RimWorld
Metals+
263 件のコメント
Kyrrisayo  [作成者] 3月25日 18時31分 
@Battl3bee Somebody commented once that it wasn't compatible, so I took their word for it.
Battl3bee 3月25日 16時52分 
what does it mean not compatible with CE? I've been using it with CE for a while and haven't had any issues whatsoever with it. has nothing to do with combat so idk why it says that.
Kyrrisayo  [作成者] 2024年11月5日 17時54分 
@dotjson My apologies. I'll get that change added soon then. For some reason, even though you responded a mere 45 minutes later, Steam didn't notfiy me, or least, that's the excuse I'm going with if I happened to just miss the notification.
inkonink 2024年11月5日 13時22分 
its not ce compatible
dotjson 2024年10月11日 6時28分 
Looks like you can just drop <veinMineable>true</veinMineable> within the ore ThingDefs and in between the Building tags and that should work!
Kyrrisayo  [作成者] 2024年10月11日 5時41分 
@dotjson I was actually looking into that recently. Unfortunately, I wasn't able to figure it out. If you can figure out how to do it, I'll gladly add it to the mod.
dotjson 2024年10月11日 5時07分 
Any possibility to add the "mine vein" function from 1.5?
Kyrrisayo  [作成者] 2024年8月27日 18時34分 
@Lemon caro Not a clue.
Lemon caro 2024年8月27日 17時49分 
is this CE compatible?
Kyrrisayo  [作成者] 2024年8月26日 15時17分 
The source is included in the mod, by the way.
Kyrrisayo  [作成者] 2024年8月26日 15時16分 
@tanyfilina Mod settings, since they require custom C# code, unfortunately.
tanyfilina 2024年5月14日 5時18分 
What are Assemblies in this mod used for?
Kyrrisayo  [作成者] 2024年1月30日 5時52分 
@Wolfwood1316 No problem. Glad it's useful!
Wolfwood1316 2024年1月29日 21時41分 
still using the shit outta this mod, so thanks
Kyrrisayo  [作成者] 2023年9月11日 19時30分 
@MasterOfBacon I don't know, as I don't know exactly what Vanilla Expanded's bronze does. Probably the one from this mod, including the recipes for making it, if you can. That'd likely be the cleanest combination.

And thanks! It's good to know that others find the mod useful, even nearly 5 years later.
MasterOfBacon 2023年9月11日 18時02分 
ok which bronze should I remove I think I know exactly what mod you are talking about.

Cherry picker mod or something I think its called.

Thank you for the response been using this mod for YEARS.
Kyrrisayo  [作成者] 2023年9月11日 16時52分 
@MasterOfBacon Unless they support it, no. Although, there's a mod out there that allows you to remove certain things from other mods that would work, I believe.
MasterOfBacon 2023年9月10日 22時47分 
does this work with vanilla expanded's bronze now? :) glad to see the mod still being updated.
Kyrrisayo  [作成者] 2023年8月10日 14時50分 
@Synthetic Someone else was having that problem a while ago. Last I checked, it worked fine for me, though.
Synthetic 2023年8月10日 11時24分 
Am I the only one who can't craft weapons from any metals from this mod?
Kyrrisayo  [作成者] 2023年7月5日 5時20分 
@Blazerik Yeah, it would have been the perfect time, but I forgot.
Blazerik 2023年6月11日 20時19分 
Looking at this mod again a year later and author still has not fixed the issue with the metal names in his defs. The transition to 1.4 would of also been the perfect time to fix the issue.
*Sigh*
Nörr 2023年3月30日 20時51分 
Oh I see, well thanks anyways!
Kyrrisayo  [作成者] 2023年3月30日 18時21分 
@Auz-vali~ <3 It's likely a problem on your end. It works for me (with 100+ mods I might add), and I haven't changed anything about this mod recently.
Nörr 2023年3月30日 11時35分 
Sorry again for the unrelenting questions, but I kinda just noticed that the metals aren't actually used to make things? I cant make any weapon/armor/shield out of any metals from this mod. Is this a problem on my end or is this intended?
Nörr 2023年3月30日 8時36分 
Will do
Kyrrisayo  [作成者] 2023年3月30日 6時57分 
@Auz-vali~ <3 No, unfortunately. Sorry. But, if you find one, leave a link here and see about putting it in the description for others.
Nörr 2023年3月29日 20時42分 
Ah. Yeah I have a mod that changes the flammability of metals to 0, are you aware of any that change the ones specific to your mod?
Kyrrisayo  [作成者] 2023年3月29日 18時49分 
@Auz-vali~ <3 I'll consider tweaking the beauty values a bit, but everything's balanced around vanilla, so I didn't want to end up making something that, for example rival's gold in beauty for 1/10th the cost.

That's also why all the metals are flammable. Steel in vanilla is flammable, so the metals I added are as well. I think there are mods that will changes this, though, if you want.
Nörr 2023年3月29日 11時39分 
Hey, just a quick question wondering if it would be possible to give copper a little beauty buff? Its abundant and overall useless for most things, but copper statues I think are pretty beautiful :)

(Also note that its flammable? Seems kinda strange)
MasterOfBacon 2023年1月26日 11時14分 
Well thanks to both of you I can enjoy this awesome mod again :D
Kyrrisayo  [作成者] 2023年1月25日 17時20分 
@MasterOfBacon No problem. Glad I finally got around to doing it, and, of course, Meltup was a big help again this time.
MasterOfBacon 2023年1月25日 15時32分 
YES thank you so much I love this mod! :necroheart: :broflex:
Kyrrisayo  [作成者] 2023年1月25日 14時23分 
The mod has been updated to 1.4, for those following this thread.
Kyrrisayo  [作成者] 2023年1月7日 10時40分 
@Dester Does it not work with 1.4 currently? (Besides not saying it's the correct version.)
Dester 2023年1月4日 0時36分 
When will this be updated for the 1.4 version ?
Arnokill57 2022年11月11日 7時23分 
As long as it is on the list thats ok. Take your time. Was worried that my favorite mod would be forgotten.
Kyrrisayo  [作成者] 2022年11月10日 0時00分 
@Arnokill57 It's on my to-do list. Does it not work currently?
Arnokill57 2022年11月8日 22時12分 
will there be any action to update to 1.4?
Blazerik 2022年10月14日 19時41分 
Disregard my previous (currently deleted) comment. I was one the wrong mod. This mod does not interfere with recipes @pedro However I still recommend that the Mod Author fix his defnames as common courtesy of being a modder
pedroekh 2022年10月14日 6時22分 
Does the metals appear in the recipes? I mean, like power conductors now use copper instead of steel, and etc? Os are they only present on items which you can choose the material?
MasterOfBacon 2022年10月5日 18時32分 
Here use this a ref

I actually machine lots of different metals and wood :)

https://www.precisebits.com/reference/relative_hardness_table.htm

Maple is such a hard wood they use it for bowling alley floors.

Talk about HARD wood.

That link I posted is a rough guide to use if you want to do "TIN VS WOOD"

Some woods are harder then tin you would be surprised.
Kyrrisayo  [作成者] 2022年9月30日 10時21分 
@idea λ Thanks! I try.

I'll consider making tin less fragile, however, if you look it up, tin's actually only a 1.5 on the Mohs scale, so I'd consider most woods to actually be harder and less-fragile. Of course, it depends on the wood. Some would still definitely be softer.
tmo97 2022年9月26日 8時57分 
Thanks for making this mod and keeping it updated. Would you make tin less fragile than wood?
Kyrrisayo  [作成者] 2022年9月25日 21時35分 
@idea λ Oh, it's a mod. I had thought he was referring to a recent vanilla addition to Rimworld. I appreciate the simple explanation of the topic, though!
tmo97 2022年9月25日 14時33分 
Resource dictionaries are a concept that has been used in games for >10 years. Minecraft has this 'oredictionary' thing. Basically what you do:
name everything in your mod
kyrrisayo_x
where x is the original defname.

suppose you have your own version of steel and vanilla defname of steel is just
steel
then you'd name yours
kyrrisayo_steel

A resource dictionary is a mod that handles all these identicals and allows other mods to use your copper in crafting recipes and whatnot.
Kyrrisayo  [作成者] 2022年9月22日 22時52分 
@Blazerik Resource dictionary? Well, that sounds like something new since I last worked on this mod. That does seem like a pretty compelling reason to modify the def names.
Blazerik 2022年9月22日 15時28分 
That's not a nice way to play with other mods.
Also resource dictionary exists now so only one of a repeating metal has to exist ingame, however resource dictionary can do nothing when the error from not personalizing exists.
Kyrrisayo  [作成者] 2022年9月21日 23時24分 
@Blazerik If there are two versions of the same metal, I'd prefer that there be a conflict, as this mod wouldn't work well in that case anyway, but, yes, you are correct.
Blazerik 2022年9月20日 21時35分 
I've noticed a problem with your mod. You have not personalized your defnames as is common practice, meaning anyone else who also doesn't personalize them and also names them any of these metals will have varying levels of conflict with your mod.