventory every time the default loadout is applied.
to fix, head into the class mod's config and change the loadout to instead reference whatever the flametorch's template name is.
However, if I use the console command GiveAbility MZMedispray I am suddenly able to see and use the ability as normal, along with any extra charges gained from equipping medikits