Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Description
Mods to make the game less stupid.
Items (23)
Historic Speed
Created by p0kiehl
FULLY COMPATIBLE WITH GATHERING STORM Description This mod adds a new game speed called "Historic." Historic game speed has Standard-speed production times and longer-than-Marathon research times. NOTE: Historic Speed replaces "Standard." If you are playin...
8 Ages Of War
Created by Olleus
As you might have noticed, this mod has not been updated to deal with either expansion packs. I have had no interest in Civilization 6 for a while, and do not imagine I will be getting back into it. Therefore, I will not be updating this or other mods for ...
Truly Abundant Resources
Created by p0kiehl
UPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Ab...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Resourceful
Created by Amatheria
IMPORTANT: Due to several issues regarding updates, I had to make a new mod in order to continue improving it. I maintain this one for anyone who still has saved games, and I won't delete it, so you can use it. But if you want more resources, please subscr...
Tundra Farms
Created by gametempest
Allows Farms to be built on Tundra. Allows farms to be built on Tundra Hills after the Civic 'Civil Engineering'....
Moar Units
Created by Deliverator23
ATTENTION! This mod is no longer in development and has been replaced by the Steel and Thunder mods . ----------------------------------------------------------------------------------------- Greetings! This Civilization VI mod adds 9 general units and 2 a...
R.E.D. Modpack
Created by Gedemon
Units resizing with more members per unit and new formations. This mod is only resizing the vanilla game's units, see the Collection for the Add-ons for all Expansion and DLC as well as compatibility patches for a few other mods : http://steamcommunity.com...
R.E.D. for Moar Units
Created by Gedemon
Compatibility mod for R.E.D. Modpack and Moar Units. Thanks to GeloDGreat....
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Even Moar Units! The Aztecs
Created by Deliverator23
Two new units for the Aztecs. Requires the Aztec DLC. Jaguar Warrior Unique Aztec melee unit that replaces Swordsman. +7 Combat Strength when attacking and -7 Combat Strength when defending. May capture defeated enemies, turning them into Builders. Ignores...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Better Civilization Icons
Created by janboruta
This mod replaces a number of civilization and city-state icons with more historically accurate or more aesthetically pleasing variations. No more bulls for Spain, way more bulls for Sumer! Changed civilization icons: - Arabia - Australia (DLC) - Babylon (...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Sukritact's Civ Selection Screen
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png A custom screen that changes how you select the leader and civilization you play as: Instead of a dropdown, you are now taken to a screen to select a civ and a ...
Simplified Gossip
Created by FinalFreak16
Simplified Gossip This mod simplifies the gossip history log in the leader diplomacy view. Unnecessary flavour text is removed and messages are shortened. Each message also has its own icon to categorise each entry and make it easier to see what happened a...
Policy Change Reminder
Created by FinalFreak16
Policy Change Reminder Ever suddenly realise its been 50 turns since you can remember changing your civilization policy cards? Or maybe you like to keep the current policies active for the rest of the turn but then forget to change them before starting a n...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...