Total War: WARHAMMER II

Total War: WARHAMMER II

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Numas Let's Play Mod Collection
   
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Description
Included is the collection of mods I'm using for my Numas let's play on Youtube, using Mixu's Legendary Lords pack to play as King Tutankhanut of Numas.

All credit for the mods go to their creators :-)
Items (36)
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Begone Colonel! [it works]
Created by Mixu
What is this mod? - This mod hunts colonels and kills them when it finds one. Quite simple actually. What's a colonel? - Colonel is a bugged hero/lord that should normally be a garrison commander, but has decided to venture into the world. Normally they ar...
Better Auto Resolve (kind of outdated)
Created by Zarkis
IMPORTANT NOTICE Since CA fixed a lot of issues with autoresolve in recent patches, I consider this mod as kind of outdated. You can still use it if you like it, but I don't think it is mandatory anymore. CONTENTS This mod makes the outcome of battles more...
Better Behaved Allies (Updated)
Created by DrunkFlamingo
This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the dea...
Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Created by Cataph
- On WH3. To business! - CTT aka Boyz will be Boyz is an overhaul intending to offer an alternate balance take: closer to tabletop balance, more unforgiving, with more focus on counter-play and loss management. This means stats were rebuilt on ALL units. T...
Boyz will be Boyz - Closer to Tabletop - Unit Pack
Created by Cataph
This is the optional (yet highly recommended) pack for additional units made explicitly for our CTT overhaul. Do not attempt to use in vanilla or in any other context. (archers and huntsmen base units merged with the new dlc ones) We are keeping additional...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Campaign Recruitment Events! (Fixed and Updated)
Created by DrunkFlamingo
Hey, so this was a mod originally built by me and Caligula. We used the wrong system which turned out to be buggy, and then the Norsca Update happened and, for unrelated reasons, Caligula quit modding. But anyway, I got a request to fix up this mod, so her...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Community Modding Framework
Created by Crynsos
This mod was a scripting support mod for many others in the past, but at this point it is mainly a requirement for Crynsos' Faction Unlocker and a few older mods. Only use this mod if your mod lists it as a required submod! Alternative Download link from G...
Cylostra's Mortis Engine
Created by GunFred
This mod replaces Cylostra's Rotting Leviathan with her own personal Mortis Engine. Personally I think this fits Cylostra's image better as she now travels with an ethereal entourage as she sings from her boat-like platform. The Mortis Engine also makes he...
Cylostra's Spoopy Ghost Knights [it works]
Created by Mixu
It's a reskin mod that doesn't touch anything db related and thus it won't need an update This mod gives Cylostra's ghost knights a bit more undead appearance. That's about it, there was a longer description, but Steam/Launcher ate it....
Eevi's Legendary Lord Spell Overhauls - Fixed
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Until Eevi returns to work on his mod, this one aims to fix crashes, bugs and compatibility issues. Standalone - NO original mod needed! All credit goes to Ee...
GCCM: Island Battles! [NOW INCLUDED IN MAIN MOD]
Created by Maruka
INCLUDED IN MAIN MOD This mod is now included in the main mod. I'm leaving it up just in case, but you should NOT be subscribed to this mod anymore with the latest version of GCCM. Naval battles CA has announced that they will be adding island and black ar...
GR Re-upload, Less Blood, Less Gore 2
Created by Green Raven
All credit to bigsur! This mod tones down the bloodbath to something more believable....
Hellebron's Death Night Appearance (Should work)
Created by Mixu
Should work again! This mod changes Hellebron's appearance in the campaign depending on her death night mechanic, so during the death night she will look young with red glowing eyes (inspired by official artwork) and when her powers starts to drain she wil...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Immersive Battle Banners
Created by Den
/ Sorry, but this mod will not be updated, my life changed, lost my dad, just fell empty with PC gaming and modding, that take to much time, i prefer to be outside, with nature, forest, doing sport, and playing much less with ps4. Thanks all, and sorry aga...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://steamcommunity.com/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Lords in Exile (Updated)
Created by DrunkFlamingo
This mod adds events that allow you to restore lords after their faction is defeated. How it works When a Legendary Lord's faction is defeated, you have a chance of receiving a dilemma where they ask for your assistance taking back their home. If you accep...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Turn-Time Destroyer (Vortex & Mortal Empires)
Created by shaky_rivers
Should be compatible with mods including SFO/Mixu/OvN and works for both Vortex and Mortal Empires campaigns, requires a new game to take effect and is only for single player. How does it work When you choose a faction, the mod draws a radius around your s...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Table Top Caps - Silent and Furious Edition
Created by DrunkFlamingo
This mod's description keeps being deleted by steam, so if it isn't here occasionally, that is why. This mod adds a unit capping system to the game implemented in Lua script. All units in the game are assigned a category (which are for the most part pulled...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...