Sid Meier's Civilization VI

Sid Meier's Civilization VI

1,002 ratings
R.E.D. Modpack
Type: Mod
Mod: UI
File Size
1.237 MB
Feb 23 @ 5:36pm
1 Change Note ( view )

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R.E.D. Modpack

In 1 collection by Gedemon
R.E.D. Modpack
10 items
Units rescaling with more members and new formations.

See the Collection for the Add-ons :
Popular Discussions View All (3)
Apr 11 @ 8:50pm
What's Next
Nov 6 @ 4:38am
bug - untis walking and game stops for like 5 secs
Mar 12 @ 12:32am
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Flactine Nov 22 @ 7:34am 
It's too small
Flawless_Cowboy Nov 20 @ 8:34pm 
I think the community has spoken: this should have been the vanilla experience.

Support for Moar Units--Warfare Expanded would be out of this world.
♔Mtech♔ Nov 18 @ 4:53am 
When will you add different skins for each unit to match there civilization like in the civ 5 red modpack?
๖ۣۜKingMinotaur Nov 4 @ 4:50am 
@Gedemon there is a separate, "unofficial" extension to MOAR units called Warfare Expanded, perhaps you can make a RED for that as well?
Moyocoya Nov 3 @ 12:04am 
Is there any estimated time of arrival for RED modpack including gurus and monks ?
Thanks for your answer !
Vanity Fair Nov 1 @ 1:00pm 
Appreciated! This is such a wonderful effort. I've got plenty of time to wait though, as I guess I'm in the middle of a statewide power outage.
Moyocoya Oct 30 @ 10:39pm 
Please, could you leave a message here when it's done ? I am waiting for your update to launch a game...
Thank you !
Gedemon  [author] Oct 30 @ 4:48am 
Yes, I forgot those, they're not updated yet.

It's planned.
Moyocoya Oct 29 @ 11:21pm 

OK thank you very much. Sorry I did not found the add-on ! (I swear I tried...)

By the way I did not realized that the same question remains for the monk and for the guru, as Vanity Fair noticed. And like him (or she) I'd rather not run a game to that point just to find out.

By the way as well, thank you so much for all these RED modpacks that I am enjoying since the beginning !
Vanity Fair Oct 29 @ 9:39pm 
Are Warrior Monks covered yet? Or at least included in one of the add ons? I can't see any info on that, but I'd rather not run a game to that point just to find out.