XCOM 2
Immolator + Chemthrower Abilities
Menampilkan11-20 dari 80 kiriman
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Pembaruan: 22 Apr 2023 @ 5:23am

fixed Incandescence and viscous accelerant appearing to be buffs.
added Blind damage type to particulate haze.
altered viscous accelerant to be a single stacking effect instead of spamming the target with more debuffs every time it's applied again.

Pembaruan: 20 Des 2022 @ 9:30pm

Pembaruan: 16 Nov 2022 @ 1:24pm

Fixed a bug that was causing High Velocity Nozzles to also apply their aim modifiers to things it wasn't attached to.

Pembaruan: 15 Jul 2022 @ 12:40pm

Fixed a logic error that was making Corroding Compounds not work with sparkthrowers.
Fixed Specialized Counteragent not working with sparkthrowers.

Pembaruan: 24 Jun 2022 @ 7:22pm

Incandescence, Viscous Accelerant, Particulate Haze and Nightmare Fuel now apply to canister activations. Whoops.
Adjustment to range condition for XpanD.

Pembaruan: 15 Nov 2021 @ 9:06pm

update to russian translation

Pembaruan: 7 Nov 2021 @ 8:18pm

update to russian translation.

Pembaruan: 21 Okt 2021 @ 7:22pm

Added Russian translation, thanks to Aks

Pembaruan: 12 Sep 2021 @ 12:23pm

Fixed a bug that was preventing Thermal Bulwark from applying to the caster properly.
Smoke and Medic Canisters now provide protection from Bleeding if you have Chemical Deflector. (used to be nothing)

Pembaruan: 19 Jul 2021 @ 7:21pm

If immolators, smoke canisters or blast canisters are either non-infinite or not set as starting items, will no longer attempt to add them to HQ inventory.
the bools that previously controled this behaviour have been removed, as it will now automatically detect if it's appropiate to do so.