RimWorld
Metals+
268 σχόλια
Kyrrisayo  [Δημιουργός] 23 Ιουλ, 16:44 
@flynn It was entirely XML until Meltup contacted me one evening looking to add some new features, and they added the DLL.
lux 23 Ιουλ, 5:44 
Also it's definitely compatible with combat extended, whoever reported that probably had another mod interfering
lux 23 Ιουλ, 5:44 
Alright, I submitted but I'm new to modding, it seemed pretty straightforward though. This mod is mostly just XML right? I noticed it packages a DLL though? Either way it's working fine on 1.6 with no changes other than updating metadata
Kyrrisayo  [Δημιουργός] 23 Ιουλ, 5:35 
@flynn Absolutely. It saves me the trouble of updating, and those sound like some cool features!
lux 22 Ιουλ, 23:20 
Can I reupload 1.6 with your permission? I was getting into modding and made a fork that updates to 1.6 and adds platinum. Also want to enable building conduits with copper and a few other things
Kyrrisayo  [Δημιουργός] 25 Μαρ, 18:31 
@Battl3bee Somebody commented once that it wasn't compatible, so I took their word for it.
Battl3bee 25 Μαρ, 16:52 
what does it mean not compatible with CE? I've been using it with CE for a while and haven't had any issues whatsoever with it. has nothing to do with combat so idk why it says that.
Kyrrisayo  [Δημιουργός] 5 Νοε 2024, 17:54 
@dotjson My apologies. I'll get that change added soon then. For some reason, even though you responded a mere 45 minutes later, Steam didn't notfiy me, or least, that's the excuse I'm going with if I happened to just miss the notification.
inkonink 5 Νοε 2024, 13:22 
its not ce compatible
dotjson 11 Οκτ 2024, 6:28 
Looks like you can just drop <veinMineable>true</veinMineable> within the ore ThingDefs and in between the Building tags and that should work!
Kyrrisayo  [Δημιουργός] 11 Οκτ 2024, 5:41 
@dotjson I was actually looking into that recently. Unfortunately, I wasn't able to figure it out. If you can figure out how to do it, I'll gladly add it to the mod.
dotjson 11 Οκτ 2024, 5:07 
Any possibility to add the "mine vein" function from 1.5?
Kyrrisayo  [Δημιουργός] 27 Αυγ 2024, 18:34 
@Lemon caro Not a clue.
Lemon caro 27 Αυγ 2024, 17:49 
is this CE compatible?
Kyrrisayo  [Δημιουργός] 26 Αυγ 2024, 15:17 
The source is included in the mod, by the way.
Kyrrisayo  [Δημιουργός] 26 Αυγ 2024, 15:16 
@tanyfilina Mod settings, since they require custom C# code, unfortunately.
tanyfilina 14 Μαϊ 2024, 5:18 
What are Assemblies in this mod used for?
Kyrrisayo  [Δημιουργός] 30 Ιαν 2024, 5:52 
@Wolfwood1316 No problem. Glad it's useful!
Wolfwood1316 29 Ιαν 2024, 21:41 
still using the shit outta this mod, so thanks
Kyrrisayo  [Δημιουργός] 11 Σεπ 2023, 19:30 
@MasterOfBacon I don't know, as I don't know exactly what Vanilla Expanded's bronze does. Probably the one from this mod, including the recipes for making it, if you can. That'd likely be the cleanest combination.

And thanks! It's good to know that others find the mod useful, even nearly 5 years later.
MasterOfBacon 11 Σεπ 2023, 18:02 
ok which bronze should I remove I think I know exactly what mod you are talking about.

Cherry picker mod or something I think its called.

Thank you for the response been using this mod for YEARS.
Kyrrisayo  [Δημιουργός] 11 Σεπ 2023, 16:52 
@MasterOfBacon Unless they support it, no. Although, there's a mod out there that allows you to remove certain things from other mods that would work, I believe.
MasterOfBacon 10 Σεπ 2023, 22:47 
does this work with vanilla expanded's bronze now? :) glad to see the mod still being updated.
Kyrrisayo  [Δημιουργός] 10 Αυγ 2023, 14:50 
@Synthetic Someone else was having that problem a while ago. Last I checked, it worked fine for me, though.
Synthetic 10 Αυγ 2023, 11:24 
Am I the only one who can't craft weapons from any metals from this mod?
Kyrrisayo  [Δημιουργός] 5 Ιουλ 2023, 5:20 
@Blazerik Yeah, it would have been the perfect time, but I forgot.
Blazerik 11 Ιουν 2023, 20:19 
Looking at this mod again a year later and author still has not fixed the issue with the metal names in his defs. The transition to 1.4 would of also been the perfect time to fix the issue.
*Sigh*
Nörr 30 Μαρ 2023, 20:51 
Oh I see, well thanks anyways!
Kyrrisayo  [Δημιουργός] 30 Μαρ 2023, 18:21 
@Auz-vali~ <3 It's likely a problem on your end. It works for me (with 100+ mods I might add), and I haven't changed anything about this mod recently.
Nörr 30 Μαρ 2023, 11:35 
Sorry again for the unrelenting questions, but I kinda just noticed that the metals aren't actually used to make things? I cant make any weapon/armor/shield out of any metals from this mod. Is this a problem on my end or is this intended?
Nörr 30 Μαρ 2023, 8:36 
Will do
Kyrrisayo  [Δημιουργός] 30 Μαρ 2023, 6:57 
@Auz-vali~ <3 No, unfortunately. Sorry. But, if you find one, leave a link here and see about putting it in the description for others.
Nörr 29 Μαρ 2023, 20:42 
Ah. Yeah I have a mod that changes the flammability of metals to 0, are you aware of any that change the ones specific to your mod?
Kyrrisayo  [Δημιουργός] 29 Μαρ 2023, 18:49 
@Auz-vali~ <3 I'll consider tweaking the beauty values a bit, but everything's balanced around vanilla, so I didn't want to end up making something that, for example rival's gold in beauty for 1/10th the cost.

That's also why all the metals are flammable. Steel in vanilla is flammable, so the metals I added are as well. I think there are mods that will changes this, though, if you want.
Nörr 29 Μαρ 2023, 11:39 
Hey, just a quick question wondering if it would be possible to give copper a little beauty buff? Its abundant and overall useless for most things, but copper statues I think are pretty beautiful :)

(Also note that its flammable? Seems kinda strange)
MasterOfBacon 26 Ιαν 2023, 11:14 
Well thanks to both of you I can enjoy this awesome mod again :D
Kyrrisayo  [Δημιουργός] 25 Ιαν 2023, 17:20 
@MasterOfBacon No problem. Glad I finally got around to doing it, and, of course, Meltup was a big help again this time.
MasterOfBacon 25 Ιαν 2023, 15:32 
YES thank you so much I love this mod! :necroheart: :broflex:
Kyrrisayo  [Δημιουργός] 25 Ιαν 2023, 14:23 
The mod has been updated to 1.4, for those following this thread.
Kyrrisayo  [Δημιουργός] 7 Ιαν 2023, 10:40 
@Dester Does it not work with 1.4 currently? (Besides not saying it's the correct version.)
Dester 4 Ιαν 2023, 0:36 
When will this be updated for the 1.4 version ?
Arnokill57 11 Νοε 2022, 7:23 
As long as it is on the list thats ok. Take your time. Was worried that my favorite mod would be forgotten.
Kyrrisayo  [Δημιουργός] 10 Νοε 2022, 0:00 
@Arnokill57 It's on my to-do list. Does it not work currently?
Arnokill57 8 Νοε 2022, 22:12 
will there be any action to update to 1.4?
Blazerik 14 Οκτ 2022, 19:41 
Disregard my previous (currently deleted) comment. I was one the wrong mod. This mod does not interfere with recipes @pedro However I still recommend that the Mod Author fix his defnames as common courtesy of being a modder
pedroekh 14 Οκτ 2022, 6:22 
Does the metals appear in the recipes? I mean, like power conductors now use copper instead of steel, and etc? Os are they only present on items which you can choose the material?
MasterOfBacon 5 Οκτ 2022, 18:32 
Here use this a ref

I actually machine lots of different metals and wood :)

https://www.precisebits.com/reference/relative_hardness_table.htm

Maple is such a hard wood they use it for bowling alley floors.

Talk about HARD wood.

That link I posted is a rough guide to use if you want to do "TIN VS WOOD"

Some woods are harder then tin you would be surprised.
Kyrrisayo  [Δημιουργός] 30 Σεπ 2022, 10:21 
@idea λ Thanks! I try.

I'll consider making tin less fragile, however, if you look it up, tin's actually only a 1.5 on the Mohs scale, so I'd consider most woods to actually be harder and less-fragile. Of course, it depends on the wood. Some would still definitely be softer.
tmo97 26 Σεπ 2022, 8:57 
Thanks for making this mod and keeping it updated. Would you make tin less fragile than wood?
Kyrrisayo  [Δημιουργός] 25 Σεπ 2022, 21:35 
@idea λ Oh, it's a mod. I had thought he was referring to a recent vanilla addition to Rimworld. I appreciate the simple explanation of the topic, though!