XCOM 2
Immolator + Chemthrower Abilities
Ergebnisse 11–20 von 80
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Update: 22. Apr. 2023 um 5:23

fixed Incandescence and viscous accelerant appearing to be buffs.
added Blind damage type to particulate haze.
altered viscous accelerant to be a single stacking effect instead of spamming the target with more debuffs every time it's applied again.

Update: 20. Dez. 2022 um 21:30

Update: 16. Nov. 2022 um 13:24

Fixed a bug that was causing High Velocity Nozzles to also apply their aim modifiers to things it wasn't attached to.

Update: 15. Jul. 2022 um 12:40

Fixed a logic error that was making Corroding Compounds not work with sparkthrowers.
Fixed Specialized Counteragent not working with sparkthrowers.

Update: 24. Jun. 2022 um 19:22

Incandescence, Viscous Accelerant, Particulate Haze and Nightmare Fuel now apply to canister activations. Whoops.
Adjustment to range condition for XpanD.

Update: 15. Nov. 2021 um 21:06

update to russian translation

Update: 7. Nov. 2021 um 20:18

update to russian translation.

Update: 21. Okt. 2021 um 19:22

Added Russian translation, thanks to Aks

Update: 12. Sep. 2021 um 12:23

Fixed a bug that was preventing Thermal Bulwark from applying to the caster properly.
Smoke and Medic Canisters now provide protection from Bleeding if you have Chemical Deflector. (used to be nothing)

Update: 19. Jul. 2021 um 19:21

If immolators, smoke canisters or blast canisters are either non-infinite or not set as starting items, will no longer attempt to add them to HQ inventory.
the bools that previously controled this behaviour have been removed, as it will now automatically detect if it's appropiate to do so.