tModLoader

tModLoader

Calamity Overhaul
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Update: Oct 27 @ 11:33am

v0.8.0.2.6

Hotfix by v0.8.0.2.5

Update: Oct 27 @ 9:32am

v0.8.0.2.5

1.Added researchable skills for Prismite Fish, Obsidian Fish, Rock Hammer Fish, Variegated Lardfish, Princess Fish, Crimson Tigerfish, Tropical Barracuda, Neon Tetra, Brimlish, Double Cod, and Frost Minnow.
2.Reworked the Collector and Item Filter; they are now more stable and reliable in multiplayer.
3.Removed the config option to enable/disable legendary weapons to avoid potential issues and redundancy.
4.Improved the rendering details of Halibut's UI elements.
5.Buffed the Slimefish skill.
6.Buffed Halibut's Oceanic Jets; they now have a stronger trajectory and damage. Also fixed the issue where the final delayed splash explosion dealt no damage.
7.Fixed an issue where the Murasama's trial description could sometimes skip stages, causing significant confusion.
8.Added a compatibility notice for the HighFPSSupport mod and will now automatically configure related options to prevent conflicts.
9.Fixed an issue where Crabulon could jump excessively high when players had strong jump-enhancing equipment.
10.Optimized the performance cost of the Past Self (Clone) ability.
11.Increased the Pallbearer's right-click hit damage bonus from 200% to 245%.
12.Increased the power generation efficiency of the Hydro Generator by 600% and the Hydro Generator MK2 by 1600%. Their previous efficiency was too low, making them practically useless in actual gameplay.

Update: Oct 24 @ 7:26am

v0.8.0.2.4

Hotfix by v0.8.0.2.3

Update: Oct 24 @ 4:44am

v0.8.0.2.3

1.Fine-tuned the Murasama's damage against certain bosses to improve the user experience.
2.Fixed the Siren Music Box dropping twice when mined. Its interaction state is now synced in multiplayer, making it shareable with teammates.
3.Improved the Halibut Cannon's use animation; it no longer uses the stiff vanilla animation.
4.Significantly buffed the water pressure damage inside the Sea Domain to be more threatening. Additionally, weak enemies bound by the domain can no longer damage the player.
5.Removed the feature where Infinite Ingots would explode if mined incorrectly.
6.Fixed an issue where the first-encounter cutscene with Supreme Calamitas would fail to trigger under certain conditions.
7.Fixed an issue where the Domain skill's cooldown progress was displayed as a countdown.
8.Added the "Oni Machete" weapon, obtained by completing a commission from Supreme Calamitas.
9.Improved the Heartstopper's use animation.
10.Reworked the Halibut Cannon's trial objectives for a smoother progression.

Update: Oct 22 @ 10:20am

v0.8.0.2.2

Hotfix

Fixed some player-reported issues

1.Fixed an issue where the Murasama's ground smash ability could cause enemies to disappear instantly in multiplayer.
2.Optimized the Domain switching transition effect; it will no longer repeatedly play the activation/deactivation sound effect in certain situations.
3.Added an interaction between the Music Box and Domain Restart. Fixed a bug that prevented the Music Box from being re-activated after a Resurrection death that occurred while under the Music Box's curse.

Update: Oct 21 @ 11:04am

v0.8.0.2.1
1.Reworked the Murasama Trial requirements for a smoother progression; you now gain additional attack damage after defeating certain bosses.
2.Removed the knockback effect from the rising slash ability, making it less disruptive to use.
3.Fixed a bug with the Murasama's ground smash dealing abnormal damage and rebalanced its overall stats.
4.Attack speed now grants proportional bonus damage to the Murasama.
5.Fixed a bug causing the Halibut's "eyes" to be in the incorrect order after Resurrection.
6.Expanded story text and added more branching dialogue to avoid awkward, context-inappropriate situations.
7.Added new researchable skills for the Wyverntail Fish and Scorpion Fish.
8.Added new textures for Bottled Fish Oil and its corresponding buff.
9.Added the Siren's Music Box.
10.Fixed a bug that often prevented boss dialogue scenes from triggering in multiplayer.

Update: Oct 20 @ 12:45am

v0.8.0.1.9

Hotfix by v0.8.0.1.8

1.The Murasama no longer suffers from pierce damage falloff and now ignores target defense.
2.Rebalanced the Murasama. It now deals double damage to most non-boss enemies during boss fights.
3.Reworked the Murasama's ground smash ability.
4.Switching back to your weapon (as Halibut) will now automatically restore your previously active skill states, no longer requiring manual re-activation.
5.Dying from Abyssal Resurrection will no longer deactivate eyes that were already in the "crashed" state.
6.Temporarily disabled the custom AI override for The Twins. It will be re-implemented after their official rework is complete.

Update: Oct 18 @ 11:23pm

v0.8.0.1.8
1. Completely reworked the Halibut Cannon, adding a massive amount of new content.
2. The Halibut Cannon can now convert Musket Balls into Oceanic Jets.
3. Rebalanced the Murasama and Halibut Cannon to smooth out the gameplay progression.
4. Nerfed the damage of the Kingslayer.
5. Added dozens of new situational simulations, dialogue scenes, and interactions.
6. Added the new quest weapon "Pallbearer," obtained by completing a commission from Supreme Calamitas.
7. Added the "Encyclopedia Oceanica" and the "Tome of Forgotten Worlds."
8. Added compatibility with the Thorium mod: The Murasama can now benefit from sheath accessories and perform an Iaijutsu Slash.
9. Fixed a bug where endgame items (like Neutron Star weapons and materials) would return nothing when decrafted in Shimmer.
10.Improved and completed projectile localization text.

Update: Sep 27 @ 12:07pm

v0.7.0.1.4

Hotfix by v0.7.0.1.1

1. Energy pipes now prioritize outputting power when connected to generator-type structures, delivering energy to batteries and other devices. When not connected to a generator, they instead draw power from batteries to supply devices.
2. Players can no longer throw grappling hooks or summon other mounts while riding the Crabulon.
3. Added a sound effect for saddling.
4. Reduced the volume of the *Entangled Wail* sound effect to protect players’ ears.
5. Slightly optimized the usability of the Endcrafting UI.

Update: Sep 27 @ 2:26am

v0.7.0.1.3

Hotfix by v0.7.0.1.1

1. Removed the shared health mechanic of The Twins and slightly reduced their total health.
2. Fixed an issue where The Twins might not properly drop loot after being defeated.
3. Item dye effects can now apply to more visuals, such as hit effects.
4. In multiplayer, using dyed items in attacks will no longer incorrectly apply the dye to some simultaneously spawned projectiles.
5. The Crabulon now gains stronger self-healing while crouching in its waiting state.