RimWorld
Metals+
댓글 263
Kyrrisayo  [작성자] 2025년 3월 25일 오후 6시 31분 
@Battl3bee Somebody commented once that it wasn't compatible, so I took their word for it.
Battl3bee 2025년 3월 25일 오후 4시 52분 
what does it mean not compatible with CE? I've been using it with CE for a while and haven't had any issues whatsoever with it. has nothing to do with combat so idk why it says that.
Kyrrisayo  [작성자] 2024년 11월 5일 오후 5시 54분 
@dotjson My apologies. I'll get that change added soon then. For some reason, even though you responded a mere 45 minutes later, Steam didn't notfiy me, or least, that's the excuse I'm going with if I happened to just miss the notification.
inkonink 2024년 11월 5일 오후 1시 22분 
its not ce compatible
dotjson 2024년 10월 11일 오전 6시 28분 
Looks like you can just drop <veinMineable>true</veinMineable> within the ore ThingDefs and in between the Building tags and that should work!
Kyrrisayo  [작성자] 2024년 10월 11일 오전 5시 41분 
@dotjson I was actually looking into that recently. Unfortunately, I wasn't able to figure it out. If you can figure out how to do it, I'll gladly add it to the mod.
dotjson 2024년 10월 11일 오전 5시 07분 
Any possibility to add the "mine vein" function from 1.5?
Kyrrisayo  [작성자] 2024년 8월 27일 오후 6시 34분 
@Lemon caro Not a clue.
Lemon caro 2024년 8월 27일 오후 5시 49분 
is this CE compatible?
Kyrrisayo  [작성자] 2024년 8월 26일 오후 3시 17분 
The source is included in the mod, by the way.
Kyrrisayo  [작성자] 2024년 8월 26일 오후 3시 16분 
@tanyfilina Mod settings, since they require custom C# code, unfortunately.
tanyfilina 2024년 5월 14일 오전 5시 18분 
What are Assemblies in this mod used for?
Kyrrisayo  [작성자] 2024년 1월 30일 오전 5시 52분 
@Wolfwood1316 No problem. Glad it's useful!
Wolfwood1316 2024년 1월 29일 오후 9시 41분 
still using the shit outta this mod, so thanks
Kyrrisayo  [작성자] 2023년 9월 11일 오후 7시 30분 
@MasterOfBacon I don't know, as I don't know exactly what Vanilla Expanded's bronze does. Probably the one from this mod, including the recipes for making it, if you can. That'd likely be the cleanest combination.

And thanks! It's good to know that others find the mod useful, even nearly 5 years later.
MasterOfBacon 2023년 9월 11일 오후 6시 02분 
ok which bronze should I remove I think I know exactly what mod you are talking about.

Cherry picker mod or something I think its called.

Thank you for the response been using this mod for YEARS.
Kyrrisayo  [작성자] 2023년 9월 11일 오후 4시 52분 
@MasterOfBacon Unless they support it, no. Although, there's a mod out there that allows you to remove certain things from other mods that would work, I believe.
MasterOfBacon 2023년 9월 10일 오후 10시 47분 
does this work with vanilla expanded's bronze now? :) glad to see the mod still being updated.
Kyrrisayo  [작성자] 2023년 8월 10일 오후 2시 50분 
@Synthetic Someone else was having that problem a while ago. Last I checked, it worked fine for me, though.
Synthetic 2023년 8월 10일 오전 11시 24분 
Am I the only one who can't craft weapons from any metals from this mod?
Kyrrisayo  [작성자] 2023년 7월 5일 오전 5시 20분 
@Blazerik Yeah, it would have been the perfect time, but I forgot.
Blazerik 2023년 6월 11일 오후 8시 19분 
Looking at this mod again a year later and author still has not fixed the issue with the metal names in his defs. The transition to 1.4 would of also been the perfect time to fix the issue.
*Sigh*
Nörr 2023년 3월 30일 오후 8시 51분 
Oh I see, well thanks anyways!
Kyrrisayo  [작성자] 2023년 3월 30일 오후 6시 21분 
@Auz-vali~ <3 It's likely a problem on your end. It works for me (with 100+ mods I might add), and I haven't changed anything about this mod recently.
Nörr 2023년 3월 30일 오전 11시 35분 
Sorry again for the unrelenting questions, but I kinda just noticed that the metals aren't actually used to make things? I cant make any weapon/armor/shield out of any metals from this mod. Is this a problem on my end or is this intended?
Nörr 2023년 3월 30일 오전 8시 36분 
Will do
Kyrrisayo  [작성자] 2023년 3월 30일 오전 6시 57분 
@Auz-vali~ <3 No, unfortunately. Sorry. But, if you find one, leave a link here and see about putting it in the description for others.
Nörr 2023년 3월 29일 오후 8시 42분 
Ah. Yeah I have a mod that changes the flammability of metals to 0, are you aware of any that change the ones specific to your mod?
Kyrrisayo  [작성자] 2023년 3월 29일 오후 6시 49분 
@Auz-vali~ <3 I'll consider tweaking the beauty values a bit, but everything's balanced around vanilla, so I didn't want to end up making something that, for example rival's gold in beauty for 1/10th the cost.

That's also why all the metals are flammable. Steel in vanilla is flammable, so the metals I added are as well. I think there are mods that will changes this, though, if you want.
Nörr 2023년 3월 29일 오전 11시 39분 
Hey, just a quick question wondering if it would be possible to give copper a little beauty buff? Its abundant and overall useless for most things, but copper statues I think are pretty beautiful :)

(Also note that its flammable? Seems kinda strange)
MasterOfBacon 2023년 1월 26일 오전 11시 14분 
Well thanks to both of you I can enjoy this awesome mod again :D
Kyrrisayo  [작성자] 2023년 1월 25일 오후 5시 20분 
@MasterOfBacon No problem. Glad I finally got around to doing it, and, of course, Meltup was a big help again this time.
MasterOfBacon 2023년 1월 25일 오후 3시 32분 
YES thank you so much I love this mod! :necroheart: :broflex:
Kyrrisayo  [작성자] 2023년 1월 25일 오후 2시 23분 
The mod has been updated to 1.4, for those following this thread.
Kyrrisayo  [작성자] 2023년 1월 7일 오전 10시 40분 
@Dester Does it not work with 1.4 currently? (Besides not saying it's the correct version.)
Dester 2023년 1월 4일 오전 12시 36분 
When will this be updated for the 1.4 version ?
Arnokill57 2022년 11월 11일 오전 7시 23분 
As long as it is on the list thats ok. Take your time. Was worried that my favorite mod would be forgotten.
Kyrrisayo  [작성자] 2022년 11월 10일 오전 12시 00분 
@Arnokill57 It's on my to-do list. Does it not work currently?
Arnokill57 2022년 11월 8일 오후 10시 12분 
will there be any action to update to 1.4?
Blazerik 2022년 10월 14일 오후 7시 41분 
Disregard my previous (currently deleted) comment. I was one the wrong mod. This mod does not interfere with recipes @pedro However I still recommend that the Mod Author fix his defnames as common courtesy of being a modder
pedroekh 2022년 10월 14일 오전 6시 22분 
Does the metals appear in the recipes? I mean, like power conductors now use copper instead of steel, and etc? Os are they only present on items which you can choose the material?
MasterOfBacon 2022년 10월 5일 오후 6시 32분 
Here use this a ref

I actually machine lots of different metals and wood :)

https://www.precisebits.com/reference/relative_hardness_table.htm

Maple is such a hard wood they use it for bowling alley floors.

Talk about HARD wood.

That link I posted is a rough guide to use if you want to do "TIN VS WOOD"

Some woods are harder then tin you would be surprised.
Kyrrisayo  [작성자] 2022년 9월 30일 오전 10시 21분 
@idea λ Thanks! I try.

I'll consider making tin less fragile, however, if you look it up, tin's actually only a 1.5 on the Mohs scale, so I'd consider most woods to actually be harder and less-fragile. Of course, it depends on the wood. Some would still definitely be softer.
tmo97 2022년 9월 26일 오전 8시 57분 
Thanks for making this mod and keeping it updated. Would you make tin less fragile than wood?
Kyrrisayo  [작성자] 2022년 9월 25일 오후 9시 35분 
@idea λ Oh, it's a mod. I had thought he was referring to a recent vanilla addition to Rimworld. I appreciate the simple explanation of the topic, though!
tmo97 2022년 9월 25일 오후 2시 33분 
Resource dictionaries are a concept that has been used in games for >10 years. Minecraft has this 'oredictionary' thing. Basically what you do:
name everything in your mod
kyrrisayo_x
where x is the original defname.

suppose you have your own version of steel and vanilla defname of steel is just
steel
then you'd name yours
kyrrisayo_steel

A resource dictionary is a mod that handles all these identicals and allows other mods to use your copper in crafting recipes and whatnot.
Kyrrisayo  [작성자] 2022년 9월 22일 오후 10시 52분 
@Blazerik Resource dictionary? Well, that sounds like something new since I last worked on this mod. That does seem like a pretty compelling reason to modify the def names.
Blazerik 2022년 9월 22일 오후 3시 28분 
That's not a nice way to play with other mods.
Also resource dictionary exists now so only one of a repeating metal has to exist ingame, however resource dictionary can do nothing when the error from not personalizing exists.
Kyrrisayo  [작성자] 2022년 9월 21일 오후 11시 24분 
@Blazerik If there are two versions of the same metal, I'd prefer that there be a conflict, as this mod wouldn't work well in that case anyway, but, yes, you are correct.
Blazerik 2022년 9월 20일 오후 9시 35분 
I've noticed a problem with your mod. You have not personalized your defnames as is common practice, meaning anyone else who also doesn't personalize them and also names them any of these metals will have varying levels of conflict with your mod.