Jeena Ragnos
Randy Noueihed
 
 
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Jeena Ragnos
Hello, I am Randy Noueihed, a Fine Arts student of the California State University of Fullerton, a variety gamer, a twitch streamer, and a trans woman, you can find me at Art Station: https://www.artstation.com/jeena_ragnos Tumblr: https://jeenaragnos.tumblr.com/ Twitch: https://www.twitch.tv/jeena_ragnos and Discord: Jeena Ragnos#0785
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I would highly recommend this stellar point-and-click adventure game due to how nuanced the game is. For starters, the game harbors A LOT of endings that you can achieve through out multiple replays, and whilst some of them aren't the most taxing (one of them is as simple as entering a portal) some of them have you do a lot of legwork to reach secluded locations and join more secretive factions. There are also multiple methods of starting out which can determine the type of ending you can receive (or the type of unlikely death you may run into.) This helps set apart this game from its predecessor by making the game far more open ended with greater amounts of replayability. On top of the open ended nature of the game, combat is further expanded from its predecessor; instead of having to seek out a specific object in order to neutralize a specific enemy, you instead find many different weapons in order to have a more robust pool of options to see which option works best in subduing your foes. Whilst there isn't a cut and clear health bar to know how much damage you have done/received, there will always appear a yellow highlight showing you an indication of your/their conditions as well as the amount of enemies you have to deal with. To counteract large encounters, seeking allies will help even the numbers; however, they too can succumb to death as well, and you cannot control that aspect of combat. You do have the ability to save-scum (with the more than generous save slots available) both in terms of combat and in general exploration, and this is highly recommended not simply to get better outcomes. I recommend save-scumming because there are certain portions of the game that will just crash, and having a bunch of save files will help minimize the amount of backtracking required if it happens to you. Whilst the art can be a bit amateurish, it is genuine and even works to its advantage creating eeriness in every corner of the world you visit; hell, even friendly faces have something a bit off about them making you second guess if they are ally or foe. Overall, this is a massive improvement over the original, and I would highly recommend trying this game out.