Sid Meier's Civilization VI

Sid Meier's Civilization VI

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項目 (45)
Enlightenment Governments (Project 6T)
建立者 JNR
Adds a new set of governments between medieval and modern tiers and makes older governments more viable to keep by changing Wildcard slot progression. While the new governments from JFD's Rule with Faith do the job fine, many people have reported issues si...
Grand Eras (Project 6T Core)
建立者 JNR
The modding scene for Civ VI is very modular, with many buildings, wonders, units, etc. being released here and there in bits. Now it is time for: The Thing That Ties Them Together! I present: Project 6T - starting with my 60th mod "Grand Eras". This is th...
Unit Expansion: Aircraft (Project 6T)
建立者 JNR
Adds 2 new air units to the Fighter and Bomber promotion classes, giving each class an additional stealth aircraft upgrade close to the Future era. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Artillery (Project 6T)
建立者 JNR
Adds 2 new artillery units to the Siege promotion class, giving it almost the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower...
Unit Expansion: Cavalry (Project 6T)
建立者 JNR
Adds 6 new cavalry units to the Light Cavalry and Heavy Cavalry promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Pr...
Unit Expansion: Infantry (Project 6T)
建立者 JNR
Adds 7 new infantry units to the Melee, Anti-Cavalry, and Ranged promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Naval (Project 6T)
建立者 JNR
Adds 6 new naval units to the Naval Melee, Ranged, and Raider promotion classes, giving each class almost the same density of units as the land Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expan...
[GS] A Mountain Is Fine Too
建立者 Zur13
Mountain overhaul mod. You'll love the new mountain tiles! Allows to work and build improvements on mountain tiles. Adds new mountain features and allows resources to spawn on mountain tiles. Mountain tiles remain impassable but city pops can work on them....
Better Civilization Colours
建立者 janboruta
Improves the standardised colour palette provided by the game and amends many jerseys (colour sets) of almost all civilizations. Tries to stay true to vanilla experience while providing a variety of enhancements: - slight tweaks to existing colors done to ...
Better Civilization Icons
建立者 janboruta
This mod replaces a number of civilization and city-state icons with more historically accurate or more aesthetically pleasing variations. No more bulls for Spain, way more bulls for Sumer! Changed civilization icons: - Arabia - Australia (DLC) - Babylon (...
Better Climate Screen (UI)
建立者 infixo
New version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separat...
Better Trade Screen
建立者 astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Renewable Energy Complexity
建立者 JNR
Renewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civiliz...
CIVILIZATION VI: ST PETERS BASILICA
建立者 Albro
St. Peter's Basilica Wonder "From the dome of St. Peter's one can see every notable object in Rome... He can see a panorama that is varied, extensive, beautiful to the eye, and more illustrious in history than any other in Europe." -Mark Twain https://stea...
CIVILIZATION VI: ARECIBO OBSERVATORY
建立者 Albro
Arecibo Observatory Wonder In honor of the loss of a very cool structure, the Arecibo Observatory has been added to the game! "When Arecibo is not listening to anything else, it hears the voice of creation." -Ted Chiang https://steamuserimages-a.akamaihd.n...
CIVILIZATION VI: EMPIRE STATE BUILDING
建立者 Albro
Empire State Building Wonder "When I'm in New York I look at the Empire State Building and feel as though it belongs to me ... or is it vice versa?" -Fay Wray https://steamuserimages-a.akamaihd.net/ugc/1772698949503128623/DA62BCCC7D42B73E8870BF5199F8B94F95...
CIVILIZATION VI: KINKAKU-JI
建立者 Albro
Kinkaku-Ji Wonder "The minutest part of the temple was in perfect accord with the entire complex structure. It was like hearing a few notes of music and having the entire composition flow through one's mind: whichever part of the Golden Temple I might pick...
Civilizations Expanded
建立者 p0kiehl
Overview Civilizations Expanded is a comprehensive mod that overhauls and buffs the abilities of every single Civilization in the game. Every single Leader ability, Civilization ability, unique district, unique building, and unique improvement has been buf...
CIVILIZATION VI: NATIONAL WONDERS
建立者 Albro
National Wonders This mod reintroduced a previous mechanic from older civ games to Civilization VI, National Wonders! For versions 1, five new National Wonders have been added to the game. For a full breakdown of the mechanic and a more detailed look at th...
CIVLIZATION VI: NATIONAL WONDERS PACK 1
建立者 Albro
National Wonders: Expansion Pack 1 This mod adds 3 additional National Wonders to my original Civilization VI: National Wonders mod! For a full breakdown of the mechanic and a more detailed look at the N. Wonders themselves, see the documentation here! THI...
Detailed Wonder Reminder Enhanced
建立者 榊野木乃实
Added a new panel that shows detailed building information for all Wonders, such as remaining turns of other civilizations, cities where you can build the Wonder, and more. Send a notification to alert you if another civilization start building the wonder ...
Sailor Cat's Emergent Goody Huts
建立者 Sailor Cat
What it does. When the game enters a new era, new goody huts may pop up on the map. How it works. Upon entering a new era, the mod counts your map's remaining goody huts. It then compares that to two numbers: the previous era's count, and a fraction of you...
Mappa Mundi
建立者 thecrazyscotsman
Mappa Mundi adds >15,000 unique place names to greatly increase the variety within your games. Options Mappa Mundi includes the option to enable Colonial names for European civilizations. This option is disabled by default. You can enable it by editing the...
No AI Start Advantage
AI players get no extra starting units, and no free tech/civic-boosts. For those who want to play on a higher difficulty, but also want a fair start with the AIs. Special thanks to FearSunn....
Passable Ice
建立者 Sailor Cat
Units at sea can now navigate ice. Each ice tile costs an extra 3 movement to pass. Submarines ignore this cost. ...
Religion Expanded
建立者 p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Resourceful 2
建立者 Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
SpatialX Space Race
建立者 SpatialX
TLDR : Adds multiple projects to spice up a bit the science victory. I thought the Space Race in Civilization 6 was a bit restrictive. You never really need more than one Spaceport to acomplish the science victory in opposition of Civilization 5 where the ...
Sukritact's Oceans
建立者 sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
【Wonder】Three Gorges Dam
建立者 WindFly
  This mod adds an new Wonder that has a full 3d model set, requires Gather Storm DLC.   Three Gorges Dam: Modern Era Unlocked with Electricity Requires 1620 production The Floodplains tiles along the river containing the Three Gorges Dam are now immune to...
Bonus Resource Improvements
建立者 JNR
Bonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan yo...
District Expansion: Aqueduct
建立者 JNR
New buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multi...
District Expansion: Campus
建立者 JNR
New science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. So...
District Expansion: Commerce
建立者 JNR
New commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a mul...
District Expansion: Entertainment
建立者 JNR
It's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the ful...
District Expansion: Goverment (Tier 4)
建立者 JNR
This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. Alternative download from Civ Fanatics. http...
District Expansion: Industry
建立者 JNR
New production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mod...
District Expansion: Military
建立者 JNR
New military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bon...
District Expansion: Spirituality
建立者 JNR
New faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create...
District Expansion: Suburbs
建立者 JNR
New specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope yo...
District Expansion: Theater
建立者 JNR
New culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now se...
District Expansion: Worship
建立者 JNR
This mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Wo...
Fresh Water Infrastructure
建立者 JNR
All water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanizat...
Wonder Tweaks
建立者 ADLER
Wonder Tweaks - Rise & Fall & Gathering Storm Compatible This mod adds more acceptable terrain for wonders to be built on, plus adds great works slots to most wonders for relics, art, statues etc. It also adds some great works slots to Temples, Libraries &...
CIVITAS Resources
建立者 p0kiehl
Adds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Pla...