tModLoader

tModLoader

Calamity Overhaul
Showing 121-130 of 141 entries
< 1 ... 11  12  13  14  15 >
Update: Mar 27, 2024 @ 4:53am

v_0.3.5.8.5

Special Adjustments:
1. Revise the text prompt for Murasama.

Bug Fixes:
1. Daedalus Storm bow can now be used properly.
2. Fixed an issue where a player's death would cause index errors when firing magazines, leading to game crashes or empty magazines.
3. Fixed an issue where using basic rockets with the Rocket Launcher would trigger a similar error to the second point.

Balance Adjustments:
1. Reduced Scorpio's homing bullet cluster capacity from 8 rounds to 6 rounds.
2. Increased the firing rate of the PlagueTainted SMG's left-click mode.

Update: Mar 26, 2024 @ 5:23am

——Developer responsible for the following content: HoCha113

New Features:
1.Introduced a remake for Xenopopper and Vortex popper.
2.Hellborn, Helstorm, and Angelic Shotgun have been remade again to adapt to the new firearm framework.
3.Revolver, The Undertaker, Electrosphere Launcher, Snowman Cannon, and Rocket Launcher have been remade for a cooler experience.
4.Tears of the Blade have been remade for the second time.

Special Adjustments:
1.Firearms' automatic reloading is now smoother and more natural.
2.Earthen Pike and Baleful Harvester's right-click attacks now have a cooldown mechanism.
3.Rewrote the ammunition consumption probability calculation algorithm; now ammunition consumption mechanisms will behave more reasonably.

Bug Fixes:
1.Fixed abnormal item descriptions for some magic weapons.
2.Fixed recipe discrepancies for Hallowed Repeater and Phoenix Blaster.
3.Short-clicking the right mouse button on Baleful Harvester will no longer cause the weapon to disappear.
4.Optimized loading framework; now there won't be instances of magazines mysteriously depleting.
5.Fixed an issue where using the right-click function on Chicken Cannon would decrease ammunition and create recoil.
6.Fixed abnormal ammunition count issues when using the right-click function on Midas Prime.
7.Fixed damage deception issues with Surge Driver's lasers.
8.Fixed abnormal handheld animation for Murasama under gravity reversal conditions.
9.If players disable weapon hand display, the automatic firing position for the Desolation Prime will be further adjusted to appear more natural.

Balancing Adjustments:
1.As a precaution, specifically adjusted the attack speed of some weapons when the magazine system is disabled to prevent extremely strange situations.
2.Adjusted the reload animation of Megashark to appear more natural.
3.Reduced the base panel of Plague Keeper from 80 to 75.
4.Reduced the base panel of Pestilent Defiler from 105 to 90; if plague bullets are fired, bullets will only receive a 60% weapon damage bonus.
5.Lowered the penetration efficiency of filth bullets for Fetid Emesis.
6.Slightly enhanced the attack desire of The Spirit Flint, extending the duration of the spark barrage.
7.Significantly increased the speed of Midas Prime's coin toss.
8.Extended the local invincible frames caused by the hellfire skulls launched by Ghastly Visage from 8 to 10; reduced the weapon damage panel bonus received by the resulting unyielding flames from 100% to 33%; extended the local invincible frames caused to the target from 20 to 35.
9.Reduced the Dimensional Chopping damage of Murasama by 30%; increased damage reduction against special targets.


——Developer responsible for the following content: Monomon

New Features:
1.Reworked Nail Gun
2.Reworked Dart Pistol and Dart Rifle

Special Adjustments:
1.Grenade Launcher now directly restricts the launch angle

Bug Fixes:
1.Fixed weapons that exhibited abnormalities during certain framework changes
2.Fixed some abnormalities in text descriptions
3.Fixed the abnormality of incorrect bullet commentary emission in Onyx Blaster
4.Fixed the occasional crash caused by auto-reloading for certain weapons that change ammunition
5.Fixed the abnormality of excessively low firing intervals in Dart Pistol and Dart Rifle

Balancing Adjustments:
1.Adjusted Sniper Rifle, now converts all bullets into high-speed bullets, and damage correctly increases with aiming time
2.Adjusted Rocket Launcher, shortened the invulnerability frames it causes, reduced the number of additional bullet commentaries
3.Adjusted Snowman Cannon, shortened the invulnerability frames it causes, panel adjusted from 80 to 60, usage interval adjusted from 45 to 60, big snowman rocket can no longer crit
4.Adjusted Boom stick, magazine capacity increased from 12 to 18, reload time adjusted from 45 to 35, slightly increased the bullet dispersion angle
5.Adjusted Onyx Blaster, magazine capacity increased from 30 to 100, slightly increased the bullet commentary flight speed

Update: Mar 24, 2024 @ 3:04am

v_0.3.5.8.1
——Developer responsible for the following content: HoCha113

Key New Configurations:
In the mod settings,
1.the 'Magazine System' option can be toggled to deactivate the magazine system for firearms. However, it's worth noting that opting to disable it renders the balance of ranged weapons meaningless for discussion.
2.the 'Weapon Handheld Display' option allows toggling the default handheld animations provided by Calamity Overhaul. In the current version, this configuration primarily affects the visual effects of ranged weapons.

The following bows have been revamped to fit the new framework:
Alluvion, Barren Bow, Contagion, Marksman Bow, Nettlevine Great Bow, Petrified Disease, Phangasm, Planetary Annihilation, The Maelstrom, The Storm
Special adjustment: Removed unique drawing animation for Phantasm, now using a generic drawing motion, as the unique bowstring animation didn't suit the game's style.

The majority of firearms are no longer affected by ammo consumption bonuses. Related ammo consumption bonus mechanisms, such as set bonuses or potion effects, will be reworked into new content in future updates.
Flak Toxi cannon now directly limits firing angles.
Barren Bow utilizes new textures.
Optimized Divine Source Blade's usage animation.
Temporarily removed Allhallows Gold Whip, as unfinished weapons are not suitable for inclusion in the game.
Enhanced cobblestone and flint tools.
The chance of Petrified Disease dropping from the Destroyer has been reduced from 100% to 20%.

Bug Fixes:
1.Fixed numerous issues with crit rate inheritance for bows.
2.Resolved abnormalities in some text descriptions.
3.Fixed animation glitches for Neutron ingots in the world.
4.Fixed Endless Catalyst not playing animations in the world.

Balance Adjustments:
1.Ataraxia's panel reduced from 432 to 305, moved to post-Devourer of Gods era.
2.Nadir's panel reduced from 365 to 180, moved to post-Devourer of Gods era.
3.Excelsus's panel reduced from 250 to 220, slightly increased attack speed.
4.Divine Source Blade panel reduced back to 385 from 405, slightly increased blade size, sword beam penetration reduced from 7 to 5,
5.Removed fixed 500 damage bonus for sword beam derivative slashes and reduced base damage by 50%, number of slashes reduced from 7 to 5, but now inherits blade crit bonuses at 100% rate.
6.Blighted Cleaver's energy consumption rate increased by 200%, base panel reduced from 64 to 60, number of true melee summoned jungle sickles reduced from 8 to 4,number of penetrating sickles from Overloaded Cleaver reduced from 3 to 2, slightly slowed attack speed in overloaded state.
7.Defiled Great Sword reduces number of sickles launched in charged state from 3 to 2.
8.Entropic Claymore damage coefficient adjusted from 0.6/0.8/1 to 0.3/0.5/1, but projectiles can fully inherit weapon crit bonuses.
9.Comet Quasher reduces number of true melee summoned meteors by 50%.
10.Voidragon bullet eruption damage reduced by 50%. A shot that hits an enemy will grow a void touch in place
11.Shroomer's firing rate decreased, weapon panel reduced from 150 to 135, base panel for mushroom homing projectiles reduced from 100% weapon panel to 70% weapon panel.

Update: Mar 21, 2024 @ 2:07am

v_0.3571
Supplementary repair

Update: Mar 21, 2024 @ 1:54am

v_0.3.5.7
Minor update patch addressing issues reported by players:
1. Fixed abnormal pricing in the mod shop.
2. Corrected some localization errors.
3. Further weakened Animosity.
4. Probability of regicide ammunition consumption reduced from 95% to 35%.
5. Officially implemented the overhaul of Aethers Whisper.
6. Officially implemented the secondary overhaul of Ghastly Visage.
7. Fixed some anomalies in the UI of the Grand Overhaul Codex.
8. Optimized the performance of Convergence in multiplayer mode, though the effectiveness of the optimization remains to be confirmed.
9. Temporarily removed the material anti-cheat mechanism as it lacks sincerity and has sparked controversy.

Update: Mar 20, 2024 @ 6:50am

v_0.3.5.6
Minor Update Patch
Fixed some English localization errors
Second remake of Animosity
Remade the newly added Prideful Hunters Planar Ripper
Magazines are now affected by the chance not to consume ammunition mechanism
Adapted Terraria Overhaul Mod

Update: Mar 20, 2024 @ 6:43am

Emergency issue fix, temporary rollback version

Update: Mar 20, 2024 @ 6:42am

v_0.355
Emergency issue fix, temporary rollback version

Update: Mar 18, 2024 @ 8:12am

v_0.354
Supplementary Adjustments:
1. If Quality of Terraria or miningcracks_take_on_luiafk Mod is enabled, firearms will not consume ammunition items with a stack quantity greater than 3996 when reloading.

Update: Mar 18, 2024 @ 7:40am

v_0.3.5.3
Minor Update Patch, addressing and improving various issues based on player feedback:
1. Firearms' magazine contents will now be saved in the game, preventing instances where players re-enter the world to find their magazine emptied.
2. Spectre Rifle has been nerfed, with its panel reduced from 228 to 158, and its projectile penetration decreased from infinite to 3 times.
3. Onyxia has been weakened; bullets now deal 50% damage, fixing the abnormal damage issue of Onyx Grenades. Onyx Grenades now deal 285% weapon damage.
4. Fixed the critical hit rate inheritance issue of Murasama; now Dragon Ascent will properly inherit the weapon's critical hit rate panel. The damage accumulation multiplier of Dragon Ascent has been reduced, and the swing range of left-click swing has been decreased. Left-click swings will ignore 25% of enemy defense.
5. Fixed several abnormal situations in multiplayer mode.