RimWorld
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Bionic icons
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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2.770 MB
9 mrt 2019 om 4:43
29 mrt 2024 om 21:54
34 wijzigingsnotities (weergeven)

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Bionic icons

Omschrijving
ABOUT
Changes the graphic for body part boxes and adds icons depending on what's inside.

I recommend also using my other mod, High quality textures for better visual quality.

MOD COMPATIBILITY
In addition to vanilla, Bionic icons has built-in icons for the following mods:


(mods marked with a version number have been tested to work on that version)

Any mods that use same textures for body part boxes as vanilla are also supported, for example:


Any other mods will most likely keep their own icons.

Load order is irrelevant.

But are there any hard incompatibilities?!?!

MODDER INSTRUCTIONS
If you want to use functionality from this mod in yours, you can do this using just XML - compatibility patches for above mods are written in XML, using two new defs: BionicIconsTextureDef (defines which icons we shall be replacing) and BionicIconsIconDef (defines what icon to use as a replacement).

SOURCE CODE
https://github.com/AUTOMATIC1111/BionicIcons

CREDITS
Inspired by Syrchalis's Prosthetic Icons mod.
DnaJur for advice on DDS.
Jon for initial work on Medical System Expansion.

UPDATES
24-Jun-2022
- changed internal texture generation to hopefully not break other mods with "Illegal characters in path" exception.
- updated box graphics to not have horrible ugly white outline when downscaled.

02-Jun-2022
- added tongue texture
- added support for YAPE
- added support for Eccentric Tech - Cosmetic Modifications
- added support for Vanilla Ideology Expanded - Memes and Structures

01-Aug-2021
- fixed a bug with EPOE eye patch breaking game

16-Jul-2021
- 1.3

04-Nov-20
- Medieval Prosthetics support

25-Oct-20
- Vanilla Factions Expanded - Insectoids support

08-Aug-20
- 1.2 support
- Alpha Animals support

15-Mar-20
- Evolved Organs Redux support, multiple fixes and compatibility changes

29-Feb-20
- 1.1 support
- DLC items support
- Medical System Expansion support

07-Apr-19:
- added support for Night Vision

17-Mar-19:
- switched to a different method of displaying icons, using CutoutComplex shader
- created an individual box graphic for every replaced sprite
- added support for Genetic Rim and Glitter Tech
315 opmerkingen
Bronips 19 uur geleden 
1.6
Cringe Shaymin 23 apr om 8:04 
Still getting the error spam about texture masks in 1.5
Puzzlevision 10 apr om 15:23 
Only request is to support V.O.I.D.
zloi_krendel 9 mrt om 22:52 
Does this work with Combat Extended?
Shavius 17 feb om 16:36 
Could you also support alpha implant? It should be very similar to ADS
DarkMoon 18 nov 2024 om 10:48 
recently 1.5 it only changes the box on the ground but doesn't show the icon properly on the recipes or hyperlinks, could it be fixed? thanks a lot.:luv:
RSummer 14 nov 2024 om 10:30 
"I'm surprised this isn't vanilla" type of mod
Daemonjax 14 sep 2024 om 17:51 
I get log spam that the box icons don't match the mask dimensions. This is on 1.4
N3XUS12 31 aug 2024 om 21:28 
Any chance for an update on this? Thanks
Rimworld Pawn 8 aug 2024 om 5:28 
Great mod for clarity and simple visuals, but currently doesn't work properly as the box changes textures, but does not actually display any icons.