RimWorld
Оценок: 7,808
Vanilla Furniture Expanded
24
20
2
3
5
2
3
   
Наградить
В избранное
В избранном
Удалить
Mod, 1.3, 1.4, 1.5
Размер файла
Добавлен
Изменён
7.156 MB
20 апр. 2019 г. в 7:25
23 апр в 13:29
Обновлений: 27 (просмотреть)

Подпишитесь, чтобы загрузить
Vanilla Furniture Expanded

В 2 коллекциях, созданных Oskar Potocki
Vanilla Expanded
Предметов: 97
Vanilla Expanded - Empire playthrough
Предметов: 148
Описание




Check change notes.




I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furniture pretty much ends, with a couple of odd technologies adding things like Vitals Monitors and Hospital Beds along the way. As part of the Vanilla Furniture Expanded mod, the team consisting of the Author of Android Tiers, Atlas, and me would like to add some sort of progression to the furniture of the rim, whilst also keeping it Vanilla friendly. Listed below are the main focus points:

Furniture added in this mod is by no means meant to be era specific (example: a neolithic technology will not add pieces of furniture only useful in that era). I want the items to be useful in spacer age, and not force players to deconstruct them in order to replace them with new ones.


Main technologies (later explained in a technology tree) will add basic furniture. Any furniture with specialised use will follow the vanilla routine of having a separate technology designated to it.


I want to add variety to furniture, but not simple reskins. Different beds will have little variations in either crafting recipe, comfort or rest effectiveness provided etc.
Graphics will be vanilla friendly.


Mechanics will be vanilla friendly. I have no intention to introduce overly complicated schemes by the likes of Rimatomic, which adds extensive structure trees for energy.


Mod will be modular - A main mod will feature ONLY main technologies. Any technologies on top of that will be released in form of additional mods, unless we introduce game options menu allowing to disable several segments of the mod. We can’t please everyone, but we can allow people to please themselves, so to say.


Will not introduce any new resources. There is already plenty of mods adding new resources, and I believe that to stay within the realms of vanilla rimworld, we can easily work around with vanilla furniture.


Most of the furniture should be able to use stuff to make. There is nothing worse than being stuck with an item color that you don’t really want.

As the content list is quite extensive (over 30 new pieces of furniture), I decided to move content description under every other tab. Scroll all the way down to see what furniture gets added as part of this mod.















NON-Steam Download: https://drive.google.com/open?id=13sjUuO0zOBZDJD8SoXTutbUoW9IOyk0m



[forms.gle]

There are currently issues with the items disappearing after being built. It is a mod conflict, which means only some of the users experience it and we are figuring it out.

There is an issue of things disappearing from the architect menu. It is because the mod has been added to an existing game, and you need to research Complex Furniture again.

Practise Target (1.0) is incompatible.

If any pieces of furniture disappear upon being built, move the mod further up the mod queue.



Authors:

Oskar Potocki, an artist and a designer, responsible for all the artwork and visual imagery.

Atlas, a programmer and author of Android Tiers, responsible for all the programming.

Rimworld is owned by Tynan Sylvester. Obviously.



[ko-fi.com]

[ko-fi.com]

Join us on our Discord! https://discord.gg/TgrUVET


























































































[discord.gg]


Популярные обсуждения Просмотреть все (38)
11
22 мар. 2023 г. в 22:13
[FIX FOUND] [BUG] Trying to build beds added from this mod causes the ui to disappear
davidguy207
9
25 янв. 2023 г. в 22:08
Beds Disappeared
LookToWindward
5
2 янв. 2023 г. в 10:42
Cannot find Air Conditioning Unit
Ian Corvid
Комментариев: 1 474
Oskar Potocki  [создатель] 16 июн в 3:06 
This mod doesn't delete anything.
Tooth 16 июн в 3:05 
I kind of wish this mod didn't delete LMW's deepstorage items from the build menu. Especially since I'm really only interested in the spacer module, but need this for that. :(
MoonTrooper258 15 июн в 9:09 
Little typo on the File Cabinet description. {It will help you perform research *taks* faster.}.
Oskar Potocki  [создатель] 15 июн в 3:18 
We added AC in Vanilla Temperature Expanded.
Rekhyt 14 июн в 11:10 
Could you re-implement AC?
And add storage? Or at the very least a fridge, insane that it's not a vanilla building. (I know storage mods exist but.. they're bad)
Sarg Bjornson 14 июн в 0:52 
Just bear in mind the butterfly effect. You un-nerf bins and suddenly, BAM, Fourth Reich
Horrorclaus 14 июн в 0:15 
Cute
Oskar Potocki  [создатель] 10 июн в 1:05 
Invent time travel.
Horrorclaus 9 июн в 20:08 
Any way to undo the nerf to the waste bins?
Dealer 4 июн в 15:13 
I'm annoyed that I can't make modern beds and the spacer beds from spacer module out of Jade. I either have to use Silver (Expensive and worse than jade) Gold (Very expensive but better than jade) or suffer of not having a beautiful bed.