XCOM 2
Immolator + Chemthrower Abilities
Ergebnisse 11–20 von 79
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Update: 20. Dez. 2022 um 21:30

Update: 16. Nov. 2022 um 13:24

Fixed a bug that was causing High Velocity Nozzles to also apply their aim modifiers to things it wasn't attached to.

Update: 15. Juli 2022 um 12:40

Fixed a logic error that was making Corroding Compounds not work with sparkthrowers.
Fixed Specialized Counteragent not working with sparkthrowers.

Update: 24. Juni 2022 um 19:22

Incandescence, Viscous Accelerant, Particulate Haze and Nightmare Fuel now apply to canister activations. Whoops.
Adjustment to range condition for XpanD.

Update: 15. Nov. 2021 um 21:06

update to russian translation

Update: 7. Nov. 2021 um 20:18

update to russian translation.

Update: 21. Okt. 2021 um 19:22

Added Russian translation, thanks to Aks

Update: 12. Sep. 2021 um 12:23

Fixed a bug that was preventing Thermal Bulwark from applying to the caster properly.
Smoke and Medic Canisters now provide protection from Bleeding if you have Chemical Deflector. (used to be nothing)

Update: 19. Juli 2021 um 19:21

If immolators, smoke canisters or blast canisters are either non-infinite or not set as starting items, will no longer attempt to add them to HQ inventory.
the bools that previously controled this behaviour have been removed, as it will now automatically detect if it's appropiate to do so.

Update: 6. Juli 2021 um 10:24

fixed a typo in the Covert Infiltration compatability config.