tModLoader

tModLoader

Calamity Overhaul
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Update: Apr 22, 2024 @ 6:03am

v_0.3.6.0.1

——Developer responsible for the following content: HoCha113

1. The interaction mechanism for ranged weapons has been optimized to greatly reduce annoying occurrences, such as firing when attempting to interact with a merchant using right-click. Moving the mouse over the inventory or other UI interfaces will no longer interrupt firing weapons. These issues should no longer occur, and we believe this modification will enhance the gameplay experience for marksmen.
2. Improved multiplayer experience.
3. Fixed reloading issues with shotgun-type weapons.
4. Removed the sound effects for Contagion summoned garden bees, as they were causing game stuttering during the initial stages.

Update: Apr 21, 2024 @ 2:59am

——Developer responsible for the following content: HoCha113

Special Updates:
1. Completely rework all crossbow-type weapons.
2. Added 'Add Extras Content' setting in mod configurations to determine whether to include controversial or experimental content in the game.
3. Added 'Activate Gun Recoil' option in mod configurations. Players can now choose to enable firearm recoil effects.
4. Added quiver animation and Dark Frost Solstice's back glow animation.
5. Removed Star Myriad Changes and Endless Stabilizer entirely as they no longer serve any practical purpose and do not fit the mod theme.
6. Updated buff texture for The Spirit Flint.
7. Rainbow Marshmallows temporarily removed; will be reintroduced after the completely remaking.
8. Redesigned Slingshot.
9. Overhauled Infinite Pick with cooler attack effects. Real-time block updates during wide-range excavation with right-click, avoiding jarring smooth block gaps. Fixed issues with inability to mine certain blocks in special positions like tree base dirt.
10. Lowered priority of firearm, bow, and crossbow right-click actions below other block interactions. For example, when a player attempts to open a chest while holding a firearm capable of right-click attacks, it will trigger chest interaction instead of firing the weapon.
11. Further optimized Contagion's usage animation.
12. Added triggering sound effects for Astral Pike.
13. Snow Viper M16 will now use new textures.

Bug Fixes:
1. Fixed ammo conversion issue and localization descriptions for Marrow.
2. Resolved ammo animation issues and improved localization descriptions for Shadow Flame Bow.
3. Corrected item description rendering issues for Dark Matter Ball, Heavenfall Longbow, and Infinite Pick.
4. Fixed Scorpio's failure to launch rockets.
5. Corrected axe power for Flint Axe and Pebble Axe to display the intended 30% and 25% respectively, instead of 75% and 50%.
6. Fixed player walking animation errors during weapon use.
7. Adjusted icon size issue for bow types in Overhaul The Bible Book.
8. Resolved Snow Viper M16 charging in inappropriate circumstances.
9. Addressed issue with Cursed Capper bullets causing multiple damage ticks.
10. Fixed various hidden multiplayer loading issues for increased stability.
11. Thunderstorm's critical rate now correctly inherits player's crit bonuses for Ethereal Rifle.
12. Corrected English localization descriptions for Star Cannon, Super Star Cannon, Zapinator Gray, Zapinator Orange, and The Spirit Flint.

Balance Adjustments (特别鸣谢:'Monomon'、'像樱花一样飘散啊'、'洛さま'、'悬剑'):
1. Greatly increased usage speed and mining efficiency of Pebble Axe and Pebble Pick.
2. Reduced Arbalest's volley from 7 to 6 shots, with usage time increased from 25 to 45.
3. Extended usage time of Briny Baron's right-click from 15 to 25.
4. Lowered Shredder's right-click damage from 85% to 70% of weapon panel.
5. Increased Cursed Capper's magazine capacity from 20 to 32; weapon panel increased from 22 to 28.
6. Reduced Wave Skipper's base panel from 80 to 70; decreased number of super-fine sand teeth fired by right-click stealth attack from 9 to 7, and left-click stealth attack from 3 to 2.
7. Decreased Snowball Cannon's scattered snowball count from 8 to 6.
8. Increased Minishark's usage time from 6 to 7.
9. Galeforce's right-click now incurs a 50% damage penalty.
10. Reduced Cosmic Shiv's base panel from 218 to 188; added laser dispersion.
11. Shortened Nadir's usage time from 18 to 15.
12. Decreased Flurrystorm Cannon's overloaded ice projectile damage by 30%, from 18 to 16.
13. Aegis Blade's right-click spectral sword volume reduced by 30%; maximum damage decreased from 50x to 45x; now prioritizes pathfinding to attack Boss-level entities.
14. Snow Viper M16's ice cannonballs now penetrate 10 armor; magazine capacity reduced from 400 to 300.
15. Celestial Claymore's base panel reduced from 85 to 75; damage penalty increased from 50% to 70% for sentries thrown by impact.
16. Avalanche M60's magazine capacity reduced from 800 to 400.
17. Snowblindness's recoil reduced from 0.75 to 0.45; snowball damage increased by 200%.
18. Significantly increased Defiled Greatsword's real melee from the jungle scythe's speed; energy consumption rate increased by 25%; fixed energy frame rendering issues.
19. Increased Fates Reveal's usage time from 16 to 35; fixed number of generated phantoms from 2-4 to a fixed 2; phantom existence time reduced from 1200 to 600.
20. Chicken Cannon's base panel reduced from 290 to 220.
21. Terratomere's base panel reduced from 205 to 185; reduced frequency of triggering auric cutting.
22. Reduced existence time of Banshee Hook's spectral claw released by right-click from 360 to 160.
23. Comet Quasher's additional meteor count summoned by melee reduced from 3 to 1; base panel damage reduced from 160 to 80; usage time reduced from 28 to 15; removed mechanism of swinging to drop meteors towards mouse location.
24. Reduced Bubble Gun's base panel from 70 to 52.
25. Lunarian Bow's base panel damage reduced from 19 to 15; redesigned attack rhythm.
26. Fixed deceptive damage issue with Pulse Bow, significantly enhancing its combat damage.
27. Completely redesigned Lunar Flare Book and rebalanced its strength.
28. Increased attack speed of Stellar Striker.

Update: Apr 16, 2024 @ 7:01am

——Developer responsible for the following content: HoCha113

Special Updates:
1. Added two new ranged weapons, Snowblindness and Slingshot.
2. Updated textures and animations for Storm Goddess Spear and Spear of Longinus.
3. Adapted compatibility with the Ammo Tools mod.

Bug Fixes:
1. Fixed an issue where AshWood Bow did not benefit from wood bow special attributes.
2. Resolved issues with Blossom Flux and Drataliornus not resetting attack speed charge on right-click, and Drataliornus being fully charged upon hit.
3. Corrected damage calculation for Nail Gun; nails now consistently spawn in sets of 3.
4. Fixed an issue where Snowball Launchers' snow mist would damage friendly entities.

Balance Adjustments (Thanks to testers: "像樱花一样飘散啊", "悬剑", "CataStrophe"):
1. Reduced damage of God's Light from Spear of Longinus by 50%.
2. Decreased damage from additional arrows fired by Hallowed Repeater by 50%; increased usage time from 20 to 30.
3. Arrows from Cobalt Repeater, Mythril Repeater, and Adamantite Repeater now only penetrate targets once.
4. Acorns from wooden bows no longer receive damage bonuses; fixed damage at 3.
5. Charging animations for Tsunami, Alluvion, and Monsoon are interrupted by attempting to left-click fire.
6. Improved usability of Animosity's right-click function.
7. Reduced usage time of Tyranny's End from 30 to 20; adjusted usage animation for smoother performance.
8. Blossom Flux and Drataliornus no longer deplete flight time on left-click hit; flight time is still depleted on right-click attack.
9. Reduced panel damage of Avalanche M60 from 90 to 62.
10. Removed right-click attack from Phoenix Blaster.
11. Reduced panel damage of Hand Gun from 32 to 20.
12. Removed bow drawing animation from Planetary Annihilation's left-click attack, Daedalus Storm Bow, and Contagion's right-click attack for improved realism.
13. Reduced firing interval of AcesHigh from 20 to 15.
14. Reduced recoil of Venus Magnum from 3.0 to 1.1; decreased usage time from 10 to 7; adjusted animation for natural feel.
15. Reduced panel damage of Shotgun from 36 to 28; minimized bullet spread.
16. Decreased usage time of Onyx Blaster from 36 to 18; reduced recoil from 6.0 to 3.2.
17. Decreased usage time of SDMG from 5 to 4; increased magazine capacity from 300 to 380; reduced recoil from 1.0 to 0.8f.
18. Reduced reload time of Onyx Chain Blaster from 160 to 120; increased damage bonus of Onyx Rockets from 105% to 125%; increased panel damage from 51 to 58; increased bullet damage bonus from 50% to 60%.
19. Reduced damage bonus of Animosity's right-click clustered bullets from 100% to 60%.
20. Adjusted bow drawing animation for Phangasm; reduced damage bonus of Phantasm's derived arrows from 200% to 80%.
21. Removed fixed 500 bonus damage when Deathwind fires laser with wooden arrows; reduced frequency of firing cosmic arrows.
22. Increased panel damage of Pearl God from 33 to 38.
23. Reduced panel damage of Cursed Capper from 31 to 22; decreased magazine capacity from 22 to 20.
24. Decreased usage time of Absolute Zero from 20 to 16; increased projectile flight speed for faster attacks.

Update: Apr 14, 2024 @ 11:52pm

v_0.3.5.9.3
——Developer responsible for the following content: HoCha113

Emergency Bug Fixes:
1. Fixed a critical issue in multiplayer mode where mods failed to load.
2. Resolved description text and ammo conversion issues with the Ice Bow.

Update: Apr 14, 2024 @ 9:54pm

v_0.3.5.9.2
Stability update, addressing issues reported by players.

——Developer responsible for the following changes: HoCha113

1. Special ammo pouches will now correctly correspond to the ammo type in most cases. For example, if a player is using the Unlimited Ichor Bullets from certain auxiliary mods, the ammo loaded will be 'Ichor Bullet' instead of 'Unlimited Ichor Bullets'. Similarly, if a player is using Unlimited Ichor Arrows, the bow's arrow animation will depict the texture of Ichor Arrow rather than Unlimited Ichor Arrows. This largely prevents absurd situations from occurring.
2. Adjusted the rendering of Fates Reveal to be more reasonable.
3. Optimized the hand-held animations for bows, fixing issues such as jittering and mirroring incorrectly under gravity reversal.
4. Fixed the hand-held animations for firearms and bows to properly adjust angles during gravity reversal.

Update: Apr 14, 2024 @ 7:44am

v_0.3.5.9.1

——Developer responsible for the following content: HoCha113

1. Fixed an issue where some firearms would empty their magazines if the fire button was repeatedly clicked during reloading.
2. Reworked automatic reloading for firearms to be smoother and more responsive.
3. Added the Snowball Launcher series.
4. Further optimized the compatibility of firearms and bows, especially enhancing the gameplay experience when playing alongside the Terraria Overhaul Mod.
5. Revamped the majority of bow weapons, giving them improved animation effects and impact.
6. Updated textures for Neutron Star Stabilizer, Dense Neutron Star Ingot, and Dragons Scale Greatsword.
7. Fixed various localization text errors.
8. Resolved a bug where certain bosses would disappear due to Null value errors with projectile generation sources while playing with certain third-party mods.
9. Redo the Fates Reveal twice and fix the fire exception

Update: Apr 5, 2024 @ 5:15am

v_0.3.5.8.9
Small update patches, supplementary fixes for some issues that have been reported by players

Update: Apr 4, 2024 @ 11:49pm

v_0.3.5.8.8

——Developer responsible for the following content: HoCha113

1.Fixed an issue where the Tactical Shotgun, Shotgun, Boomstick, and Onyx Blaster would erroneously show full ammo when switching items mid-reload.
2.Optimized firearm usage animations to eliminate minor glitches when the player is flying rapidly or walking on uneven terrain.
3.Resolved animation abnormalities with certain firearms when gravity is reversed.
4.Addressed a bug where switching rapidly from an empty hand to a firearm while holding down the fire button would cause the firearm to repeatedly attempt to reload.
5.Corrected magazine issues with the Deepcore GK2.
6.Added more specialty ammo crates and revamped related content.
7.Overhauled the "Overhaul The Bible" to allow filtering and monitoring of items by different professions, fixing item icon offset issues.
8.Redesigned the Endgame Crafting Monitor UI for improved usability.
9.Fixed severe multiplayer issues with the Endgame Crafting system.
10.Adapted compatibility with Fargowiltas Souls to prevent absurd effects when playing with both mods.
11.Attempted rework of node modifications to prevent damage override issues with certain weapons when playing with multiple mods active.
12.Firearms are now compatible with the majority of armor set bonuses and ranged effects. Some previously incompatible third-party mod armor set bonuses, such as those from Catalyst Mod and Fargowiltas, are now supported as well, including special shooting bonuses.

Update: Apr 2, 2024 @ 11:29pm

v_0.3.5.8.7

——Developer responsible for the following content: HoCha113

1. Optimized firearm firing detection, making the update cycle of firearm firing more reasonable, which will greatly enhance the handling of all firearms.
2. The following firearms have been redesigned: Handgun, Tactical Shotgun, Shotgun, Boom stick, and Onyx Blaster. Now, they are even cooler.
3. Fixed abnormal ammunition consumption of SDMG.
4. Added a remake for the Candy Corn Rifle.
5. Reduced the number of bullets fired by the Shredder's right-click from 36 to 26.
6. Weakened the Sniper Rifle's plate damage from 4444 to 444, fixed description text errors, and redesigned ammunition mechanisms.
7. Redesigned the Barracuda Gun's barrage, slightly reduced damage, and optimized animation effects.
8. Substantially reduced the Molecular Manipulator's damage.
9. The Disseminator now has a magazine.
10. The Septic Skewer will no longer cause character spasms, and reloading has been redesigned.
11. Reduced Terratomere's plate damage from 253 to 205.
12. The Orderbringer's derived crystalline projectiles will only inherit 40% of the weapon's plate damage, instead of the original 100%.
13. Fixed the damage deception issues of the Star Cannon and Stardust Impactor; these two weapons have been readjusted for a better user experience.
14. Fixed abnormal attack speed issues with Scorched Earth, Scorpio, Sniper Rifle, Tsunami's right-click, Alluvion's right-click, etc., when equipped with attack speed bonus accessories.
15. Fixed the Laser Rifle's abnormal lack of mana consumption.
16. Revised the text content of Murasama once again.

Update: Mar 27, 2024 @ 5:32am

v_0.3.5.8.6
Complementary updates to further improve localization