ColorHess Noyelra
Noyelra   Montreal, Quebec, Canada
 
 
My Dearest One
𝓣𝓱𝓮 𝓵𝓸𝓷𝓰𝓮𝓻 𝓽𝓱𝓮 𝔀𝓪𝓲𝓽𝓲𝓷𝓰 𝓽𝓱𝓮 𝓼𝔀𝓮𝓮𝓽𝓮𝓻 𝓽𝓱𝓮 𝓴𝓲𝓼𝓼….
:stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars::stars:
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Disco Elysium N
Sunrise, Parabellum
⠀⠀⠀ ╭–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––╮
⠀⠀⠀⠀ ██████⠀⠀⠀⠀ɴᴏᴡ ᴘʟᴀʏɪɴɢ⠀⠀ Red Rock Riviera - Sea Power
⠀⠀⠀⠀ ██   ►  ██⠀⠀⠀⠀▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◯▬▬▬▬▬
⠀⠀⠀⠀ ██████⠀⠀⠀⠀◄◄⠀▐▐ ⠀►►⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀⠀⠀5:50 / 6:53 ⠀ ───○⠀⚙
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ❤⠀⠀⠀ Whirling-In-Rags, 8AM ⠀⠀ ——⠀British Sea Power
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ❤⠀⠀⠀ Whirling-In-Rags, 8PM ⠀⠀ ——⠀British Sea Power
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ❤⠀⠀⠀ Whirling-In-Rags, 12PM ⠀ ——⠀British Sea Power

⠀⠀⠀⠀ ╭–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––╮
⠀⠀⠀⠀⠀⠀⠀ KIM KITSURAGI
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Sunrise, Parabellum.
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⠀⠀⠀⠀ ╭–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––╮
⠀⠀⠀⠀⠀⠀⠀ YOU
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀What did you say... sunrise...
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⠀⠀⠀⠀ ╭–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––╮
⠀⠀⠀⠀⠀⠀⠀ KIM KITSURAGI
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Sunrise, Parabellum. Sunrise, Prepare-for-War.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ It's an old revolutionary.
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Assassin's Creed Origins
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C H
:happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep:
:happy_creep::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::laser::happy_creep:
:happy_creep::laser::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::dipaddle::dipaddle::dipaddle::bbtgem::bbtgem::bbtgem::bbtgem::bbtduckshark::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::MilkPudding::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::bbtduckshark::dipaddle::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::bbtgem::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::bbtgem::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::bbtgem::Red_Box::Red_Box::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::WhiteWolfInterset::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::bbtgem::Red_Box::Red_Box::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::bbtgem::bbtgem::bbtgem::bbtgem::bbtgem::dipaddle::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::dipaddle::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::bbtgem::Red_Box::Red_Box::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::bbtgem::bbtgem::bbtgem::bbtgem::bbtgem::dipaddle::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::Yellow_Box::bbtgem::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::bbtgem::Red_Box::Red_Box::bbtraccoon::dipaddle::dipaddle::bbtgem::bbtgem::bbtgem::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::bbtgem::bbtgem::bbtgem::dipaddle::Yellow_Box::Yellow_Box::bbtgem::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::dipaddle::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::bbtgem::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::dipaddle::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::dipaddle::dipaddle::dipaddle::dipaddle::Yellow_Box::Yellow_Box::bbtgem::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::bbtraccoon::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::WhiteWolfFunny::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::dipaddle::mean_creep::laser::happy_creep:
:happy_creep::laser::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::mean_creep::laser::happy_creep:
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:happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep::happy_creep:
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全成就 极难模式加钟鬼 通关

《只狼 影逝二度》作为FS的新IP,不仅继承了前作优秀的底子,还大刀阔斧,加入潜行以及非常有趣的战斗机制。
地图设计和魂1一脉相承,可以说是优秀至极,穿插在各个地图中的解谜和隐藏要素可谓十分有趣,探索过程十分享受。


但这部作品有两个大问题:
1.潜行机制不合格。AI的仇恨系统不够完善,极大的降低了游戏的难度,不能称之为天诛的“精神续作”。
2.作为一部硬核ACT游戏 本应该考验的,是玩家快速的反应和精准的操作,但各类道具、装备毁掉了游戏硬核且优秀的战斗机制,在发现敌人的弱点之后便能反复利用其对应的道具快速击杀。大部分流程都能毫无压力的通过。(“道具和技能本应该辅佐玩家,而不是成为一个能够滥用的工具。”)

随便说一说个人的想法:
不管怎么说《只狼》还是一部优秀的作品,即使有瑕疵,但瑕不掩瑜,创新的战斗机制、地图设计和探索要素都能深深地吸引玩家。
玩游戏其实也是一个学习的过程,《只狼》难吗?难。会经常死吗?会。但是在一次次的挑战后你会发现,这并不是一座难以攀登的山,你所缺少的仅仅是耐心。在一次次化为刀下亡魂地过程中,枯燥、乏味。唯一支撑起自己走下去的,是那一丝信念。
之所以我很喜欢FS的游戏,不是因为抖M(?),而是在过程中变强的不仅仅是游戏中的角色,还有屏幕前的自己。侧移、跳跃、格挡、防反、忍杀。在一次次反复死亡后战胜本以为不可能战胜的敌人时。就在那一瞬间,所获得的成就感、满足感是无比巨大的。
《只狼》的战斗系统虽不及鬼泣那样华丽。但在朴实无华之下隐藏的是充满力量的刀光剑影。取敌将首级于一瞬之间。这种杀敌的感觉是我在别的游戏里体会不到的。


最后补充一些可有可无的:
这个游戏的难度。相比魂1、仁王、血源,应该是最低的。活用各类道具真的能让游戏难度降低n个档次。即便是如此,游戏里有两场Boss Battle是让我“印象深刻”的。怨鬼和最终Boss。怨鬼可以说是推翻了玩家对《只狼》战斗系统的认知,更加类似FS前面几部作品的感觉。最终BOSS是我最满意的,因为最后一场战斗就是考验各位玩家基本功的终极测试。基本功稍差还真不一定打得过呢。
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Ultimo avvio: 25 dic 2022
Fox Jump_= - = 28 lug 2021, ore 8:19 
是大佬~感谢邀请~
M1tiŠ#CAGRY 1 mag 2021, ore 8:24 
五一快乐!
才羽桃井-AntaresRed 9 ott 2019, ore 22:52 
XD
𝓕𝓵𝓾𝓰𝓮𝓵 8 giu 2019, ore 8:44 
端午安康(回完晚了抱歉)
Void 6 giu 2019, ore 23:58 
端午节同乐
☣若松撞大运 6 giu 2019, ore 22:38 
咸肉粽天下第一!:aqangry: