Total War: WARHAMMER II

Total War: WARHAMMER II

1,640 ratings
Turn-Time Destroyer (Vortex & Mortal Empires)
2
4
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
476.166 KB
Nov 25, 2018 @ 6:34am
Oct 13, 2021 @ 3:33am
26 Change Notes ( view )

Subscribe to download
Turn-Time Destroyer (Vortex & Mortal Empires)

Description
Should be compatible with mods including SFO/Mixu/OvN and works for both Vortex and Mortal Empires campaigns, requires a new game to take effect and is only for single player.

How does it work
When you choose a faction, the mod draws a radius around your starting settlement like in the picture above. Everything within this radius stays the same and nothing changes. Outside of this radius any uninteresting minor factions are removed and their settlements turned to ruins which reduces the end turn time.

No major factions are removed, no lore important factions are removed E.g. Kislev lastly no racially unique factions to that region are removed E.g. Bowmen of Oreon. (You can see a list of exempt factions who are never removed on the discussions page)

Depending on what faction you play some of the factions that would have been removed aren't e.g. Northern minor Bretonnian facfions when playing repanse or the area around the Dragon isles whilst playing Malus Darkblade.

Why???
We know from CA that most players don’t use much of the campaign map;

“I've also seen our metrics which show exactly how much of the campaign map the players use in their campaigns (hardly any) :P” - Mitch_CA

Another point is by the time you get to these distant lands quite often the Major factions have already destroyed them. So all the time you’re waiting for factions to process their turn who you will never encounter in a typical campaign is essentially a waste.

People have had some great results using the mod and I personally have had turn times reduced by 45%. The effects are greater for people with lower spec computers, but everyone will gain a reduction in turn times.

How to edit the mod
You can easily edit the mod yourself, if for example you want to remove a major faction, or you don’t want a certain minor faction to ever be removed. Open the mod using RFPM find the faction insert a two hyphens “--" if you want the faction removed and vice versa if you want it to stay. If you want to edit the radius search for "if distance > 240 then" change 240 to the number you want.

Lost Factions
How about replacing some of the uninteresting minor factions removed by this mod with completely new races in OvN - Lost Factions

C&C Discord
If you have questions or share ideas about my mods, Warhammer, Total War, Modding or anything else pop onto my channel #ovn on the C&C discord C&C - OvN Discord Link[discord.gg] (A lot easier than Steam comments).

Thanks
Thanks to DrunkFlamingo this mod wouldn't have been possible without them - https://www.patreon.com/drunkflamingo

Rate
Please rate up if you enjoy, upvotes feed the Hell Forges of Zharr-Naggrund so the Daemonsmiths can continue their unholy work!

Popular Discussions View All (1)
2
Nov 10, 2019 @ 8:45am
Exempt Minor Factions
shaky_rivers
914 Comments
Masterdelta41 Nov 30, 2024 @ 2:19pm 
Thank you
shaky_rivers  [author] Nov 30, 2024 @ 4:12am 
@Masterdelta41 - Go for it :steamthumbsup:
Masterdelta41 Nov 27, 2024 @ 10:43am 
I wanted to port an updated version of this mod to Warhammer 3 since Working Joe stopped working on it. I was wondering if I could? I will give credit to you and Drunk Flamingo
shoreasy Oct 26, 2024 @ 3:57pm 
can someone port this to tw:wh3 please?!
shaky_rivers  [author] May 17, 2023 @ 1:47am 
@zombienation - It does and was last updated with the very last patch of the game, could be a script break from another mod
ZombieNation May 13, 2023 @ 11:06am 
Doesn't work anymore it appears. Sad.
Working Joe May 12, 2023 @ 2:44pm 
Will do!
shaky_rivers  [author] May 10, 2023 @ 2:52am 
@Leadbelcher Bill - Go for it, credit to Drunk Flamingo too :steamhappy:
Working Joe May 9, 2023 @ 9:15pm 
I managed to get a version of this working for IE. It's crude but it works. Do you mind if I upload it @Shaky_rivers with full credit to you?
Quineloe Oct 14, 2022 @ 11:56am 
we literally have 10 minute AI turn carousel rounds in MP now :(((